Fix more broken docs
Also disables warnings for some specific unused variables
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c6fdd89148
commit
1b835c0597
2 changed files with 19 additions and 1 deletions
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@ -2602,7 +2602,7 @@ namespace TShockAPI
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TShock.Groups.AddGroup(groupName, null, permissions, TShockAPI.Group.defaultChatColor);
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args.Player.SendSuccessMessage("The group was added successfully!");
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}
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catch (GroupExistsException e)
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catch (GroupExistsException)
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{
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args.Player.SendErrorMessage("That group already exists!");
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}
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@ -1379,6 +1379,8 @@ namespace TShockAPI
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string name = args.Data.ReadString();
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byte hairDye = args.Data.ReadInt8();
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BitsByte hideVisual = args.Data.ReadInt8();
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// We have to read in some values so we can read in sequence; but they aren't all used.
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#pragma warning disable 0219
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Color hairColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
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Color skinColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
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Color eyeColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
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@ -1386,6 +1388,7 @@ namespace TShockAPI
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Color underShirtColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
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Color pantsColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
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Color shoeColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
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#pragma warning restore 0219
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var difficulty = args.Data.ReadInt8();
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if (OnPlayerInfo(playerid, hair, male, difficulty, name))
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@ -2754,7 +2757,11 @@ namespace TShockAPI
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int flag = args.Data.ReadByte();
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int tileX = args.Data.ReadInt16();
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int tileY = args.Data.ReadInt16();
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// We have to read in some values so we can read in sequence; but they aren't all used.
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#pragma warning disable 0219
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int style = args.Data.ReadInt16();
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#pragma warning restore 0219
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if (OnTileKill(tileX, tileY))
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return true;
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@ -2870,11 +2877,14 @@ namespace TShockAPI
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var x = args.Data.ReadInt16();
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var y = args.Data.ReadInt16();
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var b = args.Data.ReadInt8();
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// Hide warning for not using name
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#pragma warning disable 0219
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var name = "";
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if (b != 0 && b <= 20)
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name = args.Data.ReadString();
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#pragma warning restore 0219
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args.Player.ActiveChest = id;
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if (TShock.CheckTilePermission(args.Player, x, y) && TShock.Config.RegionProtectChests)
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@ -2933,7 +2943,9 @@ namespace TShockAPI
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var id = args.Data.ReadInt16();
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var x = args.Data.ReadInt16();
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var y = args.Data.ReadInt16();
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#pragma warning disable 0219
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var text = args.Data.ReadString();
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#pragma warning restore 0219
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if (OnSignEvent(id, x, y))
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return true;
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@ -3129,7 +3141,10 @@ namespace TShockAPI
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var id = args.Data.ReadInt8();
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var direction = (byte)(args.Data.ReadInt8() - 1);
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var dmg = args.Data.ReadInt16();
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// Ignore text not being read
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#pragma warning disable 0219
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var text = args.Data.ReadString();
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#pragma warning restore 0219
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var bits = (BitsByte)args.Data.ReadInt8();
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var pvp = bits[0];
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var crit = bits[1];
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@ -3553,10 +3568,13 @@ namespace TShockAPI
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private static bool HandleDoorUse(GetDataHandlerArgs args)
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{
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// close and dir aren't read; ignore warnings for them
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#pragma warning disable 0219
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var close = args.Data.ReadByte();
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var x = args.Data.ReadInt16();
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var y = args.Data.ReadInt16();
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var dir = args.Data.ReadByte() == 0 ? -1 : 1;
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#pragma warning restore 0219
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if (x >= Main.maxTilesX || y >= Main.maxTilesY || x < 0 || y < 0) // Check for out of range
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return true;
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