Added a little message to remind players to enable PvP on join for forced PvP.

This commit is contained in:
Deathmax 2011-07-04 17:56:07 +08:00
parent 718764e533
commit 169d1a02d4

View file

@ -503,6 +503,7 @@ namespace TShockAPI
if (Config.AlwaysPvP)
{
player.SetPvP(true);
player.SendMessage("PvP is forced! Enable PvP else you can't deal damage to other people. (People can kill you)", Color.Red);
}
if (player.Group.HasPermission("causeevents") && Config.InfiniteInvasion)
{