Merge pull request #1272 from ProfessorXZ/handletile-fix
Tile packet validation
This commit is contained in:
commit
4dca73a6cc
2 changed files with 28 additions and 16 deletions
|
|
@ -21,6 +21,8 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
|
|||
* The Drill Containment Unit breaks blocks properly now (@ProfessorXZ)
|
||||
* Fixed Expert mode coin duplication (@ProfessorXZ)
|
||||
* Players are no longer able to place liquids using LoadNetModule packet (@ProfessorXZ)
|
||||
* Explosives are no longer blocked by range checks (@ProfessorXZ)
|
||||
* Players can no longer bypass tile checks by using the Tile packet (@ProfessorXZ)
|
||||
* Fixed a bug where players couldn't hammer a Junction Box without "allowclientsideworldedit" permission (@Patrikkk)
|
||||
|
||||
## TShock 4.3.17
|
||||
|
|
|
|||
|
|
@ -2030,7 +2030,6 @@ namespace TShockAPI
|
|||
// If they aren't selecting a hammer, they could be hacking.
|
||||
if (selectedItem.hammer == 0 && !ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0 && selectedItem.createWall == 0)
|
||||
{
|
||||
|
||||
args.Player.SendTileSquare(tileX, tileY, 1);
|
||||
return true;
|
||||
}
|
||||
|
|
@ -2049,6 +2048,13 @@ namespace TShockAPI
|
|||
return true;
|
||||
}
|
||||
|
||||
// If they aren't selecting the item which creates the correct tile or wall, they're hacking.
|
||||
if (editData != (action == EditAction.PlaceTile ? selectedItem.createTile : selectedItem.createWall))
|
||||
{
|
||||
args.Player.SendTileSquare(tileX, tileY, 4);
|
||||
return true;
|
||||
}
|
||||
|
||||
// If they aren't selecting the item which creates the tile or wall, they're hacking.
|
||||
if ((editData != TileID.MagicalIceBlock
|
||||
&& editData != TileID.Rope
|
||||
|
|
@ -2148,14 +2154,18 @@ namespace TShockAPI
|
|||
return true;
|
||||
}
|
||||
|
||||
// Ignore rope placement range
|
||||
if ((editData != TileID.Rope
|
||||
&& editData != TileID.SilkRope
|
||||
&& editData != TileID.VineRope
|
||||
&& editData != TileID.WebRope
|
||||
&& action == EditAction.PlaceTile)
|
||||
&& TShock.CheckRangePermission(args.Player, tileX, tileY))
|
||||
if (TShock.CheckRangePermission(args.Player, tileX, tileY))
|
||||
{
|
||||
if (action == EditAction.PlaceTile && (editData == TileID.Rope || editData == TileID.SilkRope || editData == TileID.VineRope || editData == TileID.WebRope))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (action == EditAction.KillTile || action == EditAction.KillWall && ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
args.Player.SendTileSquare(tileX, tileY, 4);
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue