Refactor grammar of permission error
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parent
cb31997acc
commit
6eb8038991
1 changed files with 12 additions and 12 deletions
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@ -3126,7 +3126,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_timefreeze))
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{
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args.Player.SendErrorMessage("You have no permission to freeze the time of the server!");
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args.Player.SendErrorMessage("You don't have permission to freeze the time of the server!");
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return true;
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}
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break;
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@ -3138,7 +3138,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_timeset))
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{
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args.Player.SendErrorMessage("You have no permission to modify the time of the server!");
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args.Player.SendErrorMessage("You don't have permission to modify the time of the server!");
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return true;
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}
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break;
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@ -3147,7 +3147,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_godmode))
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{
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args.Player.SendErrorMessage("You have no permission to toggle godmode!");
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args.Player.SendErrorMessage("You don't have permission to toggle godmode!");
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return true;
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}
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break;
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@ -3156,7 +3156,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_windstrength))
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{
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args.Player.SendErrorMessage("You have no permission to modify the wind strength of the server!");
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args.Player.SendErrorMessage("You don't have permission to modify the wind strength of the server!");
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return true;
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}
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break;
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@ -3165,7 +3165,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_rainstrength))
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{
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args.Player.SendErrorMessage("You have no permission to modify the rain strength of the server!");
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args.Player.SendErrorMessage("You don't have permission to modify the rain strength of the server!");
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return true;
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}
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break;
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@ -3174,7 +3174,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_timespeed))
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{
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args.Player.SendErrorMessage("You have no permission to modify the time speed of the server!");
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args.Player.SendErrorMessage("You don't have permission to modify the time speed of the server!");
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return true;
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}
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break;
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@ -3183,7 +3183,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_rainfreeze))
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{
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args.Player.SendErrorMessage("You have no permission to freeze the rain strength of the server!");
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args.Player.SendErrorMessage("You don't have permission to freeze the rain strength of the server!");
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return true;
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}
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break;
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@ -3192,7 +3192,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_windfreeze))
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{
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args.Player.SendErrorMessage("You have no permission to freeze the wind strength of the server!");
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args.Player.SendErrorMessage("You don't have permission to freeze the wind strength of the server!");
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return true;
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}
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break;
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@ -3201,7 +3201,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_placementrange))
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{
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args.Player.SendErrorMessage("You have no permission to modify the tile placement range of your character!");
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args.Player.SendErrorMessage("You don't have permission to modify the tile placement range of your character!");
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return true;
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}
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break;
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@ -3210,7 +3210,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_setdifficulty))
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{
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args.Player.SendErrorMessage("You have no permission to modify the world dificulty of the server!");
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args.Player.SendErrorMessage("You don't have permission to modify the world dificulty of the server!");
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return true;
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}
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break;
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@ -3219,7 +3219,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_biomespreadfreeze))
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{
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args.Player.SendErrorMessage("You have no permission to freeze the biome spread of server!");
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args.Player.SendErrorMessage("You don't have permission to freeze the biome spread of server!");
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return true;
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}
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break;
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@ -3228,7 +3228,7 @@ namespace TShockAPI
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{
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if (!args.Player.HasPermission(Permissions.journey_setspawnrate))
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{
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args.Player.SendErrorMessage("You have no permission to modify the NPC spawn rate of server!");
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args.Player.SendErrorMessage("You don't have permission to modify the NPC spawn rate of server!");
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return true;
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}
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break;
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