Updated GetDataHandlers.cs - Adding /region name - hit a block and get the name of region you are in

This commit is contained in:
darkunderdog 2011-08-12 06:53:55 -05:00
parent 011bdc720f
commit 2ed91e26a0

View file

@ -263,6 +263,14 @@ namespace TShockAPI
int y = args.Data.ReadInt32();
byte tiletype = args.Data.ReadInt8();
if (args.Player.AwaitingName)
{
args.Player.SendMessage("Region Name: " + TShock.Regions.InAreaRegionName(x, y), Color.Yellow);
args.Player.SendTileSquare(x, y);
args.Player.AwaitingName = false;
return true;
}
if (args.Player.AwaitingTemp1)
{
args.Player.TempArea.X = x;
@ -584,6 +592,14 @@ namespace TShockAPI
if (tilex < 0 || tilex >= Main.maxTilesX || tiley < 0 || tiley >= Main.maxTilesY)
return false;
if (args.Player.AwaitingName)
{
args.Player.SendMessage("Region Name: " + TShock.Regions.InAreaRegionName(tilex, tiley) , Color.Yellow);
args.Player.SendTileSquare(tilex, tiley);
args.Player.AwaitingName = false;
return true;
}
if (args.Player.AwaitingTemp1)
{
args.Player.TempArea.X = tilex;