Health increase check now checks to see if it should kick or ban players.

This commit is contained in:
Shank 2011-06-05 23:01:44 -06:00
parent 9833732c22
commit 22449fc879

View file

@ -15,9 +15,9 @@ namespace TShockAPI
public static string saveDir = "./tshock/";
public static Version VersionNum = new Version(1, 8, 0, 1);
public static Version VersionNum = new Version(1, 8, 0, 2);
public static string VersionCodename = "Squashing Bugs";
public static string VersionCodename = "SPACEEE";
public static bool shownVersion = false;
@ -118,14 +118,14 @@ namespace TShockAPI
Log.Info("Starting...");
GameHooks.OnPreInitialize += OnPreInit;
GameHooks.OnPostInitialize += OnPostInit;
GameHooks.OnUpdate += new Action<Microsoft.Xna.Framework.GameTime>(OnUpdate);
GameHooks.OnLoadContent += new Action<Microsoft.Xna.Framework.Content.ContentManager>(OnLoadContent);
ServerHooks.OnChat += new Action<int, string, HandledEventArgs>(OnChat);
ServerHooks.OnJoin += new Action<int, AllowEventArgs>(OnJoin);
GameHooks.OnUpdate += OnUpdate;
GameHooks.OnLoadContent += OnLoadContent;
ServerHooks.OnChat += OnChat;
ServerHooks.OnJoin += OnJoin;
NetHooks.OnPreGetData += GetData;
NetHooks.OnGreetPlayer += new NetHooks.GreetPlayerD(OnGreetPlayer);
NpcHooks.OnStrikeNpc += new NpcHooks.StrikeNpcD(NpcHooks_OnStrikeNpc);
ServerHooks.OnCommand += new ServerHooks.CommandD(ServerHooks_OnCommand);
NetHooks.OnGreetPlayer += OnGreetPlayer;
NpcHooks.OnStrikeNpc += NpcHooks_OnStrikeNpc;
ServerHooks.OnCommand += ServerHooks_OnCommand;
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
@ -135,7 +135,11 @@ namespace TShockAPI
Commands.InitCommands();
Log.Info("Commands initialized");
}
/// <summary>
/// Handles exceptions that we didn't catch or that Red fucked up
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
{
if (e.IsTerminating)
@ -149,7 +153,11 @@ namespace TShockAPI
}
Log.Error(e.ExceptionObject.ToString());
}
/// <summary>
/// When a server command is run.
/// </summary>
/// <param name="cmd"></param>
/// <param name="e"></param>
void ServerHooks_OnCommand(string cmd, HandledEventArgs e)
{
}
@ -160,14 +168,14 @@ namespace TShockAPI
GameHooks.OnPreInitialize -= OnPreInit;
GameHooks.OnPostInitialize -= OnPostInit;
GameHooks.OnUpdate -= new Action<Microsoft.Xna.Framework.GameTime>(OnUpdate);
GameHooks.OnLoadContent -= new Action<Microsoft.Xna.Framework.Content.ContentManager>(OnLoadContent);
ServerHooks.OnChat -= new Action<int, string, HandledEventArgs>(OnChat);
ServerHooks.OnJoin -= new Action<int, AllowEventArgs>(OnJoin);
ServerHooks.OnCommand -= new ServerHooks.CommandD(ServerHooks_OnCommand);
GameHooks.OnUpdate -= OnUpdate;
GameHooks.OnLoadContent -= OnLoadContent;
ServerHooks.OnChat -= OnChat;
ServerHooks.OnJoin -= OnJoin;
ServerHooks.OnCommand -= ServerHooks_OnCommand;
NetHooks.OnPreGetData -= GetData;
NetHooks.OnGreetPlayer -= new NetHooks.GreetPlayerD(OnGreetPlayer);
NpcHooks.OnStrikeNpc -= new NpcHooks.StrikeNpcD(NpcHooks_OnStrikeNpc);
NetHooks.OnGreetPlayer -= OnGreetPlayer;
NpcHooks.OnStrikeNpc -= NpcHooks_OnStrikeNpc;
}
/*
@ -262,13 +270,20 @@ namespace TShockAPI
byte ply = br.ReadByte();
short life = br.ReadInt16();
short maxLife = br.ReadInt16();
if (maxLife > Main.player[ply].statLifeMax + 20 || life > maxLife)
{
if (players[ply].syncHP)
{
if (maxLife > Main.player[ply].statLifeMax + 20 || life > maxLife)
TShock.Ban(ply, "Cheater");
if (ConfigurationManager.banCheater)
{
TShock.Ban(ply, "Abnormal life increase");
Tools.Broadcast(Tools.FindPlayer(ply) + " was banned because they gained an abnormal amount of health.");
}
else if (ConfigurationManager.kickCheater)
Tools.Kick(ply, "Abnormal life increase");
Tools.Broadcast(Tools.FindPlayer(ply) + " was kicked because they gained an abnormal amount of health.");
}
else
{