TShock/TShockAPI/GetDataHandlers.cs
2011-12-29 20:08:54 -05:00

1482 lines
55 KiB
C#

/*
TShock, a server mod for Terraria
Copyright (C) 2011 The TShock Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using Terraria;
using TShockAPI.Net;
using System.IO.Streams;
namespace TShockAPI
{
public delegate bool GetDataHandlerDelegate(GetDataHandlerArgs args);
public class GetDataHandlerArgs : EventArgs
{
public TSPlayer Player { get; private set; }
public MemoryStream Data { get; private set; }
public Player TPlayer
{
get { return Player.TPlayer; }
}
public GetDataHandlerArgs(TSPlayer player, MemoryStream data)
{
Player = player;
Data = data;
}
}
public static class GetDataHandlers
{
private static Dictionary<PacketTypes, GetDataHandlerDelegate> GetDataHandlerDelegates;
public static int[] WhitelistBuffMaxTime;
public static void InitGetDataHandler()
{
#region Blacklists
WhitelistBuffMaxTime = new int[Main.maxBuffs];
WhitelistBuffMaxTime[20] = 600;
WhitelistBuffMaxTime[0x18] = 1200;
WhitelistBuffMaxTime[0x1f] = 120;
WhitelistBuffMaxTime[0x27] = 420;
#endregion Blacklists
GetDataHandlerDelegates = new Dictionary<PacketTypes, GetDataHandlerDelegate>
{
{PacketTypes.PlayerInfo, HandlePlayerInfo},
{PacketTypes.PlayerUpdate, HandlePlayerUpdate},
{PacketTypes.Tile, HandleTile},
{PacketTypes.TileSendSquare, HandleSendTileSquare},
{PacketTypes.ProjectileNew, HandleProjectileNew},
{PacketTypes.TogglePvp, HandleTogglePvp},
{PacketTypes.TileKill, HandleTileKill},
{PacketTypes.PlayerKillMe, HandlePlayerKillMe},
{PacketTypes.LiquidSet, HandleLiquidSet},
{PacketTypes.PlayerSpawn, HandleSpawn},
{PacketTypes.SyncPlayers, HandleSync},
{PacketTypes.ChestGetContents, HandleChestOpen},
{PacketTypes.ChestItem, HandleChestItem},
{PacketTypes.SignNew, HandleSign},
{PacketTypes.PlayerSlot, HandlePlayerSlot},
{PacketTypes.TileGetSection, HandleGetSection},
{PacketTypes.UpdateNPCHome, UpdateNPCHome},
{PacketTypes.PlayerAddBuff, HandlePlayerBuff},
{PacketTypes.ItemDrop, HandleItemDrop},
{PacketTypes.PlayerHp, HandlePlayerHp},
{PacketTypes.PlayerMana, HandlePlayerMana},
{PacketTypes.PlayerDamage, HandlePlayerDamage},
{PacketTypes.NpcStrike, HandleNpcStrike},
{PacketTypes.NpcSpecial, HandleSpecial},
{PacketTypes.PlayerAnimation, HandlePlayerAnimation},
{PacketTypes.PlayerBuff, HandlePlayerBuffUpdate},
{PacketTypes.PasswordSend, HandlePassword},
{PacketTypes.ContinueConnecting2, HandleConnecting}
};
}
public static bool HandlerGetData(PacketTypes type, TSPlayer player, MemoryStream data)
{
GetDataHandlerDelegate handler;
if (GetDataHandlerDelegates.TryGetValue(type, out handler))
{
try
{
return handler(new GetDataHandlerArgs(player, data));
}
catch (Exception ex)
{
Log.Error(ex.ToString());
}
}
return false;
}
private static bool HandleSync(GetDataHandlerArgs args)
{
return TShock.Config.EnableAntiLag;
}
private static bool HandlePlayerSlot(GetDataHandlerArgs args)
{
int plr = args.Data.ReadInt8();
int slot = args.Data.ReadInt8();
int stack = args.Data.ReadInt8();
short prefix = (short) args.Data.ReadInt8();
int type = (int) args.Data.ReadInt16();
if (plr != args.Player.Index)
{
return true;
}
if (slot < 0 || slot > NetItem.maxNetInventory)
{
return true;
}
var item = new Item();
item.netDefaults(type);
item.Prefix(prefix);
if (args.Player.IsLoggedIn)
{
args.Player.PlayerData.StoreSlot(slot, type, prefix, stack);
}
return false;
}
private static bool HandlePlayerHp(GetDataHandlerArgs args)
{
int plr = args.Data.ReadInt8();
int cur = args.Data.ReadInt16();
int max = args.Data.ReadInt16();
if (args.Player.FirstMaxHP == 0)
args.Player.FirstMaxHP = max;
if (max > 400 && max > args.Player.FirstMaxHP)
{
TShock.Utils.ForceKick(args.Player, "Hacked Client Detected.");
return false;
}
if (args.Player.IsLoggedIn)
{
args.Player.PlayerData.maxHealth = max;
}
return false;
}
private static bool HandlePlayerMana(GetDataHandlerArgs args)
{
int plr = args.Data.ReadInt8();
int cur = args.Data.ReadInt16();
int max = args.Data.ReadInt16();
