TShock/TShockAPI/StatTracker.cs
2016-10-17 03:31:35 +05:30

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/*
TShock, a server mod for Terraria
Copyright (C) 2011-2016 Nyx Studios (fka. The TShock Team)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Threading;
using System.IO;
using System.Web;
using TerrariaApi.Server;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace TShockAPI
{
public class StatTracker
{
[DllImport("kernel32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool GetPhysicallyInstalledSystemMemory(out long totalMemInKb);
public string ProviderToken = "";
public bool OptOut = false;
private bool failed;
private bool initialized;
private long totalMem;
private string serverId = "";
public StatTracker()
{
}
public void Initialize()
{
if (!initialized && !OptOut)
{
initialized = true;
serverId = Guid.NewGuid().ToString(); // Gets reset every server restart
// ThreadPool.QueueUserWorkItem(SendUpdate);
Thread t = new Thread(() => {
do {
Thread.Sleep(1000 * 60 * 5);
SendUpdate(null);
} while(true);
});
t.IsBackground = true;
t.Name = "TShock Stat Tracker Thread";
t.Start();
}
}
private void SendUpdate(object info)
{
JsonData data;
if(ServerApi.RunningMono)
{
var pc = new PerformanceCounter("Mono Memory", "Total Physical Memory");
totalMem = (pc.RawValue / 1024 / 1024 / 1024);
data = new JsonData
{
port = Terraria.Netplay.ListenPort,
currentPlayers = TShock.Utils.ActivePlayers(),
maxPlayers = TShock.Config.MaxSlots,
systemRam = totalMem,
version = TShock.VersionNum.ToString(),
terrariaVersion = Terraria.Main.versionNumber2,
providerId = ProviderToken,
serverId = serverId,
mono = true
};
} else
{
GetPhysicallyInstalledSystemMemory(out totalMem);
totalMem = (totalMem / 1024 / 1024); // Super hardcore maths to convert to Gb from Kb
data = new JsonData
{
port = Terraria.Netplay.ListenPort,
currentPlayers = TShock.Utils.ActivePlayers(),
maxPlayers = TShock.Config.MaxSlots,
systemRam = totalMem,
version = TShock.VersionNum.ToString(),
terrariaVersion = Terraria.Main.versionNumber2,
providerId = ProviderToken,
serverId = serverId,
mono = false
};
}
var serialized = Newtonsoft.Json.JsonConvert.SerializeObject(data);
var encoded = HttpUtility.UrlEncode(serialized);
var uri = String.Format("http://stats.tshock.co/submit/{0}", encoded);
var client = (HttpWebRequest)WebRequest.Create(uri);
client.Timeout = 5000;
try
{
using (var resp = TShock.Utils.GetResponseNoException(client))
{
if (resp.StatusCode != HttpStatusCode.OK)
{
throw new IOException("Server did not respond with an OK.");
}
failed = false;
}
}
catch (Exception e)
{
if (!failed)
{
TShock.Log.ConsoleError("StatTracker Exception: {0}", e);
failed = true;
}
}
}
}
public struct JsonData
{
public int port;
public int currentPlayers;
public int maxPlayers;
public long systemRam;
public string version;
public string terrariaVersion;
public string providerId;
public string serverId;
public bool mono;
}
}