Merge branch 'general-devel' into fishoutnpc-event

This commit is contained in:
Patrikkk 2020-05-31 15:52:59 +02:00 committed by GitHub
commit 1398b1e079
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
3 changed files with 47 additions and 42 deletions

View file

@ -5,68 +5,62 @@ on: [push, pull_request]
jobs: jobs:
build: build:
runs-on: windows-latest runs-on: windows-latest
strategy:
matrix:
mode: ["Debug", "Release"]
steps: steps:
- uses: actions/checkout@v1 - name: Git checkout
uses: actions/checkout@v1
with: with:
submodules: recursive submodules: recursive
- name: Install nuget - name: Install NuGet client
run: choco install nuget.commandline uses: nuget/setup-nuget@v1
- name: OTAPI Debug - name: Restore NuGet packages
shell: cmd
run: | run: |
nuget restore .\TerrariaServerAPI\TShock.4.OTAPI.sln nuget restore .\TerrariaServerAPI\TShock.4.OTAPI.sln
"C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\msbuild.exe" .\TerrariaServerAPI\TShock.4.OTAPI.sln /p:Configuration=Debug nuget restore TShock.sln
cd .\TerrariaServerAPI\TShock.Modifications.Bootstrapper\bin\Debug - name: Build OTAPI
TShock.Modifications.Bootstrapper.exe
- name: OTAPI Release
shell: cmd shell: cmd
run: | run: |
nuget restore .\TerrariaServerAPI\TShock.4.OTAPI.sln "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\msbuild.exe" .\TerrariaServerAPI\TShock.4.OTAPI.sln /p:Configuration=${{ matrix.mode }}
"C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\msbuild.exe" .\TerrariaServerAPI\TShock.4.OTAPI.sln /p:Configuration=Release cd .\TerrariaServerAPI\TShock.Modifications.Bootstrapper\bin\${{ matrix.mode }}
cd .\TerrariaServerAPI\TShock.Modifications.Bootstrapper\bin\Release
TShock.Modifications.Bootstrapper.exe TShock.Modifications.Bootstrapper.exe
- name: TerrariaServerAPI Debug - name: Build TerrariaServerAPI
shell: cmd shell: cmd
run: | run: |
cd .\TerrariaServerAPI cd .\TerrariaServerAPI
"C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\msbuild.exe" .\TerrariaServerAPI\TerrariaServerAPI.csproj /p:Configuration=Debug "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\msbuild.exe" .\TerrariaServerAPI\TerrariaServerAPI.csproj /p:Configuration=${{ matrix.mode }}
- name: TShock Debug - name: Build TShock
shell: cmd shell: cmd
run: | run: |
nuget restore TShock.sln "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\msbuild.exe" .\TShockAPI\TShockAPI.csproj /p:Configuration=${{ matrix.mode }}
"C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\msbuild.exe" .\TShockAPI\TShockAPI.csproj /p:Configuration=Debug
- name: TerrariaServerAPI Release
shell: cmd
run: |
cd .\TerrariaServerAPI
"C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\msbuild.exe" .\TerrariaServerAPI\TerrariaServerAPI.csproj /p:Configuration=Release
- name: TShock Release
shell: cmd
run: |
nuget restore TShock.sln
"C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\msbuild.exe" .\TShockAPI\TShockAPI.csproj /p:Configuration=Release
- name: Normalize release packaging - name: Normalize release packaging
shell: cmd shell: cmd
run: | run: |
xcopy /Y prebuilts\*.* TShockAPI\bin\Release xcopy /Y prebuilts\*.* TShockAPI\bin\${{ matrix.mode }}
xcopy /Y prebuilts\*.* TShockAPI\bin\Debug mkdir TShockAPI\bin\${{ matrix.mode }}\ServerPlugins
mkdir TShockAPI\bin\Debug\ServerPlugins move TShockAPI\bin\${{ matrix.mode }}\TShockAPI.dll TShockAPI\bin\${{ matrix.mode }}\ServerPlugins
mkdir TShockAPI\bin\Release\ServerPlugins - name: Upload TShock (Debug)
move TShockAPI\bin\Release\TShockAPI.dll TShockAPI\bin\Release\ServerPlugins if: contains(matrix.mode, 'Debug')
move TShockAPI\bin\Debug\TShockAPI.dll TShockAPI\bin\Debug\ServerPlugins uses: actions/upload-artifact@master
- uses: actions/upload-artifact@master
with:
name: Experimental TShock (not debug)
path: TShockAPI\bin\Release
- uses: actions/upload-artifact@master
with: with:
name: Experimental TShock (debug) name: Experimental TShock (debug)
path: TShockAPI\bin\Debug path: TShockAPI\bin\Debug
- uses: actions/upload-artifact@master - name: Upload OTAPI Bootstrapper (Debug)
if: contains(matrix.mode, 'Debug')
uses: actions/upload-artifact@master
with: with:
name: Experimental (debug) OTAPI Bootstrapper name: Experimental (debug) OTAPI Bootstrapper
path: .\TerrariaServerAPI\TShock.Modifications.Bootstrapper\bin\Debug\TShock.Modifications.Bootstrapper.exe path: .\TerrariaServerAPI\TShock.Modifications.Bootstrapper\bin\Debug\TShock.Modifications.Bootstrapper.exe
- uses: actions/upload-artifact@master - name: Upload TShock (Not Debug)
if: contains(matrix.mode, 'Release')
uses: actions/upload-artifact@master
with:
name: Experimental TShock (not debug)
path: TShockAPI\bin\Release
- name: Upload OTAPI Bootstrapper (Not Debug)
if: contains(matrix.mode, 'Release')
uses: actions/upload-artifact@master
with: with:
name: Experimental (not debug) OTAPI Bootstrapper name: Experimental (not debug) OTAPI Bootstrapper
path: .\TerrariaServerAPI\TShock.Modifications.Bootstrapper\bin\Release\TShock.Modifications.Bootstrapper.exe path: .\TerrariaServerAPI\TShock.Modifications.Bootstrapper\bin\Release\TShock.Modifications.Bootstrapper.exe

