Move OnPlayerDamage to Bouncer
Remove reference to PlayerDamage v1 hook
This commit is contained in:
parent
82e2ecb662
commit
01d865fddc
3 changed files with 80 additions and 126 deletions
|
|
@ -28,7 +28,6 @@ using TShockAPI.Localization;
|
|||
using static TShockAPI.GetDataHandlers;
|
||||
using TerrariaApi.Server;
|
||||
using Terraria.ObjectData;
|
||||
using Terraria.ID;
|
||||
using Terraria.DataStructures;
|
||||
|
||||
namespace TShockAPI
|
||||
|
|
@ -36,7 +35,7 @@ namespace TShockAPI
|
|||
/// <summary>Bouncer is the TShock anti-hack and build guardian system</summary>
|
||||
internal sealed class Bouncer
|
||||
{
|
||||
/// <summary>Constructor call initializes Bouncer & related functionality.</summary>
|
||||
/// <summary>Constructor call initializes Bouncer and related functionality.</summary>
|
||||
/// <returns>A new Bouncer.</returns>
|
||||
internal Bouncer(TerrariaPlugin pluginInstance)
|
||||
{
|
||||
|
|
@ -59,6 +58,75 @@ namespace TShockAPI
|
|||
GetDataHandlers.TileEdit.Register(OnTileEdit);
|
||||
}
|
||||
|
||||
/// <summary>Called when a player is damaged.</summary>
|
||||
/// <param name="sender">The object that triggered the event.</param>
|
||||
/// <param name="args">The packet arguments that the event has.</param>
|
||||
internal void OnPlayerDamage(object sender, GetDataHandlers.PlayerDamageEventArgs args)
|
||||
{
|
||||
byte id = args.ID;
|
||||
short dmg = args.Damage;
|
||||
bool pvp = args.PVP;
|
||||
bool crit = args.Critical;
|
||||
byte direction = args.Direction;
|
||||
|
||||
if (id >= Main.maxPlayers || TShock.Players[id] == null)
|
||||
{
|
||||
args.Handled = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (dmg > TShock.Config.MaxDamage && !args.Player.HasPermission(Permissions.ignoredamagecap) && id != args.Player.Index)
|
||||
{
|
||||
if (TShock.Config.KickOnDamageThresholdBroken)
|
||||
{
|
||||
TShock.Utils.Kick(args.Player, string.Format("Player damage exceeded {0}.", TShock.Config.MaxDamage));
|
||||
args.Handled = true;
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
args.Player.Disable(String.Format("Player damage exceeded {0}.", TShock.Config.MaxDamage), DisableFlags.WriteToLogAndConsole);
|
||||
}
|
||||
args.Player.SendData(PacketTypes.PlayerHp, "", id);
|
||||
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
|
||||
args.Handled = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!TShock.Players[id].TPlayer.hostile && pvp && id != args.Player.Index)
|
||||
{
|
||||
args.Player.SendData(PacketTypes.PlayerHp, "", id);
|
||||
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
|
||||
args.Handled = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (TShock.CheckIgnores(args.Player))
|
||||
{
|
||||
args.Player.SendData(PacketTypes.PlayerHp, "", id);
|
||||
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
|
||||
args.Handled = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (TShock.CheckRangePermission(args.Player, TShock.Players[id].TileX, TShock.Players[id].TileY, 100))
|
||||
{
|
||||
args.Player.SendData(PacketTypes.PlayerHp, "", id);
|
||||
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
|
||||
args.Handled = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
|
||||
{
|
||||
args.Player.SendData(PacketTypes.PlayerHp, "", id);
|
||||
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
|
||||
args.Handled = true;
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>Registered when items fall to the ground to prevent cheating.</summary>
|
||||
/// <param name="sender">The object that triggered the event.</param>
|
||||
/// <param name="args">The packet arguments that the event has.</param>
|
||||
|
|
@ -498,7 +566,7 @@ namespace TShockAPI
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>Handles ProjectileKill events for throttling & out of bounds projectiles.</summary>
|
||||
/// <summary>Handles ProjectileKill events for throttling and out of bounds projectiles.</summary>
|
||||
/// <param name="sender">The object that triggered the event.</param>
|
||||
/// <param name="args">The packet arguments that the event has.</param>
|
||||
internal void OnProjectileKill(object sender, GetDataHandlers.ProjectileKillEventArgs args)
|
||||
|
|
@ -524,7 +592,7 @@ namespace TShockAPI
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>Handles disabling enforcement & minor anti-exploit stuff</summary>
|
||||
/// <summary>Handles disabling enforcement and minor anti-exploit stuff</summary>
|
||||
/// <param name="sender">The object that triggered the event.</param>
|
||||
/// <param name="args">The packet arguments that the event has.</param>
|
||||
internal void OnPlayerUpdate(object sender, GetDataHandlers.PlayerUpdateEventArgs args)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue