TShock/TShockAPI/Net/SpawnMsg.cs
2011-08-11 00:27:56 -04:00

30 lines
649 B
C#

using System.Collections.Generic;
using System.IO;
using System.Linq;
using TerrariaAPI;
using XNAHelpers;
namespace TShockAPI.Net
{
public class SpawnMsg : BaseMsg
{
public override PacketTypes ID
{
get
{
return PacketTypes.PlayerSpawn;
}
}
public int TileX { get; set; }
public int TileY {get;set;}
public byte PlayerIndex { get; set; }
public override void Pack(Stream stream)
{
stream.WriteInt8(PlayerIndex);
stream.WriteInt32(TileX);
stream.WriteInt32(TileY);
}
}
}