Merge pull request #833 from briman0094/general-devel

Fixed invalid default value for max spawns
This commit is contained in:
Zack 2014-08-31 08:39:31 -04:00
commit 34b268f1db

View file

@ -3355,8 +3355,8 @@ namespace TShockAPI
if (String.Equals(args.Parameters[0], "default", StringComparison.CurrentCultureIgnoreCase))
{
TShock.Config.DefaultMaximumSpawns = NPC.defaultMaxSpawns = 600;
TSPlayer.All.SendInfoMessage("{0} changed the maximum spawns to 600.", args.Player.Name);
TShock.Config.DefaultMaximumSpawns = NPC.defaultMaxSpawns = 5;
TSPlayer.All.SendInfoMessage("{0} changed the maximum spawns to 5.", args.Player.Name);
return;
}