89 lines
2.4 KiB
C#
89 lines
2.4 KiB
C#
/*
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TShock, a server mod for Terraria
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Copyright (C) 2011-2019 Pryaxis & TShock Contributors
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace TShockAPI.CLI
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{
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/// <summary>
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/// Describes a set of flags that are responsible for one CL argument
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/// </summary>
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public class FlagSet : IEquatable<FlagSet>
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{
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private IEnumerable<string> _flags;
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internal object callback;
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internal Action continuation;
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/// <summary>
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/// Whether or not the set of flags represented by this FlagSet is followed by an argument
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/// </summary>
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public bool NoArgs { get; set; }
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/// <summary>
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/// Creates a new <see cref="FlagSet"/> with the given flags
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/// </summary>
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/// <param name="flags">Flags represented by this FlagSet</param>
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public FlagSet(params string[] flags)
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{
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if (flags == null)
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{
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throw new ArgumentNullException(nameof(flags));
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}
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_flags = flags.Select(f => f.ToLowerInvariant());
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}
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/// <summary>
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/// Creates a new <see cref="FlagSet"/> with the given flags and arguments option
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/// </summary>
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/// <param name="flags">Flags represented by this FlagSet</param>
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/// <param name="noArgs">Whether or not the flags specified will be followed by an argument</param>
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public FlagSet(string[] flags, bool noArgs) : this(flags)
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{
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NoArgs = noArgs;
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}
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/// <summary>
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/// Determines whether or not this flag set contains the given flag
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/// </summary>
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/// <param name="flag"></param>
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/// <returns></returns>
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public bool Contains(string flag)
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{
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return _flags.Contains(flag);
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}
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/// <summary>
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/// Determines whether or not this flag set is equatable to another
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/// </summary>
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/// <param name="other"></param>
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/// <returns></returns>
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public bool Equals(FlagSet other)
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{
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if (other == null)
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{
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return false;
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}
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return other._flags == _flags;
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}
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}
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}
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