TShock/TShockAPI/DB
Zack Piispanen d5527ade42 Add length to database primary keys.
Tweak some of the itembans code to be less inefficient.
Removed a chunk of code from the buff code that prevented users from being buffed with a buff that comes from an item.  This code seemed to cause max cpu usage when being disabled.  I don't think this code is useful, but I leave that to people who own servers.  IMO all buff code should be removed.
2014-09-15 09:05:28 -04:00
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BanManager.cs Update license header for 2014 2014-07-10 21:48:33 -04:00
CharacterManager.cs Update license header for 2014 2014-07-10 21:48:33 -04:00
DBTools.cs Few other fixes 2011-08-06 13:49:47 +12:00
GroupManager.cs Update license header for 2014 2014-07-10 21:48:33 -04:00
IQueryBuilder.cs Delete a bunch of cruft that has gone unmaintained for too long. 2014-09-03 02:41:53 -04:00
ItemManager.cs Add length to database primary keys. 2014-09-15 09:05:28 -04:00
ProjectileManager.cs Update license header for 2014 2014-07-10 21:48:33 -04:00
RegionManager.cs Add length to database primary keys. 2014-09-15 09:05:28 -04:00
RememberedPosManager.cs Update license header for 2014 2014-07-10 21:48:33 -04:00
SqlColumn.cs Update license header for 2014 2014-07-10 21:48:33 -04:00
SqlTable.cs Update license header for 2014 2014-07-10 21:48:33 -04:00
SqlValue.cs Update license header for 2014 2014-07-10 21:48:33 -04:00
TileManager.cs Add tile banning, because such whine, much desire (doge). 2014-07-27 20:57:17 -04:00
UserManager.cs Update license header for 2014 2014-07-10 21:48:33 -04:00
WarpsManager.cs Add length to database primary keys. 2014-09-15 09:05:28 -04:00