There is a slight change the the way QueryResult works in order to satisfy the variances in the new library. Disposing of the command with the reader appears to solve this, and hopefully, with minimal impact to plugins.
46 lines
1.7 KiB
XML
46 lines
1.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Library</OutputType>
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<TargetFramework>net6.0</TargetFramework>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<GenerateDocumentationFile>True</GenerateDocumentationFile>
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<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
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<PackageLicenseExpression>GPL-3.0-or-later</PackageLicenseExpression>
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<!--
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Version information for an assembly consists of the following four values:
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Major Version
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Minor Version
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Build Number
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Starting in version 4.2.5, we are no longer including the fourth decimal
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location, which previously held the date and time.
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Also, be sure to release on github with the exact assembly version tag as below
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so that the update manager works correctly (via the Github releases api and mimic)
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-->
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<Version>5.0.0-beta</Version>
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<AssemblyTitle>TShock for Terraria</AssemblyTitle>
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<Company>Pryaxis & TShock Contributors</Company>
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<Product>TShockAPI</Product>
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<Copyright>Copyright © Pryaxis & TShock Contributors 2011-2021</Copyright>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="BCrypt.Net-Next" Version="4.0.3" />
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<PackageReference Include="MySql.Data" Version="8.0.28" />
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<PackageReference Include="Microsoft.Data.Sqlite" Version="6.0.3" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\TerrariaServerAPI\TerrariaServerAPI\TerrariaServerAPI.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="HttpServer">
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<HintPath>..\prebuilts\HttpServer.dll</HintPath>
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</Reference>
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</ItemGroup>
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</Project>
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