Fix GiveItem not working if the player is in lava
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1 changed files with 3 additions and 1 deletions
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@ -1380,7 +1380,9 @@ namespace TShockAPI
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public virtual void GiveItem(int type, int stack, int prefix = 0)
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public virtual void GiveItem(int type, int stack, int prefix = 0)
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{
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{
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int itemIndex = Item.NewItem(new EntitySource_DebugCommand(), (int)X, (int)Y, TPlayer.width, TPlayer.height, type, stack, true, prefix, true);
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int itemIndex = Item.NewItem(new EntitySource_DebugCommand(), (int)X, (int)Y, TPlayer.width, TPlayer.height, type, stack, true, prefix, true);
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SendData(PacketTypes.ItemDrop, "", itemIndex);
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Main.item[itemIndex].playerIndexTheItemIsReservedFor = this.Index;
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SendData(PacketTypes.ItemDrop, "", itemIndex, 1);
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SendData(PacketTypes.ItemOwner, null, itemIndex);
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}
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}
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/// <summary>
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/// <summary>
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