108 lines
No EOL
2.8 KiB
C#
108 lines
No EOL
2.8 KiB
C#
/*
|
|
TShock, a server mod for Terraria
|
|
Copyright (C) 2011-2015 Nyx Studios (fka. The TShock Team)
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
using System;
|
|
using System.IO;
|
|
using System.Threading;
|
|
using Terraria;
|
|
|
|
namespace TShockAPI
|
|
{
|
|
public class BackupManager
|
|
{
|
|
public string BackupPath { get; set; }
|
|
public int Interval { get; set; }
|
|
public int KeepFor { get; set; }
|
|
|
|
private DateTime lastbackup = DateTime.UtcNow;
|
|
|
|
public BackupManager(string path)
|
|
{
|
|
BackupPath = path;
|
|
}
|
|
|
|
public bool IsBackupTime
|
|
{
|
|
get { return (Interval > 0) && ((DateTime.UtcNow - lastbackup).TotalMinutes >= Interval); }
|
|
}
|
|
|
|
public void Backup()
|
|
{
|
|
lastbackup = DateTime.UtcNow;
|
|
Thread t = new Thread(() => {
|
|
DoBackup(null);
|
|
DeleteOld(null);
|
|
});
|
|
t.Name = "Backup Thread";
|
|
t.Start();
|
|
|
|
// ThreadPool.QueueUserWorkItem(DoBackup);
|
|
// ThreadPool.QueueUserWorkItem(DeleteOld);
|
|
}
|
|
|
|
private void DoBackup(object o)
|
|
{
|
|
try
|
|
{
|
|
string worldname = Main.worldPathName;
|
|
string name = Path.GetFileName(worldname);
|
|
|
|
Main.worldPathName = Path.Combine(BackupPath, string.Format("{0}.{1:dd.MM.yy-HH.mm.ss}.bak", name, DateTime.UtcNow));
|
|
|
|
string worldpath = Path.GetDirectoryName(Main.worldPathName);
|
|
if (worldpath != null && !Directory.Exists(worldpath))
|
|
Directory.CreateDirectory(worldpath);
|
|
|
|
if (TShock.Config.ShowBackupAutosaveMessages)
|
|
{
|
|
TSPlayer.All.SendInfoMessage("Server map saving, potential lag spike.");
|
|
|
|
}
|
|
Console.WriteLine("Backing up world...");
|
|
|
|
SaveManager.Instance.SaveWorld();
|
|
Console.WriteLine("World backed up.");
|
|
Console.ForegroundColor = ConsoleColor.Gray;
|
|
TShock.Log.Info(string.Format("World backed up ({0}).", Main.worldPathName));
|
|
|
|
Main.worldPathName = worldname;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Console.ForegroundColor = ConsoleColor.Red;
|
|
Console.WriteLine("Backup failed!");
|
|
Console.ForegroundColor = ConsoleColor.Gray;
|
|
TShock.Log.Error("Backup failed!");
|
|
TShock.Log.Error(ex.ToString());
|
|
}
|
|
}
|
|
|
|
private void DeleteOld(object o)
|
|
{
|
|
if (KeepFor <= 0)
|
|
return;
|
|
foreach (var fi in new DirectoryInfo(BackupPath).GetFiles("*.bak"))
|
|
{
|
|
if ((DateTime.UtcNow - fi.LastWriteTimeUtc).TotalMinutes > KeepFor)
|
|
{
|
|
fi.Delete();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |