87 lines
2.7 KiB
C#
87 lines
2.7 KiB
C#
/*
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TShock, a server mod for Terraria
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Copyright (C) 2011 The TShock Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using Terraria;
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using TerrariaAPI;
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using XNAHelpers;
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namespace TShockAPI.Net
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{
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[Flags]
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public enum WorldInfoFlag : byte
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{
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None = 0,
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OrbSmashed = 1,
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DownedBoss1 = 2,
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DownedBoss2 = 4,
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DownedBoss3 = 8,
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}
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public class WorldInfoMsg : IPackable
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{
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public int Time { get; set; }
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public bool DayTime { get; set; }
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public byte MoonPhase { get; set; }
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public bool BloodMoon { get; set; }
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public int MaxTilesX { get; set; }
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public int MaxTilesY { get; set; }
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public int SpawnX { get; set; }
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public int SpawnY { get; set; }
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public int WorldSurface { get; set; }
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public int RockLayer { get; set; }
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public int WorldID { get; set; }
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public WorldInfoFlag WorldFlags { get; set; }
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public string WorldName { get; set; }
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public void PackFull(Stream stream)
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{
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long start = stream.Position;
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stream.WriteInt32(1);
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stream.WriteInt8((byte)PacketTypes.WorldInfo);
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Pack(stream);
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long end = stream.Position;
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stream.Position = start;
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stream.WriteInt32((int)(end - start) - 4);
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stream.Position = end;
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}
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public void Pack(Stream stream)
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{
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stream.Write(Time);
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stream.Write(DayTime);
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stream.Write(MoonPhase);
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stream.Write(BloodMoon);
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stream.Write(MaxTilesX);
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stream.Write(MaxTilesY);
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stream.Write(SpawnX);
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stream.Write(SpawnY);
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stream.Write(WorldSurface);
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stream.Write(RockLayer);
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stream.Write(WorldID);
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stream.Write((byte)WorldFlags);
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stream.Write(Encoding.ASCII.GetBytes(WorldName));
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}
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public void Unpack(Stream stream)
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{
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throw new NotImplementedException();
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}
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}
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}
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