For all things holy, spaces be gone.
This commit is contained in:
parent
435029dbeb
commit
3402940b31
1 changed files with 42 additions and 42 deletions
|
|
@ -3117,56 +3117,56 @@ namespace TShockAPI
|
|||
|
||||
private static bool HandleSpawnBoss(GetDataHandlerArgs args)
|
||||
{
|
||||
var spawnboss = false;
|
||||
var invasion = -1;
|
||||
var plr = args.Data.ReadInt32();
|
||||
var Type = args.Data.ReadInt32();
|
||||
var spawnboss = false;
|
||||
var invasion = -1;
|
||||
var plr = args.Data.ReadInt32();
|
||||
var Type = args.Data.ReadInt32();
|
||||
NPC npc = new NPC();
|
||||
npc.SetDefaults(Type);
|
||||
spawnboss = npc.boss;
|
||||
if (!spawnboss)
|
||||
{
|
||||
switch (Type)
|
||||
{
|
||||
case -1:
|
||||
invasion = 1;
|
||||
break;
|
||||
case -2:
|
||||
invasion = 2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (spawnboss && !args.Player.Group.HasPermission(Permissions.summonboss))
|
||||
{
|
||||
args.Player.SendMessage("You don't have permission to summon a boss.", Color.Red);
|
||||
return true;
|
||||
}
|
||||
if (invasion != -1 && !args.Player.Group.HasPermission(Permissions.startinvasion))
|
||||
{
|
||||
args.Player.SendMessage("You don't have permission to start an invasion.", Color.Red);
|
||||
return true;
|
||||
}
|
||||
if (!spawnboss && invasion == -1)
|
||||
return true;
|
||||
if (plr != args.Player.Index)
|
||||
return true;
|
||||
{
|
||||
switch (Type)
|
||||
{
|
||||
case -1:
|
||||
invasion = 1;
|
||||
break;
|
||||
case -2:
|
||||
invasion = 2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (spawnboss && !args.Player.Group.HasPermission(Permissions.summonboss))
|
||||
{
|
||||
args.Player.SendMessage("You don't have permission to summon a boss.", Color.Red);
|
||||
return true;
|
||||
}
|
||||
if (invasion != -1 && !args.Player.Group.HasPermission(Permissions.startinvasion))
|
||||
{
|
||||
args.Player.SendMessage("You don't have permission to start an invasion.", Color.Red);
|
||||
return true;
|
||||
}
|
||||
if (!spawnboss && invasion == -1)
|
||||
return true;
|
||||
if (plr != args.Player.Index)
|
||||
return true;
|
||||
|
||||
string boss;
|
||||
switch (Type)
|
||||
{
|
||||
case -2:
|
||||
boss = "the Snow Legion";
|
||||
break;
|
||||
case -1:
|
||||
boss = "a Goblin Invasion";
|
||||
break;
|
||||
default:
|
||||
string boss;
|
||||
switch (Type)
|
||||
{
|
||||
case -2:
|
||||
boss = "the Snow Legion";
|
||||
break;
|
||||
case -1:
|
||||
boss = "a Goblin Invasion";
|
||||
break;
|
||||
default:
|
||||
boss = String.Format("the {0}", npc.name);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
TShock.Utils.SendLogs(string.Format("{0} summoned {1}", args.Player.Name, boss), Color.PaleVioletRed, args.Player);
|
||||
return false;
|
||||
TShock.Utils.SendLogs(string.Format("{0} summoned {1}", args.Player.Name, boss), Color.PaleVioletRed, args.Player);
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool HandlePaintTile(GetDataHandlerArgs args)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue