Fix identing after conflict resolve merge.
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f01274164f
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0619092ba5
1 changed files with 3 additions and 3 deletions
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@ -152,7 +152,7 @@ namespace TShockAPI
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{ PacketTypes.PlayerHurtV2, HandlePlayerDamageV2 },
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{ PacketTypes.PlayerDeathV2, HandlePlayerKillMeV2 },
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{ PacketTypes.Emoji, HandleEmoji },
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{ PacketTypes.SyncRevengeMarker, HandleSyncRevengeMarker },
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{ PacketTypes.SyncRevengeMarker, HandleSyncRevengeMarker },
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{ PacketTypes.FishOutNPC, HandleFishOutNPC },
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{ PacketTypes.FoodPlatterTryPlacing, HandleFoodPlatterTryPlacing },
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{ PacketTypes.SyncCavernMonsterType, HandleSyncCavernMonsterType }
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@ -3603,7 +3603,7 @@ namespace TShockAPI
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return false;
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}
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private static bool HandleSyncRevengeMarker(GetDataHandlerArgs args)
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private static bool HandleSyncRevengeMarker(GetDataHandlerArgs args)
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{
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int uniqueID = args.Data.ReadInt32();
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Vector2 location = args.Data.ReadVector2();
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@ -3615,7 +3615,7 @@ namespace TShockAPI
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float baseValue = args.Data.ReadSingle();
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bool spawnedFromStatus = args.Data.ReadBoolean();
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return false;
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return false;
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}
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private static bool HandleFishOutNPC(GetDataHandlerArgs args)
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