Version tick: 4.5.7
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@ -12,6 +12,9 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
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* Do not forget to sign every line you change with your name. (@hakusaro)
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* If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change.
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## Upcoming changes
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* With any luck, .NET 5?
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## TShock 4.5.7
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* Fixed the `/respawn` command to permit respawning players from the console. (@hakusaro, @Kojirremer)
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* Removed the old password hashing system, which predated `bcrypt` hashes and allowed specifying the hash algorithm in the config file. This also removes the config option for setting the hash algorithm (`HashAlgorithm`). This is because it helps clear the way for .NET5/6 and OTAPI 3, and because `bcrypt` has been the default since TShock 4.3 in 2015. (@hakusaro)
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@ -53,5 +53,5 @@ using System.Runtime.InteropServices;
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// Also, be sure to release on github with the exact assembly version tag as below
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// so that the update manager works correctly (via the Github releases api and mimic)
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[assembly: AssemblyVersion("4.5.6")]
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[assembly: AssemblyFileVersion("4.5.6")]
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[assembly: AssemblyVersion("4.5.7")]
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[assembly: AssemblyFileVersion("4.5.7")]
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