if (args.Player.FirstMaxMP == 0)
args.Player.FirstMaxMP = max;
if (max > 400 && max > args.Player.FirstMaxMP)
{
TShock.Utils.ForceKick(args.Player, "Hacked Client Detected.");
return false;
}
return false;
}
private static bool HandlePlayerInfo(GetDataHandlerArgs args)
{
var playerid = args.Data.ReadInt8();
var hair = args.Data.ReadInt8();
var male = args.Data.ReadInt8();
args.Data.Position += 21;
var difficulty = args.Data.ReadInt8();
string name = Encoding.ASCII.GetString(args.Data.ReadBytes((int)(args.Data.Length - args.Data.Position - 1)));
if (!TShock.Utils.ValidString(name))
{
TShock.Utils.ForceKick(args.Player, "Unprintable character in name");
return true;
}
if (name.Length > 32)
{
TShock.Utils.ForceKick(args.Player, "Name exceeded 32 characters.");
return true;
}
if (name.Trim().Length == 0)
{
TShock.Utils.ForceKick(args.Player, "Empty Name.");
return true;
}
var ban = TShock.Bans.GetBanByName(name);
if (ban != null)
{
TShock.Utils.ForceKick(args.Player, string.Format("You are banned: {0}", ban.Reason));
return true;
}
if (args.Player.ReceivedInfo)
{
return true;
}
if (TShock.Config.MediumcoreOnly && difficulty < 1)
{
TShock.Utils.ForceKick(args.Player, "Server is set to mediumcore and above characters only!");
return true;
}
if (TShock.Config.HardcoreOnly && difficulty < 2)
{
TShock.Utils.ForceKick(args.Player, "Server is set to hardcore characters only!");
return true;
}
args.Player.Difficulty = difficulty;
args.TPlayer.name = name;
args.Player.ReceivedInfo = true;
return false;
}
private static bool HandleConnecting(GetDataHandlerArgs args)
{
var user = TShock.Users.GetUserByName(args.Player.Name);
if (user != null && !TShock.Config.DisableLoginBeforeJoin)
{
args.Player.RequiresPassword = true;
NetMessage.SendData((int)PacketTypes.PasswordRequired, args.Player.Index);
return true;
}
else if (!string.IsNullOrEmpty(TShock.Config.ServerPassword))
{
args.Player.RequiresPassword = true;
NetMessage.SendData((int)PacketTypes.PasswordRequired, args.Player.Index);
return true;
}
if (args.Player.State == 1)
args.Player.State = 2;
NetMessage.SendData((int)PacketTypes.WorldInfo, args.Player.Index);
return true;
}
private static bool HandlePassword(GetDataHandlerArgs args)
{
if (!args.Player.RequiresPassword)
return true;
string password = Encoding.ASCII.GetString(args.Data.ReadBytes((int)(args.Data.Length - args.Data.Position - 1)));
var user = TShock.Users.GetUserByName(args.Player.Name);
if (user != null)
{
string encrPass = TShock.Utils.HashPassword(password);
if (user.Password.ToUpper() == encrPass.ToUpper())
{
args.Player.RequiresPassword = false;
args.Player.PlayerData = TShock.InventoryDB.GetPlayerData(args.Player, TShock.Users.GetUserID(args.Player.Name));
if (args.Player.State == 1)
args.Player.State = 2;
NetMessage.SendData((int)PacketTypes.WorldInfo, args.Player.Index);
if (TShock.Config.ServerSideInventory)
{
if (args.Player.Group.HasPermission(Permissions.bypassinventorychecks))
{
args.Player.IgnoreActionsForClearingTrashCan = false;
}
else if (!TShock.CheckInventory(args.Player))
{
args.Player.SendMessage("Login Failed, Please fix the above errors then /login again.", Color.Cyan);
args.Player.IgnoreActionsForClearingTrashCan = true;
return true;
}
}
if (args.Player.Group.HasPermission(Permissions.ignorestackhackdetection))
args.Player.IgnoreActionsForCheating = "none";
if (args.Player.Group.HasPermission(Permissions.usebanneditem))
args.Player.IgnoreActionsForDisabledArmor = "none";
args.Player.Group = TShock.Utils.GetGroup(user.Group);
args.Player.UserAccountName = args.Player.Name;
args.Player.UserID = TShock.Users.GetUserID(args.Player.UserAccountName);
args.Player.IsLoggedIn = true;
args.Player.IgnoreActionsForInventory = "none";
args.Player.PlayerData.CopyInventory(args.Player);
TShock.InventoryDB.InsertPlayerData(args.Player);
args.Player.SendMessage("Authenticated as " + args.Player.Name + " successfully.", Color.LimeGreen);
Log.ConsoleInfo(args.Player.Name + " authenticated successfully as user: " + args.Player.Name);
