144 lines
3.5 KiB
C#
144 lines
3.5 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using Newtonsoft.Json;
|
|
using Terraria;
|
|
|
|
namespace TShockAPI
|
|
{
|
|
/// <summary>
|
|
/// Represents an item.
|
|
/// </summary>
|
|
[JsonObject(MemberSerialization.OptIn)]
|
|
public struct NetItem
|
|
{
|
|
/// <summary>
|
|
/// 40 - The number of slots in a piggy bank
|
|
/// </summary>
|
|
public static readonly int PiggySlots = 40;
|
|
|
|
/// <summary>
|
|
/// 40 - The number of slots in a safe
|
|
/// </summary>
|
|
public static readonly int SafeSlots = PiggySlots;
|
|
|
|
/// <summary>
|
|
/// 59 - The size of the player's inventory (inventory, coins, ammo, held item)
|
|
/// </summary>
|
|
public static readonly int InventorySlots = 59;
|
|
|
|
/// <summary>
|
|
/// 20 - The number of armor slots.
|
|
/// </summary>
|
|
public static readonly int ArmorSlots = 20;
|
|
|
|
/// <summary>
|
|
/// 5 - The number of other equippable items
|
|
/// </summary>
|
|
public static readonly int MiscEquipSlots = 5;
|
|
|
|
/// <summary>
|
|
/// 10 - The number of dye slots.
|
|
/// </summary>
|
|
public static readonly int DyeSlots = 10;
|
|
|
|
/// <summary>
|
|
/// 5 - The number of other dye slots (for <see cref="MiscEquipSlots"/>)
|
|
/// </summary>
|
|
public static readonly int MiscDyeSlots = MiscEquipSlots;
|
|
|
|
/// <summary>
|
|
/// 180 - The inventory size (inventory, held item, armour, dies, coins, ammo, piggy, safe, and trash)
|
|
/// </summary>
|
|
public static readonly int MaxInventory = InventorySlots + ArmorSlots + DyeSlots + MiscEquipSlots + MiscDyeSlots + PiggySlots + SafeSlots + 1;
|
|
|
|
[JsonProperty("netID")]
|
|
private int _netId;
|
|
[JsonProperty("prefix")]
|
|
private byte _prefixId;
|
|
[JsonProperty("stack")]
|
|
private int _stack;
|
|
|
|
/// <summary>
|
|
/// Gets the net ID.
|
|
/// </summary>
|
|
public int NetId
|
|
{
|
|
get { return _netId; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the prefix.
|
|
/// </summary>
|
|
public byte PrefixId
|
|
{
|
|
get { return _prefixId; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the stack.
|
|
/// </summary>
|
|
public int Stack
|
|
{
|
|
get { return _stack; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates a new <see cref="NetItem"/>.
|
|
/// </summary>
|
|
/// <param name="netId">The net ID.</param>
|
|
/// <param name="stack">The stack.</param>
|
|
/// <param name="prefixId">The prefix ID.</param>
|
|
public NetItem(int netId, int stack, byte prefixId)
|
|
{
|
|
_netId = netId;
|
|
_stack = stack;
|
|
_prefixId = prefixId;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Converts the <see cref="NetItem"/> to a string.
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
public override string ToString()
|
|
{
|
|
return String.Format("{0},{1},{2}", _netId, _stack, _prefixId);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Converts a string into a <see cref="NetItem"/>.
|
|
/// </summary>
|
|
/// <param name="str">The string.</param>
|
|
/// <exception cref="ArgumentNullException"/>
|
|
/// <exception cref="FormatException"/>
|
|
/// <returns></returns>
|
|
public static NetItem Parse(string str)
|
|
{
|
|
if (str == null)
|
|
throw new ArgumentNullException("str");
|
|
|
|
string[] comp = str.Split(',');
|
|
if (comp.Length != 3)
|
|
throw new FormatException("String does not contain three sections.");
|
|
|
|
int netId = Int32.Parse(comp[0]);
|
|
int stack = Int32.Parse(comp[1]);
|
|
byte prefixId = Byte.Parse(comp[2]);
|
|
|
|
return new NetItem(netId, stack, prefixId);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Converts an <see cref="Item"/> into a <see cref="NetItem"/>.
|
|
/// </summary>
|
|
/// <param name="item">The <see cref="Item"/>.</param>
|
|
/// <returns></returns>
|
|
public static explicit operator NetItem(Item item)
|
|
{
|
|
return item == null
|
|
? new NetItem()
|
|
: new NetItem(item.netID, item.stack, item.prefix);
|
|
}
|
|
}
|
|
}
|