TShock/TShockAPI/Rest/RestManager.cs
2012-01-01 03:06:48 -07:00

493 lines
No EOL
15 KiB
C#

/*
TShock, a server mod for Terraria
Copyright (C) 2011 The TShock Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using HttpServer;
using Rests;
using Terraria;
using TShockAPI.DB;
namespace TShockAPI
{
public class RestManager
{
private Rest Rest;
public RestManager(Rest rest)
{
Rest = rest;
}
public void RegisterRestfulCommands()
{
Rest.Register(new RestCommand("/status", Status) {RequiresToken = false});
Rest.Register(new RestCommand("/tokentest", TokenTest) {RequiresToken = true});
Rest.Register(new RestCommand("/users/read/{user}/info", UserInfo) {RequiresToken = true});
Rest.Register(new RestCommand("/users/destroy/{user}", UserDestroy) {RequiresToken = true});
Rest.Register(new RestCommand("/users/update/{user}", UserUpdate) {RequiresToken = true});
Rest.Register(new RestCommand("/users/activelist", UserList) {RequiresToken = true});
Rest.Register(new RestCommand("/bans/create", BanCreate) {RequiresToken = true});
Rest.Register(new RestCommand("/bans/read/{user}/info", BanInfo) {RequiresToken = true});
Rest.Register(new RestCommand("/bans/destroy/{user}", BanDestroy) {RequiresToken = true});
Rest.Register(new RestCommand("/lists/players", PlayerList) {RequiresToken = true});
Rest.Register(new RestCommand("/world/read", WorldRead) {RequiresToken = true});
Rest.Register(new RestCommand("/world/meteor", WorldMeteor) {RequiresToken = true});
Rest.Register(new RestCommand("/world/bloodmoon/{bool}", WorldBloodmoon) {RequiresToken = true});
Rest.Register(new RestCommand("/players/read/{player}", PlayerRead) {RequiresToken = true});
Rest.Register(new RestCommand("/players/{player}/kick", PlayerKick) {RequiresToken = true});
Rest.Register(new RestCommand("/players/{player}/ban", PlayerBan) {RequiresToken = true});
//RegisterExamples();
}
#region RestMethods
private object TokenTest(RestVerbs verbs, IParameterCollection parameters)
{
return new Dictionary<string, string>
{{"status", "200"}, {"response", "Token is valid and was passed through correctly."}};
}
private object Status(RestVerbs verbs, IParameterCollection parameters)
{
if (TShock.Config.EnableTokenEndpointAuthentication)
return new RestObject("403") {Error = "Server settings require a token for this API call."};
var activeplayers = Main.player.Where(p => p != null && p.active).ToList();
string currentPlayers = string.Join(", ", activeplayers.Select(p => p.name));
var ret = new RestObject("200");
ret["name"] = TShock.Config.ServerNickname;
ret["port"] = Convert.ToString(TShock.Config.ServerPort);
ret["playercount"] = Convert.ToString(activeplayers.Count());
ret["players"] = currentPlayers;
return ret;
}
#endregion
#region RestUserMethods
private object UserList(RestVerbs verbs, IParameterCollection parameters)
{
var ret = new RestObject("200");
string playerlist = "";
foreach (var TSPlayer in TShock.Players)
{
if (playerlist == "")
{
playerlist += TSPlayer.UserAccountName;
} else
{
playerlist += ", " + TSPlayer.UserAccountName;
}
}
ret["activeuesrs"] = playerlist;
return ret;
}
private object UserUpdate(RestVerbs verbs, IParameterCollection parameters)
{
var returnBlock = new Dictionary<string, string>();
var password = parameters["password"];
var group = parameters["group"];
if (group == null && password == null)
{
returnBlock.Add("status", "400");
returnBlock.Add("error", "No parameters were passed.");
return returnBlock;
}
var user = TShock.Users.GetUserByName(verbs["user"]);
if (user == null)
{
returnBlock.Add("status", "400");
returnBlock.Add("error", "The specefied user doesn't exist.");
return returnBlock;
}
if (password != null)
{
TShock.Users.SetUserPassword(user, password);
returnBlock.Add("password-response", "Password updated successfully.");
}
if (group != null)
{
TShock.Users.SetUserGroup(user, group);
returnBlock.Add("group-response", "Group updated successfully.");
}
returnBlock.Add("status", "200");
return returnBlock;
}
private object UserDestroy(RestVerbs verbs, IParameterCollection parameters)
{
var user = TShock.Users.GetUserByName(verbs["user"]);
if (user == null)
{
return new Dictionary<string, string> {{"status", "400"}, {"error", "The specified user account does not exist."}};
}
var returnBlock = new Dictionary<string, string>();
try
{
TShock.Users.RemoveUser(user);
}
catch (Exception)
{
returnBlock.Add("status", "400");
returnBlock.Add("error", "The specified user was unable to be removed.");
return returnBlock;
}
returnBlock.Add("status", "200");
returnBlock.Add("response", "User deleted successfully.");
return returnBlock;
}
private object UserInfo(RestVerbs verbs, IParameterCollection parameters)
{
var user = TShock.Users.GetUserByName(verbs["user"]);
if (user == null)
{
return new Dictionary<string, string> {{"status", "400"}, {"error", "The specified user account does not exist."}};
}
var returnBlock = new Dictionary<string, string>();
returnBlock.Add("status", "200");
returnBlock.Add("group", user.Group);
returnBlock.Add("id", user.ID.ToString());
return returnBlock;
}
#endregion
#region RestBanMethods
private object BanCreate(RestVerbs verbs, IParameterCollection parameters)
{
var returnBlock = new Dictionary<string, string>();
var ip = parameters["ip"];
var name = parameters["name"];
var reason = parameters["reason"];
if (ip == null && name == null)
{
returnBlock.Add("status", "400");
returnBlock.Add("error", "Required parameters were missing from this API endpoint.");
return returnBlock;
}
if (ip == null)
{
ip = "";
}
if (name == null)
{
name = "";
}
if (reason == null)
{
reason = "";
}
try
{
TShock.Bans.AddBan(ip, name, reason);
}
catch (Exception)
{
returnBlock.Add("status", "400");
returnBlock.Add("error", "The specified ban was unable to be created.");
return returnBlock;
}
returnBlock.Add("status", "200");
returnBlock.Add("response", "Ban created successfully.");
return returnBlock;
}
private object BanDestroy(RestVerbs verbs, IParameterCollection parameters)
{
var returnBlock = new Dictionary<string, string>();
var type = parameters["type"];
if (type == null)
{
returnBlock.Add("Error", "Invalid Type");
return returnBlock;
}
var ban = new Ban();
if (type == "ip") ban = TShock.Bans.GetBanByIp(verbs["user"]);
else if (type == "name") ban = TShock.Bans.GetBanByName(verbs["user"]);
else
{
returnBlock.Add("Error", "Invalid Type");
return returnBlock;
}
if (ban == null)
{
return new Dictionary<string, string> {{"status", "400"}, {"error", "The specified ban does not exist."}};
}
try
{
TShock.Bans.RemoveBan(ban.IP);
}
catch (Exception)
{
returnBlock.Add("status", "400");
returnBlock.Add("error", "The specified ban was unable to be removed.");
return returnBlock;
}
returnBlock.Add("status", "200");
returnBlock.Add("response", "Ban deleted successfully.");
return returnBlock;
}
private object BanInfo(RestVerbs verbs, IParameterCollection parameters)
{
var returnBlock = new Dictionary<string, string>();
var type = parameters["type"];
if (type == null)
{
returnBlock.Add("Error", "Invalid Type");
return returnBlock;
}
var ban = new Ban();
if (type == "ip") ban = TShock.Bans.GetBanByIp(verbs["user"]);
else if (type == "name") ban = TShock.Bans.GetBanByName(verbs["user"]);
else
{
returnBlock.Add("Error", "Invalid Type");
return returnBlock;
}
if (ban == null)
{
return new Dictionary<string, string> {{"status", "400"}, {"error", "The specified ban does not exist."}};
}
returnBlock.Add("status", "200");
returnBlock.Add("name", ban.Name);
returnBlock.Add("ip", ban.IP);
returnBlock.Add("reason", ban.Reason);
return returnBlock;
}
#endregion
#region RestWorldMethods
private object WorldRead(RestVerbs verbs, IParameterCollection parameters)
{
var returnBlock = new Dictionary<string, object>();
returnBlock.Add("status", "200");
returnBlock.Add("name", Main.worldName);
returnBlock.Add("size", Main.maxTilesX + "*" + Main.maxTilesY);
returnBlock.Add("time", Main.time);
returnBlock.Add("daytime", Main.dayTime);
returnBlock.Add("bloodmoon", Main.bloodMoon);
returnBlock.Add("invasionsize", Main.invasionSize);
return returnBlock;
}
private object WorldMeteor(RestVerbs verbs, IParameterCollection parameters)
{
WorldGen.dropMeteor();
var returnBlock = new Dictionary<string, string>();
returnBlock.Add("status", "200");
returnBlock.Add("response", "Meteor has been spawned.");
return returnBlock;
}
private object WorldBloodmoon(RestVerbs verbs, IParameterCollection parameters)
{
var returnBlock = new Dictionary<string, string>();
var bloodmoonVerb = verbs["bool"];
bool bloodmoon;
if (bloodmoonVerb == null)
{
returnBlock.Add("status", "400");
returnBlock.Add("error", "No parameter was passed.");
return returnBlock;
}
if (!bool.TryParse(bloodmoonVerb, out bloodmoon))
{
returnBlock.Add("status", "400");
returnBlock.Add("error", "Unable to parse parameter.");
return returnBlock;
}
Main.bloodMoon = bloodmoon;
returnBlock.Add("status", "200");
returnBlock.Add("response", "Blood Moon has been set to " + bloodmoon);
