TShock/TShockAPI/WarpsManager.cs

216 lines
7.9 KiB
C#

/*
TShock, a server mod for Terraria
Copyright (C) 2011 The TShock Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data;
using System.IO;
using Community.CsharpSqlite.SQLiteClient;
using Microsoft.Xna.Framework;
using System.Xml;
using Terraria;
using TShockAPI.DB;
namespace TShockAPI
{
public class WarpManager
{
private IDbConnection database;
public static List<Warp> Warps = new List<Warp>();
public WarpManager(IDbConnection db)
{
database = db;
using (var com = database.CreateCommand())
{
com.CommandText =
"CREATE TABLE IF NOT EXISTS \"Warps\" (\"X\" INTEGER(11) NOT NULL UNIQUE, \"Y\" INTEGER(11) NOT NULL UNIQUE , \"WarpName\" VARCHAR(32) NOT NULL UNIQUE , \"WorldName\" VARCHAR(255) NOT NULL );";
com.ExecuteNonQuery();
}
if(!File.Exists(FileTools.WarpsPath))
{
ReadWarps();
File.Delete(FileTools.WarpsPath);
}
}
public bool AddWarp(int x, int y, string name, string worldname)
{
try
{
using (var com = database.CreateCommand())
{
com.CommandText = "INSERT INTO Warps (X, Y, WarpName, WorldName) VALUES (@x, @y, @name, @worldname)";
com.AddParameter("@x", x);
com.AddParameter("@y", y);
com.AddParameter("@name", name.ToLower());
com.AddParameter("@worldname", worldname);
com.ExecuteNonQuery();
}
return true;
}
catch (SqliteExecutionException ex)
{
}
return false;
}
public bool RemoveWarp(string name)
{
try
{
using (var com = database.CreateCommand())
{
com.CommandText = "DELETE FROM Warps WHERE WarpName=@name AND WorldName=@worldname";
com.AddParameter("@name", name.ToLower());
com.AddParameter("@worldname", Main.worldName);
com.ExecuteNonQuery();
return true;
}
}
catch (SqliteExecutionException ex)
{
}
return false;
}
public Warp FindWarp(string name)
{
try
{
using (var com = database.CreateCommand())
{
com.CommandText = "SELECT * FROM Warps WHERE WarpName=@name AND WorldName=@worldname";
com.AddParameter("@name", name.ToLower());
com.AddParameter("@worldname", Main.worldName);
using (var reader = com.ExecuteReader())
{
if (reader.Read())
return new Warp(new Vector2(reader.Get<int>("X"),reader.Get<int>("Y")), reader.Get<string>("WarpName"), reader.Get<string>("WorldName"));
}
}
}
catch (SqliteExecutionException ex)
{
}
return new Warp();
}
public static void ReadWarps()
{
try
{
XmlReaderSettings xmlReaderSettings = new XmlReaderSettings();
xmlReaderSettings.IgnoreWhitespace = true;
using (XmlReader settingr = XmlReader.Create(FileTools.WarpsPath, xmlReaderSettings))
{
while (settingr.Read())
{
if (settingr.IsStartElement())
{
switch (settingr.Name)
{
case "Warps":
{
break;
}
case "Warp":
{
if (settingr.Read())
{
string name = string.Empty;
int x = 0;
int y = 0;
string worldname = string.Empty;
settingr.Read();
if (settingr.Value != "" || settingr.Value != null)
name = settingr.Value;
else
Log.Warn("Warp name is empty, This warp will not work");
settingr.Read();
settingr.Read();
settingr.Read();
if (settingr.Value != "" || settingr.Value != null)
Int32.TryParse(settingr.Value, out x);
else
Log.Warn("x for warp " + name + " is empty");
settingr.Read();
settingr.Read();
settingr.Read();
if (settingr.Value != "" || settingr.Value != null)
Int32.TryParse(settingr.Value, out y);
else
Log.Warn("y for warp " + name + " is empty");
settingr.Read();
settingr.Read();
settingr.Read();
if (settingr.Value != "" || settingr.Value != null)
worldname = settingr.Value;
else
Log.Warn("Worldname for warp " + name + " is empty");
TShock.Warps.AddWarp(x, y, name, worldname);
}
break;
}
}
}
}
}
Log.Info("Read Warps");
}
catch
{
Log.Info("Could not read Warps");
}
}
}
public class Warp
{
public Vector2 WarpPos { get; set; }
public string WarpName { get; set; }
public string WorldWarpName { get; set; }
public Warp(Vector2 warppos, string name, string worldname)
{
WarpPos = warppos;
WarpName = name;
WorldWarpName = worldname;
}
public Warp()
{
WarpPos = Vector2.Zero;
WarpName = null;
WorldWarpName = string.Empty;
}
}
}