Update casing & remove using static

- god_power -> godPower
- Remove using static on GameContent.CreativePowers, instead fully
  qualify the nested class.
This commit is contained in:
quake1337 2021-04-16 07:01:11 +02:00
parent 3b58b0ad16
commit 4a28d6779f

View file

@ -38,7 +38,6 @@ using TShockAPI.Localization;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using Terraria.DataStructures; using Terraria.DataStructures;
using Terraria.GameContent.Creative; using Terraria.GameContent.Creative;
using static Terraria.GameContent.Creative.CreativePowers;
namespace TShockAPI namespace TShockAPI
{ {
@ -6447,9 +6446,9 @@ namespace TShockAPI
playerToGod.GodMode = !playerToGod.GodMode; playerToGod.GodMode = !playerToGod.GodMode;
var god_power = CreativePowerManager.Instance.GetPower<GodmodePower>(); var godPower = CreativePowerManager.Instance.GetPower<CreativePowers.GodmodePower>();
god_power.SetEnabledState(playerToGod.Index, playerToGod.GodMode); godPower.SetEnabledState(playerToGod.Index, playerToGod.GodMode);
if (playerToGod == args.Player) if (playerToGod == args.Player)
{ {