TShock/TShockAPI/GetDataHandlers.cs
Zidonuke f414fb4e39 Fixed all known bugs to server side inventory, its now fully tested.
Fixed pvp related stuff, its now fully working.
Inventory data is per account, not per character since I can't get SQLite to do something I need it to do.
Pvp throttling hardcoded because client side has a limit of 5 seconds, so double enforce it server side.
2011-12-20 21:30:06 -05:00

1134 lines
41 KiB
C#

/*
TShock, a server mod for Terraria
Copyright (C) 2011 The TShock Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Text;
using Terraria;
using TShockAPI.Net;
using System.IO.Streams;
using System.Net;
namespace TShockAPI
{
public delegate bool GetDataHandlerDelegate(GetDataHandlerArgs args);
public class GetDataHandlerArgs : EventArgs
{
public TSPlayer Player { get; private set; }
public MemoryStream Data { get; private set; }
public Player TPlayer
{
get { return Player.TPlayer; }
}
public GetDataHandlerArgs(TSPlayer player, MemoryStream data)
{
Player = player;
Data = data;
}
}
public static class GetDataHandlers
{
private static Dictionary<PacketTypes, GetDataHandlerDelegate> GetDataHandlerDelegates;
public static int[] WhitelistBuffMaxTime;
public static void InitGetDataHandler()
{
#region Blacklists
WhitelistBuffMaxTime = new int[Main.maxBuffs];
WhitelistBuffMaxTime[20] = 600;
WhitelistBuffMaxTime[0x18] = 1200;
WhitelistBuffMaxTime[0x1f] = 120;
WhitelistBuffMaxTime[0x27] = 420;
#endregion Blacklists
GetDataHandlerDelegates = new Dictionary<PacketTypes, GetDataHandlerDelegate>
{
{PacketTypes.PlayerInfo, HandlePlayerInfo},
{PacketTypes.PlayerUpdate, HandlePlayerUpdate},
{PacketTypes.Tile, HandleTile},
{PacketTypes.TileSendSquare, HandleSendTileSquare},
{PacketTypes.ProjectileNew, HandleProjectileNew},
{PacketTypes.TogglePvp, HandleTogglePvp},
{PacketTypes.TileKill, HandleTileKill},
{PacketTypes.PlayerKillMe, HandlePlayerKillMe},
{PacketTypes.LiquidSet, HandleLiquidSet},
{PacketTypes.PlayerSpawn, HandleSpawn},
{PacketTypes.SyncPlayers, HandleSync},
{PacketTypes.ChestGetContents, HandleChestOpen},
{PacketTypes.ChestItem, HandleChestItem},
{PacketTypes.SignNew, HandleSign},
{PacketTypes.PlayerSlot, HandlePlayerSlot},
{PacketTypes.TileGetSection, HandleGetSection},
{PacketTypes.UpdateNPCHome, UpdateNPCHome},
{PacketTypes.PlayerAddBuff, HandlePlayerBuff},
{PacketTypes.ItemDrop, HandleItemDrop},
{PacketTypes.PlayerHp, HandlePlayerHp},
{PacketTypes.PlayerMana, HandlePlayerMana},
{PacketTypes.PlayerDamage, HandlePlayerDamage},
{PacketTypes.NpcStrike, HandleNpcStrike},
{PacketTypes.NpcSpecial, HandleSpecial},
{PacketTypes.PlayerAnimation, HandlePlayerAnimation},
};
}
public static bool HandlerGetData(PacketTypes type, TSPlayer player, MemoryStream data)
{
GetDataHandlerDelegate handler;
if (GetDataHandlerDelegates.TryGetValue(type, out handler))
{
try
{
return handler(new GetDataHandlerArgs(player, data));
}
catch (Exception ex)
{
Log.Error(ex.ToString());
}
}
return false;
}
private static bool HandleSync(GetDataHandlerArgs args)
{
return TShock.Config.EnableAntiLag;
}
private static bool HandlePlayerSlot(GetDataHandlerArgs args)
{
int plr = args.Data.ReadInt8();
int slot = args.Data.ReadInt8();
int stack = args.Data.ReadInt8();
short prefix = (short) args.Data.ReadInt8();
int type = (int) args.Data.ReadInt16();
