Remove unnecessary code from HandleTile()

This commit is contained in:
ProfessorXZ 2016-08-17 21:45:44 +02:00
parent c305b36168
commit f2cc3ce89f

View file

@ -2154,28 +2154,15 @@ namespace TShockAPI
return true;
}
// Ignore rope placement range
//if ((editData != TileID.Rope
// && editData != TileID.SilkRope
// && editData != TileID.VineRope
// && editData != TileID.WebRope
// && action == EditAction.PlaceTile)
// && TShock.CheckRangePermission(args.Player, tileX, tileY))
//{
// args.Player.SendTileSquare(tileX, tileY, 4);
// return true;
//}
if (TShock.CheckRangePermission(args.Player, tileX, tileY))
{
if (action == EditAction.PlaceTile && (editData == TileID.Rope || editData == TileID.SilkRope || editData == TileID.VineRope || editData == TileID.WebRope))
{
args.Player.SendTileSquare(tileX, tileY, 4);
return false;
}
if (action == EditAction.KillTile || action == EditAction.KillWall && ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0)
{
args.Player.SendTileSquare(tileX, tileY, 4);
return false;
}
@ -4036,7 +4023,7 @@ namespace TShockAPI
/// <summary>
/// For use with a ToggleGemLock event
/// </summary>
public class GemLockToggleEventArgs : HandledEventArgs
public class GemLockToggleEventArgs : HandledEventArgs
{
/// <summary>
/// X Location
@ -4057,12 +4044,12 @@ namespace TShockAPI
/// </summary>
public static HandlerList<GemLockToggleEventArgs> GemLockToggle;
private static bool OnGemLockToggle(Int32 x, Int32 y, bool on)
private static bool OnGemLockToggle(Int32 x, Int32 y, bool on)
{
if (GemLockToggle == null)
return false;
var args = new GemLockToggleEventArgs
var args = new GemLockToggleEventArgs
{
X = x,
Y = y,
@ -4078,12 +4065,12 @@ namespace TShockAPI
var y = (int)args.Data.ReadInt16();
var on = args.Data.ReadBoolean();
if (x < 0 || y < 0 || x >= Main.maxTilesX || y >= Main.maxTilesY)
if (x < 0 || y < 0 || x >= Main.maxTilesX || y >= Main.maxTilesY)
{
return true;
}
if (OnGemLockToggle(x, y, on))
if (OnGemLockToggle(x, y, on))
{
return true;
}
@ -4093,17 +4080,17 @@ namespace TShockAPI
return false;
}
if (!TShock.Utils.TilePlacementValid(x, y) || (args.Player.Dead && TShock.Config.PreventDeadModification))
if (!TShock.Utils.TilePlacementValid(x, y) || (args.Player.Dead && TShock.Config.PreventDeadModification))
{
return true;
}
if (TShock.CheckIgnores(args.Player))
if (TShock.CheckIgnores(args.Player))
{
return true;
}
if (TShock.CheckTilePermission(args.Player, x, y))
if (TShock.CheckTilePermission(args.Player, x, y))
{
return true;
}