Fix more broken docs

Also disables warnings for some specific unused variables
This commit is contained in:
Lucas Nicodemus 2015-04-13 00:01:37 -06:00
parent c6fdd89148
commit 1b835c0597
2 changed files with 19 additions and 1 deletions

View file

@ -2602,7 +2602,7 @@ namespace TShockAPI
TShock.Groups.AddGroup(groupName, null, permissions, TShockAPI.Group.defaultChatColor);
args.Player.SendSuccessMessage("The group was added successfully!");
}
catch (GroupExistsException e)
catch (GroupExistsException)
{
args.Player.SendErrorMessage("That group already exists!");
}

View file

@ -1379,6 +1379,8 @@ namespace TShockAPI
string name = args.Data.ReadString();
byte hairDye = args.Data.ReadInt8();
BitsByte hideVisual = args.Data.ReadInt8();
// We have to read in some values so we can read in sequence; but they aren't all used.
#pragma warning disable 0219
Color hairColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
Color skinColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
Color eyeColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
@ -1386,6 +1388,7 @@ namespace TShockAPI
Color underShirtColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
Color pantsColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
Color shoeColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
#pragma warning restore 0219
var difficulty = args.Data.ReadInt8();
if (OnPlayerInfo(playerid, hair, male, difficulty, name))
@ -2754,7 +2757,11 @@ namespace TShockAPI
int flag = args.Data.ReadByte();
int tileX = args.Data.ReadInt16();
int tileY = args.Data.ReadInt16();
// We have to read in some values so we can read in sequence; but they aren't all used.
#pragma warning disable 0219
int style = args.Data.ReadInt16();
#pragma warning restore 0219
if (OnTileKill(tileX, tileY))
return true;
@ -2870,11 +2877,14 @@ namespace TShockAPI
var x = args.Data.ReadInt16();
var y = args.Data.ReadInt16();
var b = args.Data.ReadInt8();
// Hide warning for not using name
#pragma warning disable 0219
var name = "";
if (b != 0 && b <= 20)
name = args.Data.ReadString();
#pragma warning restore 0219
args.Player.ActiveChest = id;
if (TShock.CheckTilePermission(args.Player, x, y) && TShock.Config.RegionProtectChests)
@ -2933,7 +2943,9 @@ namespace TShockAPI
var id = args.Data.ReadInt16();
var x = args.Data.ReadInt16();
var y = args.Data.ReadInt16();
#pragma warning disable 0219
var text = args.Data.ReadString();
#pragma warning restore 0219
if (OnSignEvent(id, x, y))
return true;
@ -3129,7 +3141,10 @@ namespace TShockAPI
var id = args.Data.ReadInt8();
var direction = (byte)(args.Data.ReadInt8() - 1);
var dmg = args.Data.ReadInt16();
// Ignore text not being read
#pragma warning disable 0219
var text = args.Data.ReadString();
#pragma warning restore 0219
var bits = (BitsByte)args.Data.ReadInt8();
var pvp = bits[0];
var crit = bits[1];
@ -3553,10 +3568,13 @@ namespace TShockAPI
private static bool HandleDoorUse(GetDataHandlerArgs args)
{
// close and dir aren't read; ignore warnings for them
#pragma warning disable 0219
var close = args.Data.ReadByte();
var x = args.Data.ReadInt16();
var y = args.Data.ReadInt16();
var dir = args.Data.ReadByte() == 0 ? -1 : 1;
#pragma warning restore 0219
if (x >= Main.maxTilesX || y >= Main.maxTilesY || x < 0 || y < 0) // Check for out of range
return true;