if (plr != args.Player.Index)
{
return true;
}
if (slot < 0 || slot > NetItem.maxNetInventory)
{
return true;
}
var item = new Item();
item.netDefaults(type);
item.Prefix(prefix);
if (stack > item.maxStack && type != 0)
{
TShock.Utils.HandleCheater(args.Player, String.Format("Stack cheat detected. Remove {0} ({1}) > {2} and then rejoin", item.name, stack, item.maxStack));
}
if (args.Player.IsLoggedIn)
{
args.Player.PlayerData.StoreSlot(slot, type, prefix, stack);
}
return false;
}
private static bool HandlePlayerHp(GetDataHandlerArgs args)
{
int plr = args.Data.ReadInt8();
int cur = args.Data.ReadInt16();
int max = args.Data.ReadInt16();
if (cur > 600 || max > 600)
{
TShock.Utils.HandleCheater(args.Player, "Health cheat detected. Please use a different character.");
}
return false;
}
private static bool HandlePlayerMana(GetDataHandlerArgs args)
{
int plr = args.Data.ReadInt8();
int cur = args.Data.ReadInt16();
int max = args.Data.ReadInt16();
if (cur > 600 || max > 600)
{
TShock.Utils.HandleCheater(args.Player, "Mana cheat detected. Please use a different character.");
}
return false;
}
private static bool HandlePlayerInfo(GetDataHandlerArgs args)
{
var playerid = args.Data.ReadInt8();
var hair = args.Data.ReadInt8();
var male = args.Data.ReadInt8();
args.Data.Position += 21;
var difficulty = args.Data.ReadInt8();
string name = Encoding.ASCII.GetString(args.Data.ReadBytes((int)(args.Data.Length - args.Data.Position - 1)));
if (!TShock.Utils.ValidString(name))
{
TShock.Utils.ForceKick(args.Player, "Unprintable character in name");
return true;
}
if (name.Length > 32)
{
TShock.Utils.ForceKick(args.Player, "Name exceeded 32 characters.");
return true;
}
if (name.Trim().Length == 0)
{
TShock.Utils.ForceKick(args.Player, "Empty Name.");
return true;
}
var ban = TShock.Bans.GetBanByName(name);
if (ban != null)
{
TShock.Utils.ForceKick(args.Player, string.Format("You are banned: {0}", ban.Reason));
return true;
}
if (args.Player.ReceivedInfo)
{
return true;
}
if (TShock.Config.MediumcoreOnly && difficulty < 1)
{
TShock.Utils.ForceKick(args.Player, "Server is set to mediumcore and above characters only!");
return true;
}
if (TShock.Config.HardcoreOnly && difficulty < 2)
{
TShock.Utils.ForceKick(args.Player, "Server is set to hardcore characters only!");
return true;
}
args.Player.Difficulty = difficulty;
args.TPlayer.name = name;
args.Player.ReceivedInfo = true;
NetMessage.SendData((int)PacketTypes.TimeSet, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
if (TShock.Config.EnableGeoIP && TShock.Geo != null)
{
var code = TShock.Geo.TryGetCountryCode(IPAddress.Parse(args.Player.IP));
args.Player.Country = code == null ? "N/A" : MaxMind.GeoIPCountry.GetCountryNameByCode(code);
if (code == "A1")
if (TShock.Config.KickProxyUsers)
TShock.Utils.Kick(args.Player, "Proxies are not allowed");
Log.Info(string.Format("{0} ({1}) from '{2}' group from '{3}' joined.", args.Player.Name, args.Player.IP, args.Player.Group.Name, args.Player.Country));
TShock.Utils.Broadcast(args.Player.Name + " has joined from the " + args.Player.Country, Color.Yellow);
}
else
{
Log.Info(string.Format("{0} ({1}) from '{2}' group joined.", args.Player.Name, args.Player.IP, args.Player.Group.Name));
TShock.Utils.Broadcast(args.Player.Name + " has joined", Color.Yellow);
