TShock/TShockAPI/LuaSystem/LuaLoader.cs
2012-01-03 18:07:55 -07:00

104 lines
2 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using LuaInterface;
namespace TShockAPI.LuaSystem
{
public class LuaLoader
{
private Lua Lua = null;
public string LuaPath = "";
public string LuaAutorunPath = "";
public LuaLoader(string path)
{
Lua = new Lua();
LuaPath = path;
LuaAutorunPath = Path.Combine(LuaPath, "autorun");
SendLuaDebugMsg("Lua 5.1 (serverside) initialized.");
if (!Directory.Exists(LuaPath))
{
Directory.CreateDirectory(LuaPath);
Directory.CreateDirectory(LuaAutorunPath);
}
RegisterLuaFunctions();
LoadServerAutoruns();
}
public void LoadServerAutoruns()
{
try
{
foreach (string s in Directory.GetFiles(LuaAutorunPath))
{
SendLuaDebugMsg("Loading: " + s);
RunLuaFile(s);
}
}
catch (Exception e)
{
SendLuaDebugMsg(e.Message);
SendLuaDebugMsg(e.StackTrace);
}
}
public void RunLuaString(string s)
{
try
{
Lua.DoString(s);
}
catch (LuaException e)
{
SendLuaDebugMsg(e.Message);
}
}
public void RunLuaFile(string s)
{
try
{
Lua.DoFile(s);
}
catch (LuaException e)
{
SendLuaDebugMsg(e.Message);
}
}
public void SendLuaDebugMsg(string s)
{
ConsoleColor previousColor = Console.ForegroundColor;
Console.ForegroundColor = ConsoleColor.Cyan;
Console.WriteLine("Lua: " + s);
Console.ForegroundColor = previousColor;
}
public void RegisterLuaFunctions()
{
LuaFunctions LuaFuncs = new LuaFunctions();
Lua.RegisterFunction("Print", LuaFuncs, LuaFuncs.GetType().GetMethod("Print"));
}
public void Shutdown()
{
SendLuaDebugMsg("Lua 5.1 shutting down. Terminating all Lua threads.");
}
}
public class LuaFunctions
{
public void Print(string s)
{
ConsoleColor previousColor = Console.ForegroundColor;
Console.ForegroundColor = ConsoleColor.Cyan;
Console.WriteLine(s);
Console.ForegroundColor = previousColor;
}
}
}