Merge branch 'general-devel' into 1.4.2.1

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Lucas Nicodemus 2021-04-10 21:15:36 -07:00 committed by GitHub
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3 changed files with 7 additions and 3 deletions

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@ -15,6 +15,10 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
## Upcoming changes
* This could be you!
## TShock 4.5.0
* Updated OTAPI and TSAPI to Terraria 1.4.2.1. (@Stealownz, @DeathCradle)
* Updated TShock with preliminary protocol support for Terraria 1.4.2.1. (@Stealownz)
## TShock 4.4.0 (Pre-release 16)
* Patched protocol issue. Thanks to Off (@tlworks) and @bartico6 for contributions, including packet captures, packet analysis, exploit proof-of-concept testing, patch testing, and detailed reproduction steps. (@hakusaro)
* Disabled debug by default. (@hakusaro)

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@ -53,5 +53,5 @@ using System.Runtime.InteropServices;
// Also, be sure to release on github with the exact assembly version tag as below
// so that the update manager works correctly (via the Github releases api and mimic)
[assembly: AssemblyVersion("4.4.0")]
[assembly: AssemblyFileVersion("4.4.0")]
[assembly: AssemblyVersion("4.5.0")]
[assembly: AssemblyFileVersion("4.5.0")]

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@ -57,7 +57,7 @@ namespace TShockAPI
/// <summary>VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.</summary>
public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version;
/// <summary>VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions.</summary>
public static readonly string VersionCodename = "Now with less velocity, thanks to Off + Quake. Usual thanks to Chris/White <3";
public static readonly string VersionCodename = "Stealownz + DeathCradle edition";
/// <summary>SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins).</summary>
public static string SavePath = "tshock";