Merge remote-tracking branch 'agaspace/patch-1' into general-devel

This commit is contained in:
Lucas Nicodemus 2021-12-05 16:32:06 -08:00
commit 47b95e7518

View file

@ -2249,8 +2249,10 @@ namespace TShockAPI
*
* If the player was not specified, that is, the player index is -1, then it is definitely a custom cause, as you can only deal damage with a projectile or another player.
* This is how everything else works. If an NPC is specified, its value is not -1, which is a custom cause.
*
* Checking whether this damage came from the player is necessary, because the damage from the player can come even when it is hit by a NPC
*/
if (TShock.Config.Settings.DisableCustomDeathMessages &&
if (TShock.Config.Settings.DisableCustomDeathMessages && id != args.Player.Index &&
(reason._sourcePlayerIndex == -1 || reason._sourceNPCIndex != -1 || reason._sourceOtherIndex != -1 || reason._sourceCustomReason != null))
{
TShock.Log.ConsoleDebug("Bouncer / OnPlayerDamage rejected custom death message from {0}", args.Player.Name);