Fix rope placement range checks. Fixes #1236
This commit is contained in:
parent
6b0b67f1ca
commit
64f177e68f
2 changed files with 6 additions and 5 deletions
|
|
@ -16,6 +16,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
|
||||||
* Fixed an issue allowing clients to teleport NPCs to arbitrary locations (@ProfessorXZ)
|
* Fixed an issue allowing clients to teleport NPCs to arbitrary locations (@ProfessorXZ)
|
||||||
* Fixed a bug where players would get teleported to their previous location after dismounting the Unicorn Mount (@ProfessorXZ)
|
* Fixed a bug where players would get teleported to their previous location after dismounting the Unicorn Mount (@ProfessorXZ)
|
||||||
* Players can no longer quick stack items into region protected chests (@ProfessorXZ)
|
* Players can no longer quick stack items into region protected chests (@ProfessorXZ)
|
||||||
|
* Rope placement is no longer blocked by range checks (@ProfessorXZ)
|
||||||
|
|
||||||
## TShock 4.3.17
|
## TShock 4.3.17
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -2021,7 +2021,7 @@ namespace TShockAPI
|
||||||
}
|
}
|
||||||
else if (action == EditAction.KillWall)
|
else if (action == EditAction.KillWall)
|
||||||
{
|
{
|
||||||
// If they aren't selecting an hammer, they could be hacking.
|
// If they aren't selecting a hammer, they could be hacking.
|
||||||
if (selectedItem.hammer == 0 && !ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0 && selectedItem.createWall == 0)
|
if (selectedItem.hammer == 0 && !ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0 && selectedItem.createWall == 0)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
@ -2144,10 +2144,10 @@ namespace TShockAPI
|
||||||
|
|
||||||
// Ignore rope placement range
|
// Ignore rope placement range
|
||||||
if ((editData != TileID.Rope
|
if ((editData != TileID.Rope
|
||||||
|| editData != TileID.SilkRope
|
&& editData != TileID.SilkRope
|
||||||
|| editData != TileID.VineRope
|
&& editData != TileID.VineRope
|
||||||
|| editData != TileID.WebRope
|
&& editData != TileID.WebRope
|
||||||
|| action != EditAction.PlaceTile)
|
&& action == EditAction.PlaceTile)
|
||||||
&& TShock.CheckRangePermission(args.Player, tileX, tileY))
|
&& TShock.CheckRangePermission(args.Player, tileX, tileY))
|
||||||
{
|
{
|
||||||
args.Player.SendTileSquare(tileX, tileY, 4);
|
args.Player.SendTileSquare(tileX, tileY, 4);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue