TShock/TShockAPI/ConfigurationManager.cs
Shank 734aaa2fb8 Moved some code around
Fixed dead code
2011-06-01 00:10:25 -06:00

33 lines
1,012 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TShockAPI
{
/// <summary>
/// Provides all the stupid little variables a home away from home.
/// </summary>
class ConfigurationManager
{
public static int invasionMultiplier = 1;
public static int defaultMaxSpawns = 4;
public static int defaultSpawnRate = 700;
public static int serverPort = 7777;
public static bool enableWhitelist = false;
public static bool infiniteInvasion = false;
public static bool permaPvp = false;
public static int killCount = 0;
public static bool startedInvasion = false;
public static bool kickCheater = true;
public static bool banCheater = true;
public static bool banTnt = false;
public static bool kickTnt = false;
public enum NPCList : int
{
WORLD_EATER = 0,
EYE = 1,
SKELETRON = 2
}
}
}