TShock/TShockAPI/Net/SpawnMsg.cs
2013-08-22 21:51:17 -06:00

42 lines
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1.1 KiB
C#

/*
TShock, a server mod for Terraria
Copyright (C) 2011-2013 Nyx Studios (fka. The TShock Team)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System.IO;
using System.IO.Streams;
namespace TShockAPI.Net
{
public class SpawnMsg : BaseMsg
{
public override PacketTypes ID
{
get { return PacketTypes.PlayerSpawn; }
}
public int TileX { get; set; }
public int TileY { get; set; }
public byte PlayerIndex { get; set; }
public override void Pack(Stream stream)
{
stream.WriteInt8(PlayerIndex);
stream.WriteInt32(TileX);
stream.WriteInt32(TileY);
}
}
}