158 lines
No EOL
4.2 KiB
C#
158 lines
No EOL
4.2 KiB
C#
/*
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TShock, a server mod for Terraria
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Copyright (C) 2011-2019 Pryaxis & TShock Contributors
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Threading;
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using Newtonsoft.Json;
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using Microsoft.Xna.Framework;
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using System.Net.Http;
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using System.Threading.Tasks;
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using TShockAPI.Extensions;
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namespace TShockAPI
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{
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/// <summary>
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/// Responsible for checking for and notifying users about new updates to TShock
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/// </summary>
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public class UpdateManager
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{
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private const string UpdateUrl = "https://update.tshock.co/latest/";
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private HttpClient _client = new HttpClient();
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/// <summary>
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/// Check once every X minutes.
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/// </summary>
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private int CheckXMinutes = 30;
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/// <summary>
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/// Creates a new instance of <see cref="UpdateManager"/> and starts the update thread
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/// </summary>
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public UpdateManager()
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{
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//5 second timeout
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_client.Timeout = new TimeSpan(0, 0, 5);
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Thread t = new Thread(async () =>
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{
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do
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{
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//Sleep for X minutes
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await Task.Delay(1000 * 60 * CheckXMinutes);
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//Then check again
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await CheckForUpdatesAsync(null);
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} while (true);
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})
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{
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Name = "TShock Update Thread",
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IsBackground = true
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};
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t.Start();
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}
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private async Task CheckForUpdatesAsync(object state)
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{
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try
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{
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CheckXMinutes = 30;
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await UpdateCheckAsync(state);
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}
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catch (Exception ex)
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{
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// Skip this run and check more frequently...
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string msg = ex.BuildExceptionString();
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//Give the console a brief
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Console.ForegroundColor = ConsoleColor.Yellow;
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Console.WriteLine($"UpdateManager warning: {msg}");
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Console.ForegroundColor = ConsoleColor.Gray;
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//And log the full exception
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TShock.Log.Warn($"UpdateManager warning: {ex.ToString()}");
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TShock.Log.ConsoleError("Retrying in 5 minutes.");
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CheckXMinutes = 5;
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}
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}
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/// <summary>
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/// Checks for updates to the TShock server
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/// </summary>
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/// <param name="o"></param>
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/// <returns></returns>
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public async Task UpdateCheckAsync(object o)
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{
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var updates = await ServerIsOutOfDateAsync();
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if (updates != null)
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{
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NotifyAdministrators(updates);
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}
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}
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/// <summary>
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/// Checks to see if the server is out of date.
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/// </summary>
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/// <returns></returns>
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private async Task<Dictionary<string, string>> ServerIsOutOfDateAsync()
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{
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var resp = await _client.GetAsync(UpdateUrl);
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if (resp.StatusCode != HttpStatusCode.OK)
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{
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string reason = resp.ReasonPhrase;
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if (string.IsNullOrWhiteSpace(reason))
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{
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reason = "none";
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}
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throw new WebException("Update server did not respond with an OK. "
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+ $"Server message: [error {resp.StatusCode}] {reason}");
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}
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string json = await resp.Content.ReadAsStringAsync();
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var update = JsonConvert.DeserializeObject<Dictionary<string, string>>(json);
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var version = new Version(update["version"]);
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if (TShock.VersionNum.CompareTo(version) < 0)
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{
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return update;
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}
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return null;
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}
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private void NotifyAdministrators(Dictionary<string, string> update)
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{
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var changes = update["changes"].Split(new[] {'\n'}, StringSplitOptions.RemoveEmptyEntries);
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NotifyAdministrator(TSPlayer.Server, changes);
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foreach (TSPlayer player in TShock.Players)
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{
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if (player != null && player.Active && player.HasPermission(Permissions.maintenance))
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{
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NotifyAdministrator(player, changes);
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}
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}
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}
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private void NotifyAdministrator(TSPlayer player, string[] changes)
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{
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player.SendMessage("The server is out of date. Latest version: ", Color.Red);
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for (int j = 0; j < changes.Length; j++)
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{
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player.SendMessage(changes[j], Color.Red);
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}
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}
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}
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} |