I know, this is not something important, but I'm going through the new packets one by one and adding events developers can work with, patching exploits, and thought this could be a core permission.
31 lines
775 B
C#
31 lines
775 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace TShockAPI.Handlers
|
|
{
|
|
/// <summary>
|
|
/// Handles an exploit and checks for permissions.
|
|
/// </summary>
|
|
public class EmojiHandler
|
|
{
|
|
public void OnEmoji(object sender, GetDataHandlers.EmojiEventArgs args)
|
|
{
|
|
if (args.PlayerIndex != args.Player.Index)
|
|
{
|
|
TShock.Log.ConsoleError($"EmojiHandler: Packet is spoofing to be player ID {args.PlayerIndex}! - From [{args.Player.Index}]{args.Player.Name}");
|
|
args.Handled = true;
|
|
return;
|
|
}
|
|
|
|
if (!args.Player.HasPermission(Permissions.sendemoji))
|
|
{
|
|
args.Player.SendErrorMessage("You have no permission to send emotes!");
|
|
args.Handled = true;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|