TShock/Terraria/Tile.cs
2011-05-28 20:49:41 -06:00

23 lines
503 B
C#

namespace Terraria
{
using System;
public class Tile
{
public bool active;
public bool checkingLiquid;
public byte frameNumber;
public short frameX;
public short frameY;
public bool lava;
public bool lighted;
public byte liquid;
public bool skipLiquid;
public byte type;
public byte wall;
public byte wallFrameNumber;
public byte wallFrameX;
public byte wallFrameY;
}
}