Fix player position being updated wrongly when teleporting

This commit is contained in:
Deathmax 2012-01-07 14:11:33 +08:00
parent 64d6d2fff1
commit 78fce47cf8

View file

@ -260,8 +260,8 @@ namespace TShockAPI
SendWorldInfo(Main.spawnTileX, Main.spawnTileY, false);
TPlayer.position.X = tilex;
TPlayer.position.Y = tiley;
TPlayer.position.X = tilex * 16;
TPlayer.position.Y = tiley * 16;
return true;
}