}
if (TShock.Config.DisplayIPToAdmins)
TShock.Utils.SendLogs(string.Format("{0} has joined. IP: {1}", args.Player.Name, args.Player.IP), Color.Blue);
return false;
}
private static bool HandleSendTileSquare(GetDataHandlerArgs args)
{
var size = args.Data.ReadInt16();
var tileX = args.Data.ReadInt32();
var tileY = args.Data.ReadInt32();
if (size > 5)
return true;
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendTileSquare(tileX, tileY, size);
return true;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
var tiles = new NetTile[size, size];
for (int x = 0; x < size; x++)
{
for (int y = 0; y < size; y++)
{
tiles[x, y] = new NetTile(args.Data);
}
}
bool changed = false;
for (int x = 0; x < size; x++)
{
int realx = tileX + x;
if (realx < 0 || realx >= Main.maxTilesX)
continue;
for (int y = 0; y < size; y++)
{
int realy = tileY + y;
if (realy < 0 || realy >= Main.maxTilesY)
continue;
var tile = Main.tile[realx, realy];
var newtile = tiles[x, y];
if(TShock.CheckTilePermission(args.Player, x, y))
{
continue;
}
if ((tile.type == 128 && newtile.Type == 128) || (tile.type == 105 && newtile.Type == 105))
{
if (TShock.Config.EnableInsecureTileFixes)
{
return false;
}
}
if (tile.type == 0x17 && newtile.Type == 0x2)
{
tile.type = 0x2;
changed = true;
}
else if (tile.type == 0x19 && newtile.Type == 0x1)
{
tile.type = 0x1;
changed = true;
}
else if ((tile.type == 0xF && newtile.Type == 0xF) ||
(tile.type == 0x4F && newtile.Type == 0x4F))
{
tile.frameX = newtile.FrameX;
tile.frameY = newtile.FrameY;
changed = true;
}
// Holy water/Unholy water
else if (tile.type == 1 && newtile.Type == 117)
{
tile.type = 117;
changed = true;
}
else if (tile.type == 1 && newtile.Type == 25)
{
tile.type = 25;
changed = true;
}
else if (tile.type == 117 && newtile.Type == 25)
{
tile.type = 25;
changed = true;
}
else if (tile.type == 25 && newtile.Type == 117)
{
tile.type = 117;
changed = true;
}
else if (tile.type == 2 && newtile.Type == 23)
{
tile.type = 23;
changed = true;
}
else if (tile.type == 2 && newtile.Type == 109)
{
tile.type = 109;
changed = true;
}
else if (tile.type == 23 && newtile.Type == 109)
{
tile.type = 109;
changed = true;
}
else if (tile.type == 109 && newtile.Type == 23)
{
tile.type = 23;
changed = true;
}
else if (tile.type == 23 && newtile.Type == 109)
{
tile.type = 109;
changed = true;
}
else if (tile.type == 53 && newtile.Type == 116)
{
tile.type = 116;
changed = true;
}
else if (tile.type == 53 && newtile.Type == 112)
{
tile.type = 112;
changed = true;
}
else if (tile.type == 112 && newtile.Type == 116)
{
tile.type = 116;
changed = true;
}
else if (tile.type == 116 && newtile.Type == 112)
{
tile.type = 112;
changed = true;
}
else if (tile.type == 112 && newtile.Type == 53)
{
tile.type = 53;
changed = true;
}
else if (tile.type == 109 && newtile.Type == 2)
{
tile.type = 2;
changed = true;
}
else if (tile.type == 116 && newtile.Type == 53)
{
tile.type = 53;
changed = true;
}
else if (tile.type == 117 && newtile.Type == 1)
{
tile.type = 1;
changed = true;
}
}
}
if (changed)
{
TSPlayer.All.SendTileSquare(tileX, tileY, size);
WorldGen.RangeFrame(tileX, tileY, tileX + size, tileY + size);
}
return true;
}
private static bool HandleTile(GetDataHandlerArgs args)
{
var type = args.Data.ReadInt8();
var tileX = args.Data.ReadInt32();