return true;
}
TShock.Utils.ForceKick(args.Player, "Incorrect User Account Password");
return true;
}
if (!string.IsNullOrEmpty(TShock.Config.ServerPassword))
{
if(TShock.Config.ServerPassword == password)
{
args.Player.RequiresPassword = false;
if (args.Player.State == 1)
args.Player.State = 2;
NetMessage.SendData((int)PacketTypes.WorldInfo, args.Player.Index);
return true;
}
TShock.Utils.ForceKick(args.Player, "Incorrect Server Password");
return true;
}
TShock.Utils.ForceKick(args.Player, "Bad Password Attempt");
return true;
}
private static bool HandleGetSection(GetDataHandlerArgs args)
{
if (args.Player.RequestedSection)
return true;
args.Player.RequestedSection = true;
if (TShock.HackedHealth(args.Player) && !args.Player.Group.HasPermission(Permissions.ignorestathackdetection))
{
TShock.Utils.ForceKick(args.Player, "You have Hacked Health/Mana, Please use a different character.");
}
if (!args.Player.Group.HasPermission(Permissions.ignorestackhackdetection))
{
TShock.HackedInventory(args.Player);
}
if (TShock.Utils.ActivePlayers() + 1 > TShock.Config.MaxSlots && !args.Player.Group.HasPermission(Permissions.reservedslot))
{
TShock.Utils.ForceKick(args.Player, TShock.Config.ServerFullReason);
return true;
}
NetMessage.SendData((int)PacketTypes.TimeSet, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
if (TShock.Config.EnableGeoIP && TShock.Geo != null)
{
Log.Info(string.Format("{0} ({1}) from '{2}' group from '{3}' joined. ({4}/{5})", args.Player.Name, args.Player.IP, args.Player.Group.Name, args.Player.Country, TShock.Utils.ActivePlayers(), TShock.Config.MaxSlots));
TShock.Utils.Broadcast(args.Player.Name + " has joined from the " + args.Player.Country, Color.Yellow);
}
else
{
Log.Info(string.Format("{0} ({1}) from '{2}' group joined. ({3}/{4})", args.Player.Name, args.Player.IP, args.Player.Group.Name, TShock.Utils.ActivePlayers(), TShock.Config.MaxSlots));
TShock.Utils.Broadcast(args.Player.Name + " has joined", Color.Yellow);
}
if (TShock.Config.DisplayIPToAdmins)
TShock.Utils.SendLogs(string.Format("{0} has joined. IP: {1}", args.Player.Name, args.Player.IP), Color.Blue);
return false;
}
private static bool HandleSendTileSquare(GetDataHandlerArgs args)
{
var size = args.Data.ReadInt16();
var tileX = args.Data.ReadInt32();
var tileY = args.Data.ReadInt32();
if (size > 5)
return true;
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendTileSquare(tileX, tileY, size);
return true;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
var tiles = new NetTile[size, size];
for (int x = 0; x < size; x++)
{
for (int y = 0; y < size; y++)
{
tiles[x, y] = new NetTile(args.Data);
}
}
bool changed = false;
for (int x = 0; x < size; x++)
{
int realx = tileX + x;
if (realx < 0 || realx >= Main.maxTilesX)
continue;
for (int y = 0; y < size; y++)
{
int realy = tileY + y;
if (realy < 0 || realy >= Main.maxTilesY)
continue;
var tile = Main.tile[realx, realy];
var newtile = tiles[x, y];
if(TShock.CheckTilePermission(args.Player, x, y))
{
continue;
}
if(TShock.CheckRangePermission(args.Player, x, y))
{
continue;
}
if ((tile.type == 128 && newtile.Type == 128) || (tile.type == 105 && newtile.Type == 105))
{
if (TShock.Config.EnableInsecureTileFixes)
{
return false;
}
}
if (tile.type == 0x17 && newtile.Type == 0x2)
{
tile.type = 0x2;
changed = true;
}
else if (tile.type == 0x19 && newtile.Type == 0x1)
{
tile.type = 0x1;
changed = true;
}
else if ((tile.type == 0xF && newtile.Type == 0xF) ||
(tile.type == 0x4F && newtile.Type == 0x4F))
{
tile.frameX = newtile.FrameX;
tile.frameY = newtile.FrameY;
changed = true;
}
// Holy water/Unholy water
else if (tile.type == 1 && newtile.Type == 117)
{
tile.type = 117;
changed = true;
}
else if (tile.type == 1 && newtile.Type == 25)
{
tile.type = 25;
changed = true;
}
else if (tile.type == 117 && newtile.Type == 25)
{
tile.type = 25;
changed = true;
}
else if (tile.type == 25 && newtile.Type == 117)
{
tile.type = 117;
changed = true;
