Fixes #1890. Added support for two new invasions.

This commit is contained in:
Olink 2020-05-24 16:36:13 -04:00
parent b634499ab4
commit 39028484f0
2 changed files with 22 additions and 14 deletions

View file

@ -7,10 +7,12 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* Fixed /wind command. (@AxeelAnder)
* Fixed NPC buff bouncer. (@AxeelAnder)
* Fixed players are unable to remove an NPC. Change `byte NPCHomeChangeEventArgs.Homeless` to `HouseholdStatus NPCHomeChangeEventArgs.HouseholdStatus`. (@AxeelAnder)
* Fixed lava, wet, honey, and dry bombs;
and lava, wet, honey, and dry grenades;
and lava, wet, honey, and dry rockets;
* Fixed lava, wet, honey, and dry bombs;
and lava, wet, honey, and dry grenades;
and lava, wet, honey, and dry rockets;
and lava, wet, honey, and dry mines. (@Olink)
* Fix Bloody Tear displaying the wrong text when used. (@Olink)
## TShock 4.4.0 (Pre-release 7 (Entangled))
* Fixed bed spawn issues when trying to remove spawn point in SSC. (@Olink)

View file

@ -2850,38 +2850,44 @@ namespace TShockAPI
string thing;
switch (thingType)
{
case -11:
thing = "applied advanced combat techniques";
break;
case -10:
thing = "summoned a Blood Moon";
break;
case -8:
thing = "a Moon Lord";
thing = "summoned a Moon Lord";
break;
case -7:
thing = "a Martian invasion";
thing = "summoned a Martian invasion";
break;
case -6:
thing = "an eclipse";
thing = "summoned an eclipse";
break;
case -5:
thing = "a frost moon";
thing = "summoned a frost moon";
break;
case -4:
thing = "a pumpkin moon";
thing = "summoned a pumpkin moon";
break;
case -3:
thing = "the Pirates";
thing = "summoned the Pirates";
break;
case -2:
thing = "the Snow Legion";
thing = "summoned the Snow Legion";
break;
case -1:
thing = "a Goblin Invasion";
thing = "summoned a Goblin Invasion";
break;
default:
thing = String.Format("the {0}", npc.FullName);
thing = String.Format("summoned the {0}", npc.FullName);
break;
}
if (TShock.Config.AnonymousBossInvasions)
TShock.Utils.SendLogs(string.Format("{0} summoned {1}!", args.Player.Name, thing), Color.PaleVioletRed, args.Player);
TShock.Utils.SendLogs(string.Format("{0} {1}!", args.Player.Name, thing), Color.PaleVioletRed, args.Player);
else
TShock.Utils.Broadcast(String.Format("{0} summoned {1}!", args.Player.Name, thing), 175, 75, 255);
TShock.Utils.Broadcast(String.Format("{0} {1}!", args.Player.Name, thing), 175, 75, 255);
return false;
}