var tileY = args.Data.ReadInt32();
var tiletype = args.Data.ReadInt8();
if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY)
return false;
if (args.Player.AwaitingName)
{
if (TShock.Regions.InAreaRegionName(tileX, tileY) == null)
{
args.Player.SendMessage("Region is not protected", Color.Yellow);
}
else
{
args.Player.SendMessage("Region Name: " + TShock.Regions.InAreaRegionName(tileX, tileY), Color.Yellow);
}
args.Player.SendTileSquare(tileX, tileY);
args.Player.AwaitingName = false;
return true;
}
if (args.Player.AwaitingTempPoint > 0)
{
args.Player.TempPoints[args.Player.AwaitingTempPoint - 1].X = tileX;
args.Player.TempPoints[args.Player.AwaitingTempPoint - 1].Y = tileY;
args.Player.SendMessage("Set Temp Point " + args.Player.AwaitingTempPoint, Color.Yellow);
args.Player.SendTileSquare(tileX, tileY);
args.Player.AwaitingTempPoint = 0;
return true;
}
if (type == 1 || type == 3)
{
if (tiletype >= ((type == 1) ? Main.maxTileSets : Main.maxWallTypes))
{
return true;
}
if (tiletype == 48 && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Spikes"))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (type == 1 && tiletype == 21 && TShock.Utils.MaxChests())
{
args.Player.SendMessage("Reached world's max chest limit, unable to place more!", Color.Red);
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (tiletype == 141 && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Explosives"))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (TShock.CheckTilePermission(args.Player, tileX, tileY))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (type == 0 && Main.tileSolid[Main.tile[tileX, tileY].type] && args.Player.Active)
{
args.Player.TileThreshold++;
var coords = new Vector2(tileX, tileY);
if (!args.Player.TilesDestroyed.ContainsKey(coords))
args.Player.TilesDestroyed.Add(coords, Main.tile[tileX, tileY]);
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
return false;
}
private static bool HandleTogglePvp(GetDataHandlerArgs args)
{
int id = args.Data.ReadByte();
bool pvp = args.Data.ReadBoolean();
if (id != args.Player.Index)
{
return true;
}
if (args.TPlayer.hostile != pvp)
{
long seconds = (long)(DateTime.UtcNow - args.Player.LastPvpChange).TotalSeconds;
if (seconds > 5)
{
TSPlayer.All.SendMessage(string.Format("{0} has {1} PvP!", args.Player.Name, pvp ? "enabled" : "disabled"), Main.teamColor[args.Player.Team]);
}
args.Player.LastPvpChange = DateTime.UtcNow;
}
args.TPlayer.hostile = pvp;
if (pvp == true && TShock.Config.AlwaysPvP)
args.Player.IgnoreActionsForPvP = false;
else
{
args.Player.Spawn();
args.Player.IgnoreActionsForPvP = true;
}
NetMessage.SendData((int)PacketTypes.TogglePvp, -1, -1, "", args.Player.Index);
return true;
}
private static bool HandlePlayerUpdate(GetDataHandlerArgs args)
{
var plr = args.Data.ReadInt8();
var control = args.Data.ReadInt8();
var item = args.Data.ReadInt8();
var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
var vel = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
if (item < 0 || item >= args.TPlayer.inventory.Length)
{
return true;
}
if ((control & 32) == 32)
{
if (!args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned(args.TPlayer.inventory[item].name))
{
args.Player.LastThreat = DateTime.UtcNow;
