Fixed /setspawn creating spawn 3 tiles too high

This commit is contained in:
Twitchy 2011-06-25 02:35:24 +12:00
parent b2271f980e
commit 4978e2960c

View file

@ -870,7 +870,7 @@ namespace TShockAPI
private static void SetSpawn(CommandArgs args)
{
Main.spawnTileX = args.Player.TileX;
Main.spawnTileY = args.Player.TileY;
Main.spawnTileY = args.Player.TileY + 3;
ConfigurationManager.Spawn_WorldID = Main.worldID;
ConfigurationManager.WriteJsonConfiguration();
args.Player.SendMessage("Set server spawn point to your position");