Removes obsolete query builder interface and implementations. Introduces a new namespace for query-related classes to enhance organization. Updates various database managers to use the new query utilities, promoting code reuse and maintainability. Enhances query functionality, ensuring better consistency across the codebase.
254 lines
No EOL
5.9 KiB
C#
254 lines
No EOL
5.9 KiB
C#
/*
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TShock, a server mod for Terraria
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Copyright (C) 2011-2019 Pryaxis & TShock Contributors
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Linq;
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using MySql.Data.MySqlClient;
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using TShockAPI.DB.Queries;
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using TShockAPI.Hooks;
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namespace TShockAPI.DB
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{
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public class ItemManager
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{
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private IDbConnection database;
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public List<ItemBan> ItemBans = new List<ItemBan>();
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public ItemManager(IDbConnection db)
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{
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database = db;
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var table = new SqlTable("ItemBans",
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new SqlColumn("ItemName", MySqlDbType.VarChar, 50) {Primary = true},
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new SqlColumn("AllowedGroups", MySqlDbType.Text)
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);
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var creator = new SqlTableCreator(db,
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db.GetSqlType() == SqlType.Sqlite
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? (IQueryBuilder) new SqliteQueryCreator()
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: new MysqlQueryCreator());
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creator.EnsureTableStructure(table);
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UpdateItemBans();
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}
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public void UpdateItemBans()
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{
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ItemBans.Clear();
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using (var reader = database.QueryReader("SELECT * FROM ItemBans"))
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{
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while (reader != null && reader.Read())
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{
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ItemBan ban = new ItemBan(reader.Get<string>("ItemName"));
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ban.SetAllowedGroups(reader.Get<string>("AllowedGroups"));
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ItemBans.Add(ban);
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}
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}
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}
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public void AddNewBan(string itemname = "")
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{
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try
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{
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database.Query("INSERT INTO ItemBans (ItemName, AllowedGroups) VALUES (@0, @1);",
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itemname, "");
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if (!ItemIsBanned(itemname, null))
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ItemBans.Add(new ItemBan(itemname));
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}
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catch (Exception ex)
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{
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TShock.Log.Error(ex.ToString());
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}
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}
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public void RemoveBan(string itemname)
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{
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if (!ItemIsBanned(itemname, null))
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return;
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try
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{
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database.Query("DELETE FROM ItemBans WHERE ItemName=@0;", itemname);
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ItemBans.Remove(new ItemBan(itemname));
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}
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catch (Exception ex)
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{
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TShock.Log.Error(ex.ToString());
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}
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}
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public bool ItemIsBanned(string name)
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{
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if (ItemBans.Contains(new ItemBan(name)))
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{
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return true;
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}
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return false;
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}
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public bool ItemIsBanned(string name, TSPlayer ply)
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{
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ItemBan b = GetItemBanByName(name);
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return b != null &&!b.HasPermissionToUseItem(ply);
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}
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public bool AllowGroup(string item, string name)
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{
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string groupsNew = "";
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ItemBan b = GetItemBanByName(item);
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if (b != null)
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{
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try
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{
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groupsNew = String.Join(",", b.AllowedGroups);
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if (groupsNew.Length > 0)
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groupsNew += ",";
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groupsNew += name;
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b.SetAllowedGroups(groupsNew);
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int q = database.Query("UPDATE ItemBans SET AllowedGroups=@0 WHERE ItemName=@1", groupsNew,
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item);
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return q > 0;
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}
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catch (Exception ex)
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{
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TShock.Log.Error(ex.ToString());
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}
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}
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return false;
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}
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public bool RemoveGroup(string item, string group)
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{
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ItemBan b = GetItemBanByName(item);
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if (b != null)
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{
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try
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{
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b.RemoveGroup(group);
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string groups = string.Join(",", b.AllowedGroups);
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int q = database.Query("UPDATE ItemBans SET AllowedGroups=@0 WHERE ItemName=@1", groups,
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item);
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if (q > 0)
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return true;
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}
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catch (Exception ex)
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{
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TShock.Log.Error(ex.ToString());
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}
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}
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return false;
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}
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public ItemBan GetItemBanByName(String name)
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{
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for (int i = 0; i < ItemBans.Count; i++)
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{
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if (ItemBans[i].Name == name)
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{
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return ItemBans[i];
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}
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}
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return null;
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}
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}
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public class ItemBan : IEquatable<ItemBan>
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{
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public string Name { get; set; }
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public List<string> AllowedGroups { get; set; }
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public ItemBan(string name)
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: this()
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{
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Name = name;
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AllowedGroups = new List<string>();
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}
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public ItemBan()
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{
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Name = "";
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AllowedGroups = new List<string>();
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}
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public bool Equals(ItemBan other)
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{
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return Name == other.Name;
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}
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public bool HasPermissionToUseItem(TSPlayer ply)
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{
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if (ply == null)
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return false;
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if (ply.HasPermission(Permissions.usebanneditem))
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return true;
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PermissionHookResult hookResult = PlayerHooks.OnPlayerItembanPermission(ply, this);
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if (hookResult != PermissionHookResult.Unhandled)
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return hookResult == PermissionHookResult.Granted;
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var cur = ply.Group;
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var traversed = new List<Group>();
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while (cur != null)
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{
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if (AllowedGroups.Contains(cur.Name))
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{
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return true;
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}
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if (traversed.Contains(cur))
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{
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throw new InvalidOperationException("Infinite group parenting ({0})".SFormat(cur.Name));
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}
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traversed.Add(cur);
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cur = cur.Parent;
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}
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return false;
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// could add in the other permissions in this class instead of a giant if switch.
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}
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public void SetAllowedGroups(String groups)
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{
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// prevent null pointer exceptions
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if (!string.IsNullOrEmpty(groups))
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{
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List<String> groupArr = groups.Split(',').ToList();
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for (int i = 0; i < groupArr.Count; i++)
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{
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groupArr[i] = groupArr[i].Trim();
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//Console.WriteLine(groupArr[i]);
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}
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AllowedGroups = groupArr;
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}
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}
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public bool RemoveGroup(string groupName)
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{
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return AllowedGroups.Remove(groupName);
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}
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public override string ToString()
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{
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return Name + (AllowedGroups.Count > 0 ? " (" + String.Join(",", AllowedGroups) + ")" : "");
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}
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}
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} |