args.Player.SendMessage(string.Format("You cannot use {0} on this server. Your actions are being ignored.", args.TPlayer.inventory[item].name), Color.Red);
return true;
}
}
if (!pos.Equals(args.Player.LastNetPosition))
{
float distance = Vector2.Distance(new Vector2((pos.X / 16f), (pos.Y / 16f)), new Vector2(Main.spawnTileX, Main.spawnTileY));
if (TShock.CheckIgnores(args.Player) && distance > 6f)
{
if (TShock.Config.AlwaysPvP && !args.TPlayer.hostile)
{
args.Player.SendMessage("PvP is forced! Enable PvP else you can't move or do anything!", Color.Red);
}
if (TShock.Config.ServerSideInventory && !args.Player.IsLoggedIn)
{
args.Player.SendMessage("Server Side Inventory is enabled! Please /register or /login to play!", Color.Red);
}
args.Player.Spawn();
return true;
}
}
args.Player.LastNetPosition = pos;
return false;
}
private static bool HandleProjectileNew(GetDataHandlerArgs args)
{
var ident = args.Data.ReadInt16();
var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
var vel = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
var knockback = args.Data.ReadSingle();
var dmg = args.Data.ReadInt16();
var owner = args.Data.ReadInt8();
var type = args.Data.ReadInt8();
var index = TShock.Utils.SearchProjectile(ident);
if (index > Main.maxProjectiles || index < 0)
{
return true;
}
if (args.Player.Index != owner)
{
args.Player.SendData(PacketTypes.ProjectileNew, "", index);
return true;
}
if (dmg > 175)
{
args.Player.SendData(PacketTypes.ProjectileNew, "", index);
return true;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.ProjectileNew, "", index);
return true;
}
if (TShock.CheckProjectilePermission(args.Player, index, type))
{
args.Player.LastThreat = DateTime.UtcNow;
args.Player.SendData(PacketTypes.ProjectileNew, "", index);
return true;
}
return false;
}
private static bool HandleProjectileKill(GetDataHandlerArgs args)
{
var ident = args.Data.ReadInt16();
var owner = args.Data.ReadInt8();
if (args.Player.Index != owner)
{
return true;
}
var index = TShock.Utils.SearchProjectile(ident);
if (index > Main.maxProjectiles || index < 0)
{
return true;
}
int type = Main.projectile[index].type;
if (args.Player.Index != Main.projectile[index].owner)
{
args.Player.SendData(PacketTypes.ProjectileNew, "", index);
return true;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.ProjectileNew, "", index);
return true;
}
if (TShock.CheckProjectilePermission(args.Player, index, type))
{
args.Player.LastThreat = DateTime.UtcNow;
args.Player.SendData(PacketTypes.ProjectileNew, "", index);
return true;
}
return false;
}
private static bool HandlePlayerKillMe(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();
var direction = args.Data.ReadInt8();
var dmg = args.Data.ReadInt16();
var pvp = args.Data.ReadInt8() == 0;
int textlength = (int)(args.Data.Length - args.Data.Position - 1);
string deathtext = "";
if (textlength > 0)
{
deathtext = Encoding.ASCII.GetString(args.Data.ReadBytes(textlength));
if (!TShock.Utils.ValidString(deathtext))
{
return true;
}
}
args.Player.LastDeath = DateTime.Now;
if (args.Player.Difficulty != 2)
args.Player.ForceSpawn = true;
return false;
}
private static bool HandleLiquidSet(GetDataHandlerArgs args)
{
int tileX = args.Data.ReadInt32();
int tileY = args.Data.ReadInt32();
byte liquid = args.Data.ReadInt8();
bool lava = args.Data.ReadBoolean();
//The liquid was picked up.