}
else if (tile.type == 2 && newtile.Type == 23)
{
tile.type = 23;
changed = true;
}
else if (tile.type == 2 && newtile.Type == 109)
{
tile.type = 109;
changed = true;
}
else if (tile.type == 23 && newtile.Type == 109)
{
tile.type = 109;
changed = true;
}
else if (tile.type == 109 && newtile.Type == 23)
{
tile.type = 23;
changed = true;
}
else if (tile.type == 23 && newtile.Type == 109)
{
tile.type = 109;
changed = true;
}
else if (tile.type == 53 && newtile.Type == 116)
{
tile.type = 116;
changed = true;
}
else if (tile.type == 53 && newtile.Type == 112)
{
tile.type = 112;
changed = true;
}
else if (tile.type == 112 && newtile.Type == 116)
{
tile.type = 116;
changed = true;
}
else if (tile.type == 116 && newtile.Type == 112)
{
tile.type = 112;
changed = true;
}
else if (tile.type == 112 && newtile.Type == 53)
{
tile.type = 53;
changed = true;
}
else if (tile.type == 109 && newtile.Type == 2)
{
tile.type = 2;
changed = true;
}
else if (tile.type == 116 && newtile.Type == 53)
{
tile.type = 53;
changed = true;
}
else if (tile.type == 117 && newtile.Type == 1)
{
tile.type = 1;
changed = true;
}
}
}
if (changed)
{
TSPlayer.All.SendTileSquare(tileX, tileY, size);
WorldGen.RangeFrame(tileX, tileY, tileX + size, tileY + size);
}
else
{
args.Player.SendTileSquare(tileX, tileY, size);
}
return true;
}
private static bool HandleTile(GetDataHandlerArgs args)
{
var type = args.Data.ReadInt8();
var tileX = args.Data.ReadInt32();
var tileY = args.Data.ReadInt32();
var tiletype = args.Data.ReadInt8();
if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY)
return false;
if (args.Player.AwaitingName)
{
if (TShock.Regions.InAreaRegionName(tileX, tileY) == null)
{
args.Player.SendMessage("Region is not protected", Color.Yellow);
}
else
{
args.Player.SendMessage("Region Name: " + TShock.Regions.InAreaRegionName(tileX, tileY), Color.Yellow);
}
args.Player.SendTileSquare(tileX, tileY);
args.Player.AwaitingName = false;
return true;
}
if (args.Player.AwaitingTempPoint > 0)
{
args.Player.TempPoints[args.Player.AwaitingTempPoint - 1].X = tileX;
args.Player.TempPoints[args.Player.AwaitingTempPoint - 1].Y = tileY;
args.Player.SendMessage("Set Temp Point " + args.Player.AwaitingTempPoint, Color.Yellow);
args.Player.SendTileSquare(tileX, tileY);
args.Player.AwaitingTempPoint = 0;
return true;
}
if (type == 1 || type == 3)
{
if (tiletype >= ((type == 1) ? Main.maxTileSets : Main.maxWallTypes))
{
return true;
}
if (tiletype == 29 && tiletype == 97 && TShock.Config.ServerSideInventory)
{
args.Player.SendMessage("You cannot place this tile, Server side inventory is enabled.", Color.Red);
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (tiletype == 48 && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Spike", args.Player))
{
args.Player.Disable();
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (type == 1 && tiletype == 21 && TShock.Utils.MaxChests())
{
args.Player.SendMessage("Reached world's max chest limit, unable to place more!", Color.Red);
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (tiletype == 141 && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Explosives", args.Player))
{
args.Player.Disable();
args.Player.SendTileSquare(tileX, tileY);
return true;
}
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (TShock.CheckTilePermission(args.Player, tileX, tileY))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if ((tiletype == 127 || Main.tileCut[tiletype]) && (type == 0 || type == 4))
{
return false;
}
if (TShock.CheckRangePermission(args.Player, tileX, tileY))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (args.Player.TileKillThreshold >= TShock.Config.TileKillThreshold)
{
args.Player.Disable();
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (args.Player.TilePlaceThreshold >= TShock.Config.TilePlaceThreshold)
{
args.Player.Disable();
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (type == 1 && !args.Player.Group.HasPermission(Permissions.ignoreplacetiledetection))
{
