Terraria now has different default NPC spawn values.
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1 changed files with 2 additions and 2 deletions
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@ -30,9 +30,9 @@ namespace TShockAPI
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[Description("The equation for calculating invasion size is 100 + (multiplier * (number of active players with greater than 200 health))")]
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public int InvasionMultiplier = 1;
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[Description("The default maximum mobs that will spawn per wave. Higher means more mobs in that wave.")]
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public int DefaultMaximumSpawns = 4;
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public int DefaultMaximumSpawns = 5;
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[Description("The delay between waves. Shorter values lead to less mobs.")]
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public int DefaultSpawnRate = 700;
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public int DefaultSpawnRate = 600;
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[Description("The port the server runs on.")]
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public int ServerPort = 7777;
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[Description("Enable or disable the whitelist based on IP addresses in whitelist.txt")]
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