Update server binary

Fix linux paths.
Tile compression.
This commit is contained in:
Deathmax 2011-12-29 11:33:34 +08:00
parent b442e64c4b
commit 63259938f8
4 changed files with 13 additions and 13 deletions

View file

@ -660,7 +660,7 @@ namespace TShockAPI
args.Player.TilePlaceThreshold++;
var coords = new Vector2(tileX, tileY);
if (!args.Player.TilesCreated.ContainsKey(coords))
args.Player.TilesCreated.Add(coords, Main.tile[tileX, tileY]);
args.Player.TilesCreated.Add(coords, Main.tile[tileX, tileY].Data);
}
if ((type == 0 || type == 4) && Main.tileSolid[Main.tile[tileX, tileY].type] && !args.Player.Group.HasPermission(Permissions.ignorekilltiledetection))
@ -668,7 +668,7 @@ namespace TShockAPI
args.Player.TileKillThreshold++;
var coords = new Vector2(tileX, tileY);
if (!args.Player.TilesDestroyed.ContainsKey(coords))
args.Player.TilesDestroyed.Add(coords, Main.tile[tileX, tileY]);
args.Player.TilesDestroyed.Add(coords, Main.tile[tileX, tileY].Data);
}
return false;