args.Player.TilePlaceThreshold++;
var coords = new Vector2(tileX, tileY);
if (!args.Player.TilesCreated.ContainsKey(coords))
args.Player.TilesCreated.Add(coords, Main.tile[tileX, tileY].Data);
}
if ((type == 0 || type == 4) && Main.tileSolid[Main.tile[tileX, tileY].type] && !args.Player.Group.HasPermission(Permissions.ignorekilltiledetection))
{
args.Player.TileKillThreshold++;
var coords = new Vector2(tileX, tileY);
if (!args.Player.TilesDestroyed.ContainsKey(coords))
args.Player.TilesDestroyed.Add(coords, Main.tile[tileX, tileY].Data);
}
return false;
}
private static bool HandleTogglePvp(GetDataHandlerArgs args)
{
int id = args.Data.ReadByte();
bool pvp = args.Data.ReadBoolean();
if (id != args.Player.Index)
{
return true;
}
if (TShock.Config.PvPMode == "disabled")
{
return true;
}
if (args.TPlayer.hostile != pvp)
{
long seconds = (long)(DateTime.UtcNow - args.Player.LastPvpChange).TotalSeconds;
if (seconds > 5)
{
TSPlayer.All.SendMessage(string.Format("{0} has {1} PvP!", args.Player.Name, pvp ? "enabled" : "disabled"), Main.teamColor[args.Player.Team]);
}
args.Player.LastPvpChange = DateTime.UtcNow;
}
args.TPlayer.hostile = pvp;
if (TShock.Config.PvPMode == "always")
{
if (!pvp)
args.Player.Spawn();
}
NetMessage.SendData((int)PacketTypes.TogglePvp, -1, -1, "", args.Player.Index);
return true;
}
private static bool HandlePlayerUpdate(GetDataHandlerArgs args)
{
var plr = args.Data.ReadInt8();
var control = args.Data.ReadInt8();
var item = args.Data.ReadInt8();
var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
var vel = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
if (item < 0 || item >= args.TPlayer.inventory.Length)
{
return true;
}
if (!pos.Equals(args.Player.LastNetPosition))
{
float distance = Vector2.Distance(new Vector2(pos.X / 16f, pos.Y / 16f), new Vector2(args.Player.LastNetPosition.X / 16f, args.Player.LastNetPosition.Y / 16f));
if (TShock.CheckIgnores(args.Player) && distance > TShock.Config.MaxRangeForDisabled)
{
if(args.Player.IgnoreActionsForCheating != "none")
{
args.Player.SendMessage("Disabled for cheating: " + args.Player.IgnoreActionsForCheating, Color.Red);
}
else if (args.Player.IgnoreActionsForDisabledArmor != "none")
{
args.Player.SendMessage("Disabled for banned armor: " + args.Player.IgnoreActionsForDisabledArmor, Color.Red);
}
else if (args.Player.IgnoreActionsForInventory != "none")
{
args.Player.SendMessage("Disabled for Server Side Inventory: " + args.Player.IgnoreActionsForInventory, Color.Red);
}
else if (TShock.Config.RequireLogin && !args.Player.IsLoggedIn)
{
args.Player.SendMessage("Please /register or /login to play!", Color.Red);
}
else if (args.Player.IgnoreActionsForClearingTrashCan)
{
args.Player.SendMessage("You need to rejoin to ensure your trash can is cleared!", Color.Red);
}
else if (TShock.Config.PvPMode == "always" && !args.TPlayer.hostile)
{
args.Player.SendMessage("PvP is forced! Enable PvP else you can't move or do anything!", Color.Red);
}
int lastTileX = (int)(args.Player.LastNetPosition.X / 16f);
int lastTileY = (int)(args.Player.LastNetPosition.Y / 16f);
if (!args.Player.Teleport(lastTileX, lastTileY + 3))
{
args.Player.Spawn();
}
return true;
}
if (args.Player.Dead)
{
return true;
}
if (!args.Player.Group.HasPermission(Permissions.ignorenoclipdetection) && Collision.SolidCollision(pos, args.TPlayer.width, args.TPlayer.height))
{
int lastTileX = (int)(args.Player.LastNetPosition.X / 16f);
int lastTileY = (int)(args.Player.LastNetPosition.Y / 16f);
if (!args.Player.Teleport(lastTileX, lastTileY + 3))
{
args.Player.SendMessage("You got stuck in a solid object, Sent to spawn point.");
args.Player.Spawn();
}
return true;
}
}
args.Player.LastNetPosition = pos;
if ((control & 32) == 32)
{
if (!args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned(args.TPlayer.inventory[item].name, args.Player))
{
control -= 32;
args.Player.Disable();
args.Player.SendMessage(string.Format("You cannot use {0} on this server. Your actions are being ignored.", args.TPlayer.inventory[item].name), Color.Red);
}
}
args.TPlayer.selectedItem = item;
args.TPlayer.position = pos;
args.TPlayer.velocity = vel;
args.TPlayer.oldVelocity = args.TPlayer.velocity;
args.TPlayer.fallStart = (int)(pos.Y / 16f);
args.TPlayer.controlUp = false;
args.TPlayer.controlDown = false;
args.TPlayer.controlLeft = false;
args.TPlayer.controlRight = false;
args.TPlayer.controlJump = false;
args.TPlayer.controlUseItem = false;
args.TPlayer.direction = -1;
if ((control & 1) == 1)
{
args.TPlayer.controlUp = true;
}
if ((control & 2) == 2)
{
args.TPlayer.controlDown = true;
}
if ((control & 4) == 4)
{
args.TPlayer.controlLeft = true;
}
if ((control & 8) == 8)
{
args.TPlayer.controlRight = true;
}
if ((control & 16) == 16)
{
args.TPlayer.controlJump = true;
}
if ((control & 32) == 32)
{
args.TPlayer.controlUseItem = true;
}
if ((control & 64) == 64)
{
args.TPlayer.direction = 1;
}
NetMessage.SendData((int)PacketTypes.PlayerUpdate, -1, args.Player.Index, "", args.Player.Index);
return true;
}
private static bool HandleProjectileNew(GetDataHandlerArgs args)
{
var ident = args.Data.ReadInt16();
var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
var vel = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
var knockback = args.Data.ReadSingle();
var dmg = args.Data.ReadInt16();
var owner = args.Data.ReadInt8();
var type = args.Data.ReadInt8();
var index = TShock.Utils.SearchProjectile(ident);
if (index > Main.maxProjectiles || index < 0)
{
return true;
}
if (args.Player.Index != owner)
{
args.Player.Disable();
args.Player.RemoveProjectile(ident, owner);
return true;
}
if (dmg > 175)
{
args.Player.Disable();
args.Player.RemoveProjectile(ident, owner);
return true;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.RemoveProjectile(ident, owner);
return true;
}
if (TShock.CheckProjectilePermission(args.Player, index, type))
{
args.Player.Disable();
args.Player.RemoveProjectile(ident, owner);
return true;
}
if (args.Player.ProjectileThreshold >= TShock.Config.ProjectileThreshold)
{
args.Player.Disable();
args.Player.RemoveProjectile(ident, owner);
return true;
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.RemoveProjectile(ident, owner);
return true;
}
if (!args.Player.Group.HasPermission(Permissions.ignoreprojectiledetection))
{
args.Player.ProjectileThreshold++;
}
return false;
}
private static bool HandleProjectileKill(GetDataHandlerArgs args)
{
var ident = args.Data.ReadInt16();
var owner = args.Data.ReadInt8();
if (args.Player.Index != owner)
{
args.Player.Disable();
return true;
}
var index = TShock.Utils.SearchProjectile(ident);
if (index > Main.maxProjectiles || index < 0)
{
return true;
}
int type = Main.projectile[index].type;
if (args.Player.Index != Main.projectile[index].owner)
{
args.Player.Disable();
args.Player.RemoveProjectile(ident, owner);
return true;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.RemoveProjectile(ident, owner);
return true;
}
if (TShock.CheckProjectilePermission(args.Player, index, type))
{
args.Player.Disable();
args.Player.RemoveProjectile(ident, owner);
return true;
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.RemoveProjectile(ident, owner);
return true;
}
return false;
}
private static bool HandlePlayerKillMe(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();
var direction = args.Data.ReadInt8();
var dmg = args.Data.ReadInt16();
var pvp = args.Data.ReadInt8() == 0;
int textlength = (int)(args.Data.Length - args.Data.Position - 1);
string deathtext = "";
if (textlength > 0)
{
deathtext = Encoding.ASCII.GetString(args.Data.ReadBytes(textlength));
if (!TShock.Utils.ValidString(deathtext))
{
return true;
}
}
args.Player.LastDeath = DateTime.Now;
args.Player.Dead = true;
return false;
}
private static bool HandleLiquidSet(GetDataHandlerArgs args)
{
int tileX = args.Data.ReadInt32();
int tileY = args.Data.ReadInt32();
byte liquid = args.Data.ReadInt8();
bool lava = args.Data.ReadBoolean();
//The liquid was picked up.
if (liquid == 0)
return false;
if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY)
return false;
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (args.Player.TileLiquidThreshold >= TShock.Config.TileLiquidThreshold)
{
args.Player.Disable();
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (!args.Player.Group.HasPermission(Permissions.ignoreliquidsetdetection))
{
args.Player.TileLiquidThreshold++;
}
int bucket = 0;
if (args.TPlayer.inventory[args.TPlayer.selectedItem].type == 206)
{
bucket = 1;
}
else if (args.TPlayer.inventory[args.TPlayer.selectedItem].type == 207)
{
bucket = 2;
}
if (lava && bucket != 2 && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Lava Bucket", args.Player))
{
args.Player.Disable();
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (!lava && bucket != 1 && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Water Bucket", args.Player))
{
args.Player.Disable();
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (TShock.CheckTilePermission(args.Player, tileX, tileY))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (TShock.CheckRangePermission(args.Player, tileX, tileY, 16))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
return false;
}
private static bool HandleTileKill(GetDataHandlerArgs args)
{
var tileX = args.Data.ReadInt32();
var tileY = args.Data.ReadInt32();
if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY)
return false;
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (Main.tile[tileX, tileY].type != 0x15 && (!TShock.Utils.MaxChests() && Main.tile[tileX, tileY].type != 0)) //Chest
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (TShock.CheckTilePermission(args.Player, tileX, tileY))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (TShock.CheckRangePermission(args.Player, tileX, tileY))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
return false;
}
private static bool HandleSpawn(GetDataHandlerArgs args)
{
var player = args.Data.ReadInt8();
var spawnx = args.Data.ReadInt32();
var spawny = args.Data.ReadInt32();
if (args.Player.InitSpawn && args.TPlayer.inventory[args.TPlayer.selectedItem].type != 50)
{
if (args.TPlayer.difficulty == 1 && (TShock.Config.KickOnMediumcoreDeath || TShock.Config.BanOnMediumcoreDeath))
{
if (args.TPlayer.selectedItem != 50)
{
if (TShock.Config.BanOnMediumcoreDeath)
{
if (!TShock.Utils.Ban(args.Player, TShock.Config.MediumcoreBanReason))
TShock.Utils.ForceKick(args.Player, "Death results in a ban, but can't ban you");
}
else
{
TShock.Utils.ForceKick(args.Player, TShock.Config.MediumcoreKickReason);
}
return true;
}
}
}
else
args.Player.InitSpawn = true;
args.Player.Dead = false;
return false;
}
private static bool HandleChestOpen(GetDataHandlerArgs args)
{
var x = args.Data.ReadInt32();
var y = args.Data.ReadInt32();
if (TShock.CheckIgnores(args.Player))
{
return true;
}
if (TShock.CheckRangePermission(args.Player, x, y))
{
return true;
}
if (TShock.CheckTilePermission(args.Player, x, y) && TShock.Config.RegionProtectChests)
{
return true;
}
return false;
}
private static bool HandleChestItem(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt16();
var slot = args.Data.ReadInt8();
var stacks = args.Data.ReadInt8();
var prefix = args.Data.ReadInt8();
var type = args.Data.ReadInt16();
if (args.TPlayer.chest != id)
{
return false;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.ChestItem, "", id, slot);
return true;
}
Item item = new Item();
item.netDefaults(type);
if (stacks > item.maxStack || TShock.Itembans.ItemIsBanned(item.name, args.Player))
{
return false;
}
if (TShock.CheckTilePermission(args.Player, Main.chest[id].x, Main.chest[id].y) && TShock.Config.RegionProtectChests)
{
return false;
}
if (TShock.CheckRangePermission(args.Player, Main.chest[id].x, Main.chest[id].y))
{
return false;
}
return false;
}
private static bool HandleSign(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt16();
var x = args.Data.ReadInt32();
var y = args.Data.ReadInt32();
if (TShock.CheckTilePermission(args.Player, x, y))
{
args.Player.SendData(PacketTypes.SignNew, "", id);
return true;
}
if (TShock.CheckRangePermission(args.Player, x, y))
{
args.Player.SendData(PacketTypes.SignNew, "", id);
return true;
}
return false;
}
private static bool UpdateNPCHome(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt16();
var x = args.Data.ReadInt16();
var y = args.Data.ReadInt16();
var homeless = args.Data.ReadInt8();
if (!args.Player.Group.HasPermission(Permissions.movenpc))
{
args.Player.SendMessage("You do not have permission to relocate NPCs.", Color.Red);
args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY, Convert.ToByte(Main.npc[id].homeless));
return true;
}
if (TShock.CheckTilePermission(args.Player, x, y))
{
args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY, Convert.ToByte(Main.npc[id].homeless));
return true;
}
if (TShock.CheckRangePermission(args.Player, x, y))
{