if (liquid == 0)
return false;
if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY)
return false;
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
bool bucket = false;
for (int i = 0; i < 49; i++)
{
if (args.TPlayer.inventory[i].type >= 205 && args.TPlayer.inventory[i].type <= 207)
{
bucket = true;
break;
}
}
if (!bucket)
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (lava && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Lava Bucket"))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (!lava && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Water Bucket"))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (TShock.CheckTilePermission(args.Player, tileX, tileY))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
return false;
}
private static bool HandleTileKill(GetDataHandlerArgs args)
{
var tileX = args.Data.ReadInt32();
var tileY = args.Data.ReadInt32();
if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY)
return false;
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (Main.tile[tileX, tileY].type != 0x15 && (!TShock.Utils.MaxChests() && Main.tile[tileX, tileY].type != 0)) //Chest
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
if (TShock.CheckTilePermission(args.Player, tileX, tileY))
{
args.Player.SendTileSquare(tileX, tileY);
return true;
}
return false;
}
private static bool HandleSpawn(GetDataHandlerArgs args)
{
var player = args.Data.ReadInt8();
var spawnx = args.Data.ReadInt32();
var spawny = args.Data.ReadInt32();
if (args.Player.InitSpawn && args.TPlayer.inventory[args.TPlayer.selectedItem].type != 50)
{
if (args.TPlayer.difficulty == 1 && (TShock.Config.KickOnMediumcoreDeath || TShock.Config.BanOnMediumcoreDeath))
{
if (args.TPlayer.selectedItem != 50)
{
if (TShock.Config.BanOnMediumcoreDeath)
{
if (!TShock.Utils.Ban(args.Player, TShock.Config.MediumcoreBanReason))
TShock.Utils.ForceKick(args.Player, "Death results in a ban, but can't ban you");
}
else
{
TShock.Utils.ForceKick(args.Player, TShock.Config.MediumcoreKickReason);
}
return true;
}
}
}
else
args.Player.InitSpawn = true;
return false;
}
private static bool HandleChestOpen(GetDataHandlerArgs args)
{
var x = args.Data.ReadInt32();
var y = args.Data.ReadInt32();
if (TShock.CheckIgnores(args.Player))
{
return true;
}
if (TShock.Config.RangeChecks && ((Math.Abs(args.Player.TileX - x) > 32) || (Math.Abs(args.Player.TileY - y) > 32)))
{
return true;
}
return false;
}
private static bool HandleChestItem(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt16();
var slot = args.Data.ReadInt8();
var stacks = args.Data.ReadInt8();
var prefix = args.Data.ReadInt8();
var type = args.Data.ReadInt16();
if (args.TPlayer.chest != id)
{
return false;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.ChestItem, "", id, slot);
return true;
}
Item item = new Item();
item.netDefaults(type);
if (stacks > item.maxStack || TShock.Itembans.ItemIsBanned(item.name))
{
args.Player.SendData(PacketTypes.ChestItem, "", id, slot);
return false;
}
if (TShock.CheckTilePermission(args.Player, Main.chest[id].x, Main.chest[id].y))
{
args.Player.SendData(PacketTypes.ChestItem, "", id, slot);
return false;
}
return false;
}
private static bool HandleSign(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt16();
var x = args.Data.ReadInt32();
var y = args.Data.ReadInt32();
if (TShock.CheckTilePermission(args.Player, x, y))
{
args.Player.SendData(PacketTypes.SignNew, "", id);
return true;
}
return false;
}
private static bool HandleGetSection(GetDataHandlerArgs args)
{
if (args.Player.RequestedSection)
return true;
args.Player.RequestedSection = true;
return false;
}
private static bool UpdateNPCHome(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt16();
var x = args.Data.ReadInt16();
var y = args.Data.ReadInt16();
var homeless = args.Data.ReadInt8();
if (!args.Player.Group.HasPermission(Permissions.movenpc))
{
args.Player.SendMessage("You do not have permission to relocate NPCs.", Color.Red);
args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY, Convert.ToByte(Main.npc[id].homeless));
return true;
}
if (TShock.CheckTilePermission(args.Player, x, y))
{
args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY, Convert.ToByte(Main.npc[id].homeless));
return true;
}
return false;
}
