Added a little message to remind players to enable PvP on join for forced PvP.
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@ -503,6 +503,7 @@ namespace TShockAPI
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if (Config.AlwaysPvP)
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{
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player.SetPvP(true);
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player.SendMessage("PvP is forced! Enable PvP else you can't deal damage to other people. (People can kill you)", Color.Red);
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}
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if (player.Group.HasPermission("causeevents") && Config.InfiniteInvasion)
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{
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