args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY, Convert.ToByte(Main.npc[id].homeless));
return true;
}
return false;
}
private static bool HandlePlayerBuff(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();
var type = args.Data.ReadInt8();
var time = args.Data.ReadInt16();
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.PlayerBuff, "", id);
return true;
}
if (!TShock.Players[id].TPlayer.hostile)
{
args.Player.SendData(PacketTypes.PlayerBuff, "", id);
return true;
}
if (TShock.CheckRangePermission(args.Player, TShock.Players[id].TileX, TShock.Players[id].TileY, 50))
{
args.Player.SendData(PacketTypes.PlayerBuff, "", id);
return true;
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendData(PacketTypes.PlayerBuff, "", id);
return true;
}
if (WhitelistBuffMaxTime[type] > 0 && time <= WhitelistBuffMaxTime[type])
{
return false;
}
args.Player.SendData(PacketTypes.PlayerBuff, "", id);
return true;
}
private static bool HandleItemDrop(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt16();
var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
var vel = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
var stacks = args.Data.ReadInt8();
var prefix = args.Data.ReadInt8();
var type = args.Data.ReadInt16();
if (type == 0) //Item removed, let client do this to prevent item duplication client side
{
return false;
}
if (TShock.CheckRangePermission(args.Player, (int)(pos.X / 16f), (int)(pos.Y / 16f)))
{
args.Player.SendData(PacketTypes.ItemDrop, "", id);
return true;
}
Item item = new Item();
item.netDefaults(type);
if (stacks > item.maxStack || TShock.Itembans.ItemIsBanned(item.name, args.Player))
{
args.Player.SendData(PacketTypes.ItemDrop, "", id);
return true;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.ItemDrop, "", id);
return true;
}
return false;
}
private static bool HandlePlayerDamage(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();
var direction = args.Data.ReadInt8();
var dmg = args.Data.ReadInt16();
var pvp = args.Data.ReadInt8();
var crit = args.Data.ReadInt8();
int textlength = (int)(args.Data.Length - args.Data.Position - 1);
string deathtext = "";
if (textlength > 0)
{
deathtext = Encoding.ASCII.GetString(args.Data.ReadBytes(textlength));
if (!TShock.Utils.ValidString(deathtext))
{
return true;
}
}
if (TShock.Players[id] == null)
return true;
if (dmg > 175)
{
args.Player.Disable();
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if (!TShock.Players[id].TPlayer.hostile)
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if (TShock.CheckRangePermission(args.Player, TShock.Players[id].TileX, TShock.Players[id].TileY, 100))
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
return false;
}
private static bool HandleNpcStrike(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();
var direction = args.Data.ReadInt8();
var dmg = args.Data.ReadInt16();
var pvp = args.Data.ReadInt8();
var crit = args.Data.ReadInt8();
if (Main.npc[id] == null)
return true;
if (dmg > 175)
{
args.Player.Disable();
args.Player.SendData(PacketTypes.NpcUpdate, "", id);
return true;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.NpcUpdate, "", id);
return true;
}
if (Main.npc[id].townNPC && !args.Player.Group.HasPermission(Permissions.movenpc))
{
args.Player.SendData(PacketTypes.NpcUpdate, "", id);
return true;
}
if (TShock.Config.RangeChecks && TShock.CheckRangePermission(args.Player, (int)(Main.npc[id].position.X / 16f), (int)(Main.npc[id].position.Y / 16f), 100))
{
args.Player.SendData(PacketTypes.NpcUpdate, "", id);
return true;
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendData(PacketTypes.NpcUpdate, "", id);
return true;
}
return false;
}
private static bool HandleSpecial(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();
var type = args.Data.ReadInt8();
if (type == 1 && TShock.Config.DisableDungeonGuardian)
{
args.Player.SendMessage("The Dungeon Guardian returned you to your spawn point", Color.Purple);
args.Player.Spawn();
return true;
}
return false;
}
private static bool HandlePlayerAnimation(GetDataHandlerArgs args)
{
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.PlayerAnimation, "", args.Player.Index);
return true;
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendData(PacketTypes.PlayerAnimation, "", args.Player.Index);
return true;
}
return false;
}
private static bool HandlePlayerBuffUpdate(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();
for (int i = 0; i < 10; i++)
{
var buff = args.Data.ReadInt8();
if (buff == 10)
{
if (!args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Invisibility Potion", args.Player) )
buff = 0;
else if (TShock.Config.DisableInvisPvP && args.TPlayer.hostile)
buff = 0;
}
args.TPlayer.buffType[i] = buff;
if (args.TPlayer.buffType[i] > 0)
{
args.TPlayer.buffTime[i] = 60;
}
else
{
args.TPlayer.buffTime[i] = 0;
}
}
NetMessage.SendData((int)PacketTypes.PlayerBuff, -1, args.Player.Index, "", args.Player.Index);
return true;
}
}
}