return returnBlock;
}
#endregion
#region RestPlayerMethods
private object PlayerList(RestVerbs verbs, IParameterCollection parameters)
{
var activeplayers = Main.player.Where(p => p != null && p.active).ToList();
string currentPlayers = string.Join(", ", activeplayers.Select(p => p.name));
var ret = new RestObject("200");
ret["players"] = currentPlayers;
return ret;
}
private object PlayerRead(RestVerbs verbs, IParameterCollection parameters)
{
var returnBlock = new Dictionary<string, object>();
var playerParam = parameters["player"];
var found = TShock.Utils.FindPlayer(playerParam);
if (found.Count == 0)
{
returnBlock.Add("status", "400");
returnBlock.Add("error", "Name " + playerParam + " was not found");
}
else if (found.Count > 1)
{
returnBlock.Add("status", "400");
returnBlock.Add("error", "Name " + playerParam + " matches " + playerParam.Count() + " players");
}
else if (found.Count == 1)
{
var player = found[0];
returnBlock.Add("status", "200");
returnBlock.Add("nickname", player.Name);
returnBlock.Add("username", player.UserAccountName == null ? "" : player.UserAccountName);
returnBlock.Add("ip", player.IP);
returnBlock.Add("group", player.Group.Name);
returnBlock.Add("position", player.TileX + "," + player.TileY);
var activeItems = player.TPlayer.inventory.Where(p => p.active).ToList();
returnBlock.Add("inventory", string.Join(", ", activeItems.Select(p => p.name)));
returnBlock.Add("buffs", string.Join(", ", player.TPlayer.buffType));
}
return returnBlock;
}
private object PlayerKick(RestVerbs verbs, IParameterCollection parameters)
{
var returnBlock = new Dictionary<string, object>();
var playerParam = parameters["player"];
var found = TShock.Utils.FindPlayer(playerParam);
var reason = verbs["reason"];
if (found.Count == 0)
{
returnBlock.Add("status", "400");
returnBlock.Add("error", "Name " + playerParam + " was not found");
}
else if (found.Count > 1)
{
returnBlock.Add("status", "400");
returnBlock.Add("error", "Name " + playerParam + " matches " + playerParam.Count() + " players");
}
else if (found.Count == 1)
{
var player = found[0];
TShock.Utils.ForceKick(player, reason == null ? "Kicked via web" : reason);
returnBlock.Add("status", "200");
returnBlock.Add("response", "Player " + player.Name + " was kicked");
}
return returnBlock;
}
private object PlayerBan(RestVerbs verbs, IParameterCollection parameters)
{
var returnBlock = new Dictionary<string, object>();
var playerParam = parameters["player"];
var found = TShock.Utils.FindPlayer(playerParam);
var reason = verbs["reason"];
if (found.Count == 0)
{
returnBlock.Add("status", "400");
returnBlock.Add("error", "Name " + playerParam + " was not found");
}
else if (found.Count > 1)
{
returnBlock.Add("status", "400");
returnBlock.Add("error", "Name " + playerParam + " matches " + playerParam.Count() + " players");
}
else if (found.Count == 1)
{
var player = found[0];
TShock.Bans.AddBan(player.IP, player.Name, reason == null ? "Banned via web" : reason);
TShock.Utils.ForceKick(player, reason == null ? "Banned via web" : reason);
returnBlock.Add("status", "200");
returnBlock.Add("response", "Player " + player.Name + " was banned");
}
return returnBlock;
}
#endregion
#region RestExampleMethods
public void RegisterExamples()
{
Rest.Register(new RestCommand("/HelloWorld/name/{username}", UserTest) {RequiresToken = false});
Rest.Register(new RestCommand("/wizard/{username}", Wizard) {RequiresToken = false});
}
//The Wizard example, for demonstrating the response convention:
private object Wizard(RestVerbs verbs, IParameterCollection parameters)
{
var returnBack = new Dictionary<string, string>();
returnBack.Add("status", "200"); //Keep this in everything, 200 = ok, etc. Standard http status codes.
returnBack.Add("error", "(If this failed, you would have a different status code and provide the error object.)");
//And only include this if the status isn't 200 or a failure
returnBack.Add("Verified Wizard", "You're a wizard, " + verbs["username"]);
//Outline any api calls and possible responses in some form of documentation somewhere
return returnBack;
}
//http://127.0.0.1:8080/HelloWorld/name/{username}?type=status
private object UserTest(RestVerbs verbs, IParameterCollection parameters)
{
var ret = new Dictionary<string, string>();
var type = parameters["type"];
if (type == null)
{
ret.Add("Error", "Invalid Type");
return ret;
}
if (type == "status")
{
ret.Add("Users", "Info here");
return ret;
}
return null;
}
#endregion
}
}