Update casing & remove using static
- god_power -> godPower - Remove using static on GameContent.CreativePowers, instead fully qualify the nested class.
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1 changed files with 2 additions and 3 deletions
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@ -38,7 +38,6 @@ using TShockAPI.Localization;
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using System.Text.RegularExpressions;
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using System.Text.RegularExpressions;
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using Terraria.DataStructures;
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using Terraria.DataStructures;
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using Terraria.GameContent.Creative;
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using Terraria.GameContent.Creative;
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using static Terraria.GameContent.Creative.CreativePowers;
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namespace TShockAPI
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namespace TShockAPI
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{
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{
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@ -6447,9 +6446,9 @@ namespace TShockAPI
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playerToGod.GodMode = !playerToGod.GodMode;
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playerToGod.GodMode = !playerToGod.GodMode;
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var god_power = CreativePowerManager.Instance.GetPower<GodmodePower>();
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var godPower = CreativePowerManager.Instance.GetPower<CreativePowers.GodmodePower>();
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god_power.SetEnabledState(playerToGod.Index, playerToGod.GodMode);
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godPower.SetEnabledState(playerToGod.Index, playerToGod.GodMode);
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if (playerToGod == args.Player)
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if (playerToGod == args.Player)
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{
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{
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