View file

@ -2,7 +2,10 @@
This is the rolling changelog for TShock for Terraria. Use past tense when adding new entries; sign your name off when you add or change something. This should primarily be things like user changes, not necessarily codebase changes unless it's really relevant or large. This is the rolling changelog for TShock for Terraria. Use past tense when adding new entries; sign your name off when you add or change something. This should primarily be things like user changes, not necessarily codebase changes unless it's really relevant or large.
## Upcoming Release ## Upcoming release
* Your change goes here!
## TShock 4.4.0 (Pre-release 9)
* Fixed pet licenses. (@Olink) * Fixed pet licenses. (@Olink)
* Added initial support for Journey mode in SSC worlds. (@Olink) * Added initial support for Journey mode in SSC worlds. (@Olink)
* Made TShock database MySQL 8 compatible by escaping column names in our IQueryBuilder code. (Name `Groups` is a reserved element in this version, which is used in our `Region` table.) (@Patrikkk) * Made TShock database MySQL 8 compatible by escaping column names in our IQueryBuilder code. (Name `Groups` is a reserved element in this version, which is used in our `Region` table.) (@Patrikkk)
@ -29,6 +32,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* To add this command to your guest group, give them `tshock.synclocalarea`, with `/group addperm guest tshock.synclocalarea`. * To add this command to your guest group, give them `tshock.synclocalarea`, with `/group addperm guest tshock.synclocalarea`.
* This command may be removed at any time in the future (and will likely be removed when send tile square handling is fixed). * This command may be removed at any time in the future (and will likely be removed when send tile square handling is fixed).
* Add FishOutNPC event handler, which is called whenever a player fishes out an NPC using a fishing rod. Added antihack to Bouncer, to prevent unathorized and invalid mob spawning, by checking player action, NPC IDs and range. (@Patrikkk, @moisterrific) * Add FishOutNPC event handler, which is called whenever a player fishes out an NPC using a fishing rod. Added antihack to Bouncer, to prevent unathorized and invalid mob spawning, by checking player action, NPC IDs and range. (@Patrikkk, @moisterrific)
* Fixed smart door automatic door desync and deletion issue. (@hakusaro)
## TShock 4.4.0 (Pre-release 8) ## TShock 4.4.0 (Pre-release 8)
* Update for OTAPI 2.0.0.36 and Terraria 1.4.0.4. (@hakusaro, @Patrikkk, @DeathCradle) * Update for OTAPI 2.0.0.36 and Terraria 1.4.0.4. (@hakusaro, @Patrikkk, @DeathCradle)

View file

@ -561,6 +561,7 @@ namespace TShockAPI
bool changed = false; bool changed = false;
bool failed = false; bool failed = false;
bool doorRelated = false;
try try
{ {
var tiles = new NetTile[size, size]; var tiles = new NetTile[size, size];
@ -592,6 +593,11 @@ namespace TShockAPI
continue; continue;
} }
if (newtile.Active && Terraria.ID.TileID.Sets.RoomNeeds.CountsAsDoor.Contains(newtile.Type))
{
doorRelated = true;
}
// Fixes the Flower Boots not creating flowers issue // Fixes the Flower Boots not creating flowers issue
if (size == 1 && args.Player.Accessories.Any(i => i.active && i.netID == ItemID.FlowerBoots)) if (size == 1 && args.Player.Accessories.Any(i => i.active && i.netID == ItemID.FlowerBoots))
{ {
@ -705,6 +711,7 @@ namespace TShockAPI
} }
else else
{ {
if (!doorRelated)
args.Player.SendTileSquare(tileX, tileY, size); args.Player.SendTileSquare(tileX, tileY, size);
} }
} }