Health increase check now checks to see if it should kick or ban players.
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9833732c22
commit
22449fc879
1 changed files with 35 additions and 20 deletions
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@ -15,9 +15,9 @@ namespace TShockAPI
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public static string saveDir = "./tshock/";
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public static string saveDir = "./tshock/";
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public static Version VersionNum = new Version(1, 8, 0, 1);
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public static Version VersionNum = new Version(1, 8, 0, 2);
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public static string VersionCodename = "Squashing Bugs";
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public static string VersionCodename = "SPACEEE";
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public static bool shownVersion = false;
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public static bool shownVersion = false;
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@ -118,14 +118,14 @@ namespace TShockAPI
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Log.Info("Starting...");
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Log.Info("Starting...");
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GameHooks.OnPreInitialize += OnPreInit;
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GameHooks.OnPreInitialize += OnPreInit;
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GameHooks.OnPostInitialize += OnPostInit;
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GameHooks.OnPostInitialize += OnPostInit;
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GameHooks.OnUpdate += new Action<Microsoft.Xna.Framework.GameTime>(OnUpdate);
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GameHooks.OnUpdate += OnUpdate;
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GameHooks.OnLoadContent += new Action<Microsoft.Xna.Framework.Content.ContentManager>(OnLoadContent);
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GameHooks.OnLoadContent += OnLoadContent;
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ServerHooks.OnChat += new Action<int, string, HandledEventArgs>(OnChat);
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ServerHooks.OnChat += OnChat;
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ServerHooks.OnJoin += new Action<int, AllowEventArgs>(OnJoin);
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ServerHooks.OnJoin += OnJoin;
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NetHooks.OnPreGetData += GetData;
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NetHooks.OnPreGetData += GetData;
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NetHooks.OnGreetPlayer += new NetHooks.GreetPlayerD(OnGreetPlayer);
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NetHooks.OnGreetPlayer += OnGreetPlayer;
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NpcHooks.OnStrikeNpc += new NpcHooks.StrikeNpcD(NpcHooks_OnStrikeNpc);
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NpcHooks.OnStrikeNpc += NpcHooks_OnStrikeNpc;
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ServerHooks.OnCommand += new ServerHooks.CommandD(ServerHooks_OnCommand);
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ServerHooks.OnCommand += ServerHooks_OnCommand;
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AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
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AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
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@ -135,7 +135,11 @@ namespace TShockAPI
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Commands.InitCommands();
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Commands.InitCommands();
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Log.Info("Commands initialized");
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Log.Info("Commands initialized");
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}
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}
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/// <summary>
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/// Handles exceptions that we didn't catch or that Red fucked up
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
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void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
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{
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{
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if (e.IsTerminating)
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if (e.IsTerminating)
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@ -149,7 +153,11 @@ namespace TShockAPI
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}
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}
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Log.Error(e.ExceptionObject.ToString());
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Log.Error(e.ExceptionObject.ToString());
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}
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}
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/// <summary>
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/// When a server command is run.
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/// </summary>
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/// <param name="cmd"></param>
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/// <param name="e"></param>
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void ServerHooks_OnCommand(string cmd, HandledEventArgs e)
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void ServerHooks_OnCommand(string cmd, HandledEventArgs e)
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{
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{
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}
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}
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@ -160,14 +168,14 @@ namespace TShockAPI
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GameHooks.OnPreInitialize -= OnPreInit;
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GameHooks.OnPreInitialize -= OnPreInit;
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GameHooks.OnPostInitialize -= OnPostInit;
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GameHooks.OnPostInitialize -= OnPostInit;
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GameHooks.OnUpdate -= new Action<Microsoft.Xna.Framework.GameTime>(OnUpdate);
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GameHooks.OnUpdate -= OnUpdate;
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GameHooks.OnLoadContent -= new Action<Microsoft.Xna.Framework.Content.ContentManager>(OnLoadContent);
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GameHooks.OnLoadContent -= OnLoadContent;
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ServerHooks.OnChat -= new Action<int, string, HandledEventArgs>(OnChat);
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ServerHooks.OnChat -= OnChat;
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ServerHooks.OnJoin -= new Action<int, AllowEventArgs>(OnJoin);
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ServerHooks.OnJoin -= OnJoin;
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ServerHooks.OnCommand -= new ServerHooks.CommandD(ServerHooks_OnCommand);
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ServerHooks.OnCommand -= ServerHooks_OnCommand;
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NetHooks.OnPreGetData -= GetData;
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NetHooks.OnPreGetData -= GetData;
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NetHooks.OnGreetPlayer -= new NetHooks.GreetPlayerD(OnGreetPlayer);
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NetHooks.OnGreetPlayer -= OnGreetPlayer;
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NpcHooks.OnStrikeNpc -= new NpcHooks.StrikeNpcD(NpcHooks_OnStrikeNpc);
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NpcHooks.OnStrikeNpc -= NpcHooks_OnStrikeNpc;
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}
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}
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/*
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/*
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@ -262,13 +270,20 @@ namespace TShockAPI
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byte ply = br.ReadByte();
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byte ply = br.ReadByte();
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short life = br.ReadInt16();
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short life = br.ReadInt16();
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short maxLife = br.ReadInt16();
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short maxLife = br.ReadInt16();
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if (maxLife > Main.player[ply].statLifeMax + 20 || life > maxLife)
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if (maxLife > Main.player[ply].statLifeMax + 20 || life > maxLife)
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{
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{
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if (players[ply].syncHP)
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if (players[ply].syncHP)
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{
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{
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if (maxLife > Main.player[ply].statLifeMax + 20 || life > maxLife)
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if (maxLife > Main.player[ply].statLifeMax + 20 || life > maxLife)
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TShock.Ban(ply, "Cheater");
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if (ConfigurationManager.banCheater)
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{
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TShock.Ban(ply, "Abnormal life increase");
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Tools.Broadcast(Tools.FindPlayer(ply) + " was banned because they gained an abnormal amount of health.");
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}
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else if (ConfigurationManager.kickCheater)
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Tools.Kick(ply, "Abnormal life increase");
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Tools.Broadcast(Tools.FindPlayer(ply) + " was kicked because they gained an abnormal amount of health.");
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}
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}
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else
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else
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{
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{
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