Update methods using deprecated SendData code and Logs
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parent
50447ad235
commit
825de3fe73
4 changed files with 102 additions and 108 deletions
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@ -978,7 +978,7 @@ namespace TShockAPI
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}
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catch (UserManagerException ex)
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{
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args.Player.SendMessage(ex.Message, Color.Red);
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args.Player.SendErrorMessage(ex.Message);
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TShock.Log.ConsoleError(ex.ToString());
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}
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}
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@ -1567,7 +1567,7 @@ namespace TShockAPI
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List<TSPlayer> ply = TShock.Utils.FindPlayer(args.Parameters[0]);
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if(ply.Count < 1)
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{
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args.Player.SendErrorMessage(string.Format("Could not find player {0}.", args.Parameters[0]));
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args.Player.SendErrorMessage("Could not find player {0}.", args.Parameters[0]);
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return;
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}
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@ -1578,7 +1578,7 @@ namespace TShockAPI
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if(!TShock.Groups.GroupExists(args.Parameters[1]))
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{
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args.Player.SendErrorMessage(string.Format("Could not find group {0}", args.Parameters[1]));
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args.Player.SendErrorMessage("Could not find group {0}", args.Parameters[1]);
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return;
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}
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@ -3730,7 +3730,7 @@ namespace TShockAPI
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case "name":
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{
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{
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args.Player.SendMessage("Hit a block to get the name of the region", Color.Yellow);
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args.Player.SendInfoMessage("Hit a block to get the name of the region");
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args.Player.AwaitingName = true;
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args.Player.AwaitingNameParameters = args.Parameters.Skip(1).ToArray();
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}
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@ -3743,12 +3743,12 @@ namespace TShockAPI
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int.TryParse(args.Parameters[1], out choice) &&
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choice >= 1 && choice <= 2)
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{
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args.Player.SendMessage("Hit a block to Set Point " + choice, Color.Yellow);
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args.Player.SendInfoMessage("Hit a block to Set Point " + choice);
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args.Player.AwaitingTempPoint = choice;
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}
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else
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{
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args.Player.SendMessage("Invalid syntax! Proper syntax: /region set <1/2>", Color.Red);
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args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /region set <1/2>");
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}
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break;
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}
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@ -3769,20 +3769,20 @@ namespace TShockAPI
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{
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args.Player.TempPoints[0] = Point.Zero;
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args.Player.TempPoints[1] = Point.Zero;
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args.Player.SendMessage("Set region " + regionName, Color.Yellow);
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args.Player.SendInfoMessage("Set region " + regionName);
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}
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else
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{
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args.Player.SendMessage("Region " + regionName + " already exists", Color.Red);
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args.Player.SendErrorMessage("Region " + regionName + " already exists");
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}
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}
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else
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{
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args.Player.SendMessage("Points not set up yet", Color.Red);
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args.Player.SendErrorMessage("Points not set up yet");
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}
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}
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else
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args.Player.SendMessage("Invalid syntax! Proper syntax: /region define <name>", Color.Red);
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args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /region define <name>");
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break;
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}
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case "protect":
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@ -3793,22 +3793,22 @@ namespace TShockAPI
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if (args.Parameters[2].ToLower() == "true")
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{
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if (TShock.Regions.SetRegionState(regionName, true))
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args.Player.SendMessage("Protected region " + regionName, Color.Yellow);
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args.Player.SendInfoMessage("Protected region " + regionName);
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else
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args.Player.SendMessage("Could not find specified region", Color.Red);
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args.Player.SendErrorMessage("Could not find specified region");
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}
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else if (args.Parameters[2].ToLower() == "false")
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{
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if (TShock.Regions.SetRegionState(regionName, false))
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args.Player.SendMessage("Unprotected region " + regionName, Color.Yellow);
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args.Player.SendInfoMessage("Unprotected region " + regionName);
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else
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args.Player.SendMessage("Could not find specified region", Color.Red);
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args.Player.SendErrorMessage("Could not find specified region");
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}
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else
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args.Player.SendMessage("Invalid syntax! Proper syntax: /region protect <name> <true/false>", Color.Red);
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args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /region protect <name> <true/false>");
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}
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else
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args.Player.SendMessage("Invalid syntax! Proper syntax: /region protect <name> <true/false>", Color.Red);
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args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /region protect <name> <true/false>");
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break;
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}
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case "delete":
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@ -3857,18 +3857,18 @@ namespace TShockAPI
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{
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if (TShock.Regions.AddNewUser(regionName, playerName))
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{
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args.Player.SendMessage("Added user " + playerName + " to " + regionName, Color.Yellow);
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args.Player.SendInfoMessage("Added user " + playerName + " to " + regionName);
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}
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else
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args.Player.SendMessage("Region " + regionName + " not found", Color.Red);
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args.Player.SendErrorMessage("Region " + regionName + " not found");
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}
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else
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{
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args.Player.SendMessage("Player " + playerName + " not found", Color.Red);
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args.Player.SendErrorMessage("Player " + playerName + " not found");
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}
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}
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else
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args.Player.SendMessage("Invalid syntax! Proper syntax: /region allow <name> <region>", Color.Red);
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args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /region allow <name> <region>");
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break;
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}
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case "remove":
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@ -3892,18 +3892,18 @@ namespace TShockAPI
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{
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if (TShock.Regions.RemoveUser(regionName, playerName))
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{
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args.Player.SendMessage("Removed user " + playerName + " from " + regionName, Color.Yellow);
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args.Player.SendInfoMessage("Removed user " + playerName + " from " + regionName);
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}
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else
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args.Player.SendMessage("Region " + regionName + " not found", Color.Red);
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args.Player.SendErrorMessage("Region " + regionName + " not found");
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}
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else
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{
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args.Player.SendMessage("Player " + playerName + " not found", Color.Red);
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args.Player.SendErrorMessage("Player " + playerName + " not found");
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}
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}
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else
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args.Player.SendMessage("Invalid syntax! Proper syntax: /region remove <name> <region>", Color.Red);
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args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /region remove <name> <region>");
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break;
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case "allowg":
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{
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@ -3927,18 +3927,18 @@ namespace TShockAPI
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{
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if (TShock.Regions.AllowGroup(regionName, group))
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{
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args.Player.SendMessage("Added group " + group + " to " + regionName, Color.Yellow);
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args.Player.SendInfoMessage("Added group " + group + " to " + regionName);
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}
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else
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args.Player.SendMessage("Region " + regionName + " not found", Color.Red);
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args.Player.SendErrorMessage("Region " + regionName + " not found");
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}
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else
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{
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args.Player.SendMessage("Group " + group + " not found", Color.Red);
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args.Player.SendErrorMessage("Group " + group + " not found");
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}
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}
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else
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args.Player.SendMessage("Invalid syntax! Proper syntax: /region allowg <group> <region>", Color.Red);
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args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /region allowg <group> <region>");
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break;
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}
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case "removeg":
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@ -3962,18 +3962,18 @@ namespace TShockAPI
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{
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if (TShock.Regions.RemoveGroup(regionName, group))
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{
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args.Player.SendMessage("Removed group " + group + " from " + regionName, Color.Yellow);
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args.Player.SendInfoMessage("Removed group " + group + " from " + regionName);
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}
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else
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args.Player.SendMessage("Region " + regionName + " not found", Color.Red);
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args.Player.SendErrorMessage("Region " + regionName + " not found");
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}
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else
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{
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args.Player.SendMessage("Group " + group + " not found", Color.Red);
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args.Player.SendErrorMessage("Group " + group + " not found");
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}
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}
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else
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args.Player.SendMessage("Invalid syntax! Proper syntax: /region removeg <group> <region>", Color.Red);
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args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /region removeg <group> <region>");
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break;
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case "list":
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{
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@ -4116,15 +4116,15 @@ namespace TShockAPI
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if (int.TryParse(args.Parameters[2], out z))
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{
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if (TShock.Regions.SetZ(regionName, z))
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args.Player.SendMessage("Region's z is now " + z, Color.Yellow);
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args.Player.SendInfoMessage("Region's z is now " + z);
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else
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args.Player.SendMessage("Could not find specified region", Color.Red);
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args.Player.SendErrorMessage("Could not find specified region");
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}
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else
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args.Player.SendMessage("Invalid syntax! Proper syntax: /region z <name> <#>", Color.Red);
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args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /region z <name> <#>");
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}
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else
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args.Player.SendMessage("Invalid syntax! Proper syntax: /region z <name> <#>", Color.Red);
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args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /region z <name> <#>");
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break;
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}
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case "resize":
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@ -4169,7 +4169,7 @@ namespace TShockAPI
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int.TryParse(args.Parameters[3], out addAmount);
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if (TShock.Regions.resizeRegion(args.Parameters[1], addAmount, direction))
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{
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args.Player.SendMessage("Region Resized Successfully!", Color.Yellow);
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args.Player.SendInfoMessage("Region Resized Successfully!");
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TShock.Regions.Reload();
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}
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else
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@ -4327,7 +4327,7 @@ namespace TShockAPI
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private static void GetVersion(CommandArgs args)
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{
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args.Player.SendInfoMessage(string.Format("TShock: {0} ({1}).", TShock.VersionNum, TShock.VersionCodename));
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args.Player.SendInfoMessage("TShock: {0} ({1}).", TShock.VersionNum, TShock.VersionCodename);
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}
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private static void ListConnectedPlayers(CommandArgs args)
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@ -4819,7 +4819,7 @@ namespace TShockAPI
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var plr = players[0];
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plr.DamagePlayer(999999);
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args.Player.SendSuccessMessage(string.Format("You just killed {0}!", plr.Name));
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plr.SendErrorMessage(string.Format("{0} just killed you!", args.Player.Name));
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plr.SendErrorMessage("{0} just killed you!", args.Player.Name);
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}
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}
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