Merge pull request #1509 from mistzzt/fix-item-frame
Fix item frame not working properly
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commit
51154c9bc9
1 changed files with 3 additions and 7 deletions
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@ -2109,7 +2109,9 @@ namespace TShockAPI
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return true;
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}
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// If the tile is a pickaxe tile and they aren't selecting a pickaxe, they're hacking.
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else if ((!Main.tileAxe[tile.type] && !Main.tileHammer[tile.type]) && tile.wall == 0 && ((args.TPlayer.mount.Type != 8 && selectedItem.pick == 0) && !ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0))
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// Item frames can be modified without pickaxe tile.
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else if (tile.type != TileID.ItemFrame
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&& !Main.tileAxe[tile.type] && !Main.tileHammer[tile.type] && tile.wall == 0 && args.TPlayer.mount.Type != 8 && selectedItem.pick == 0 && !ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0)
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{
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args.Player.SendTileSquare(tileX, tileY, 4);
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return true;
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@ -4376,12 +4378,6 @@ namespace TShockAPI
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return true;
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}
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if (itemFrame.item?.netID == args.TPlayer.inventory[args.TPlayer.selectedItem]?.netID)
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{
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NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, NetworkText.Empty, itemFrame.ID, 0, 1);
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return true;
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}
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return false;
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}
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