private static bool HandlePlayerBuff(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();
var type = args.Data.ReadInt8();
var time = args.Data.ReadInt16();
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.PlayerBuff, "", id);
return true;
}
if (!TShock.Players[id].TPlayer.hostile)
{
args.Player.SendData(PacketTypes.PlayerBuff, "", id);
return true;
}
if (TShock.Config.RangeChecks && ((Math.Abs(args.Player.TileX - TShock.Players[id].TileX) > 64) || (Math.Abs(args.Player.TileY - TShock.Players[id].TileY) > 64)))
{
args.Player.SendData(PacketTypes.PlayerBuff, "", id);
return true;
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendData(PacketTypes.PlayerBuff, "", id);
return true;
}
if (WhitelistBuffMaxTime[type] > 0 && time <= WhitelistBuffMaxTime[type])
{
return false;
}
args.Player.SendData(PacketTypes.PlayerBuff, "", id);
return true;
}
private static bool HandleItemDrop(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt16();
var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
var vel = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
var stacks = args.Data.ReadInt8();
var prefix = args.Data.ReadInt8();
var type = args.Data.ReadInt16();
if (type == 0) //Item removed, let client do this to prevent item duplication client side
{
return false;
}
if (TShock.Config.RangeChecks && ((Math.Abs(args.Player.TileX - (pos.X / 16f)) > 64) || (Math.Abs(args.Player.TileY - (pos.Y / 16f)) > 64)))
{
args.Player.SendData(PacketTypes.ItemDrop, "", id);
return true;
}
Item item = new Item();
item.netDefaults(type);
if (stacks > item.maxStack || TShock.Itembans.ItemIsBanned(item.name))
{
args.Player.SendData(PacketTypes.ItemDrop, "", id);
return true;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.ItemDrop, "", id);
return true;
}
return false;
}
private static bool HandlePlayerDamage(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();
var direction = args.Data.ReadInt8();
var dmg = args.Data.ReadInt16();
var pvp = args.Data.ReadInt8();
var crit = args.Data.ReadInt8();
int textlength = (int)(args.Data.Length - args.Data.Position - 1);
string deathtext = "";
if (textlength > 0)
{
deathtext = Encoding.ASCII.GetString(args.Data.ReadBytes(textlength));
if (!TShock.Utils.ValidString(deathtext))
{
return true;
}
}
if (TShock.Players[id] == null)
return true;
if (dmg > 175)
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if (!TShock.Players[id].TPlayer.hostile)
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if (TShock.Config.RangeChecks && ((Math.Abs(args.Player.TileX - TShock.Players[id].TileX) > 128) || (Math.Abs(args.Player.TileY - TShock.Players[id].TileY) > 128)))
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
return false;
}
private static bool HandleNpcStrike(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();
var direction = args.Data.ReadInt8();
var dmg = args.Data.ReadInt16();
var pvp = args.Data.ReadInt8();
var crit = args.Data.ReadInt8();
if (Main.npc[id] == null)
return true;
if (dmg > 175)
{
args.Player.SendData(PacketTypes.NpcUpdate, "", id);
return true;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.NpcUpdate, "", id);
return true;
}
if (Main.npc[id].townNPC && !args.Player.Group.HasPermission(Permissions.movenpc))
{
args.Player.SendData(PacketTypes.NpcUpdate, "", id);
return true;
}
if (TShock.Config.RangeChecks && ((Math.Abs(args.Player.TileX - (Main.npc[id].position.X / 16f)) > 128) || (Math.Abs(args.Player.TileY - (Main.npc[id].position.Y / 16f)) > 128)))
{
args.Player.SendData(PacketTypes.NpcUpdate, "", id);
return true;
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendData(PacketTypes.NpcUpdate, "", id);
return true;
}
return false;
}
private static bool HandleSpecial(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();
var type = args.Data.ReadInt8();
if (type == 1 && TShock.Config.DisableDungeonGuardian)
{
args.Player.SendMessage("The Dungeon Guardian returned you to your spawn point", Color.Purple);
args.Player.Spawn();
return true;
}
return false;
}
private static bool HandlePlayerAnimation(GetDataHandlerArgs args)
{
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.PlayerAnimation, "", args.Player.Index);
return true;
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendData(PacketTypes.PlayerAnimation, "", args.Player.Index);
return true;
}
return false;
}
}
}