Updating SpawnPlayer and PlayerUpdate packet
Fixing the HasHackedItemStacks method by adding missing Void Vault check.
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4 changed files with 111 additions and 38 deletions
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@ -156,9 +156,9 @@ namespace TShockAPI
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DisableFlags disableFlags = TShock.Config.DisableSecondUpdateLogs ? DisableFlags.WriteToConsole : DisableFlags.WriteToLogAndConsole;
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bool useItem = ((BitsByte) args.Control)[5];
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TSPlayer player = args.Player;
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string itemName = player.TPlayer.inventory[args.Item].Name;
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string itemName = player.TPlayer.inventory[args.SelectedItem].Name;
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if (DataModel.ItemIsBanned(EnglishLanguage.GetItemNameById(player.TPlayer.inventory[args.Item].netID), args.Player))
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if (DataModel.ItemIsBanned(EnglishLanguage.GetItemNameById(player.TPlayer.inventory[args.SelectedItem].netID), args.Player))
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{
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player.TPlayer.controlUseItem = false;
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player.Disable($"holding banned item: {itemName}", disableFlags);
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