Fix some more plugin-breaking changes
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parent
84f882472b
commit
85cf46166a
3 changed files with 33 additions and 8 deletions
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@ -2008,7 +2008,7 @@ namespace TShockAPI
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foreach (TSPlayer tsplr in TShock.Players)
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foreach (TSPlayer tsplr in TShock.Players)
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{
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{
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if (tsplr != null && tsplr.IsRaptor && tsplr.Group.HasPermission(Permissions.managewarp))
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if (tsplr != null && tsplr.IsRaptor && tsplr.Group.HasPermission(Permissions.managewarp))
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tsplr.SendRaptorWarp(TShock.Warps.FindWarp(warpName));
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tsplr.SendRaptorWarp(TShock.Warps.Find(warpName));
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}
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}
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}
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}
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else
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else
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@ -2090,7 +2090,7 @@ namespace TShockAPI
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}
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}
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string warpName = args.Parameters[2];
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string warpName = args.Parameters[2];
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var warp = TShock.Warps.FindWarp(warpName);
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var warp = TShock.Warps.Find(warpName);
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var plr = foundplr[0];
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var plr = foundplr[0];
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if (warp.Position != Point.Zero)
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if (warp.Position != Point.Zero)
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{
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{
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@ -2109,7 +2109,7 @@ namespace TShockAPI
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else
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else
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{
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{
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string warpName = String.Join(" ", args.Parameters);
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string warpName = String.Join(" ", args.Parameters);
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var warp = TShock.Warps.FindWarp(warpName);
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var warp = TShock.Warps.Find(warpName);
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if (warp != null)
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if (warp != null)
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{
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{
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if (args.Player.Teleport(warp.Position.X * 16, warp.Position.Y * 16))
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if (args.Player.Teleport(warp.Position.X * 16, warp.Position.Y * 16))
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@ -126,6 +126,16 @@ namespace TShockAPI.DB
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/// </summary>
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/// </summary>
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/// <param name="warpName">The name.</param>
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/// <param name="warpName">The name.</param>
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/// <returns>The warp, if it exists, or else null.</returns>
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/// <returns>The warp, if it exists, or else null.</returns>
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public Warp Find(string warpName)
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{
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return Warps.FirstOrDefault(w => String.Equals(w.Name, warpName, StringComparison.OrdinalIgnoreCase));
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}
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/// <summary>
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/// Finds the warp with the given name.
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/// </summary>
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/// <param name="warpName">The name.</param>
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/// <returns>The warp, if it exists, or else null.</returns>
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[Obsolete]
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public Warp FindWarp(string warpName)
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public Warp FindWarp(string warpName)
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{
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{
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return Warps.FirstOrDefault(w => String.Equals(w.Name, warpName, StringComparison.OrdinalIgnoreCase));
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return Warps.FirstOrDefault(w => String.Equals(w.Name, warpName, StringComparison.OrdinalIgnoreCase));
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@ -138,7 +148,7 @@ namespace TShockAPI.DB
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/// <param name="x">The X position.</param>
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/// <param name="x">The X position.</param>
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/// <param name="y">The Y position.</param>
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/// <param name="y">The Y position.</param>
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/// <returns>Whether the operation suceeded.</returns>
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/// <returns>Whether the operation suceeded.</returns>
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public bool PositionWarp(string warpName, int x, int y)
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public bool Position(string warpName, int x, int y)
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{
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{
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try
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try
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{
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{
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@ -198,6 +208,15 @@ namespace TShockAPI.DB
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/// Gets or sets the position.
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/// Gets or sets the position.
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/// </summary>
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/// </summary>
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public Point Position { get; set; }
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public Point Position { get; set; }
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/// <summary>
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/// Gets or sets the position.
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/// </summary>
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[Obsolete]
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public Vector2 WarpPos
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{
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get { return new Vector2(Position.X, Position.Y); }
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set { Position = new Point((int)value.X, (int)value.Y); }
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}
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public Warp(Point position, string name, bool isPrivate = false)
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public Warp(Point position, string name, bool isPrivate = false)
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{
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{
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@ -205,7 +224,13 @@ namespace TShockAPI.DB
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Position = position;
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Position = position;
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IsPrivate = isPrivate;
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IsPrivate = isPrivate;
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}
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}
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[Obsolete]
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public Warp(Vector2 position, string name, bool isPrivate = false)
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{
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Name = name;
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WarpPos = position;
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IsPrivate = isPrivate;
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}
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public Warp()
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public Warp()
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{
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{
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Position = Point.Zero;
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Position = Point.Zero;
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@ -3481,20 +3481,20 @@ namespace TShockAPI
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int y = args.Data.ReadInt32();
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int y = args.Data.ReadInt32();
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string warpName = args.Data.ReadString();
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string warpName = args.Data.ReadString();
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Warp warp = TShock.Warps.FindWarp(warpName);
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Warp warp = TShock.Warps.Find(warpName);
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if (warp == null)
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if (warp == null)
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{
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{
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TShock.Warps.Add(x, y, warpName);
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TShock.Warps.Add(x, y, warpName);
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foreach (TSPlayer tsplr in TShock.Players)
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foreach (TSPlayer tsplr in TShock.Players)
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{
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{
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if (tsplr != null && tsplr.IsRaptor && tsplr.Group.HasPermission(Permissions.managewarp) && tsplr != args.Player)
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if (tsplr != null && tsplr.IsRaptor && tsplr.Group.HasPermission(Permissions.managewarp) && tsplr != args.Player)
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tsplr.SendRaptorWarp(TShock.Warps.FindWarp(warpName));
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tsplr.SendRaptorWarp(TShock.Warps.Find(warpName));
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}
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}
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Log.Info("{0} added warp \"{1}\".", args.Player.UserAccountName, warpName);
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Log.Info("{0} added warp \"{1}\".", args.Player.UserAccountName, warpName);
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}
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}
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else
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else
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{
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{
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TShock.Warps.PositionWarp(warpName, x, y);
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TShock.Warps.Position(warpName, x, y);
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foreach (TSPlayer tsplr in TShock.Players)
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foreach (TSPlayer tsplr in TShock.Players)
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{
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{
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if (tsplr != null && tsplr.IsRaptor && tsplr.Group.HasPermission(Permissions.managewarp) && tsplr != args.Player)
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if (tsplr != null && tsplr.IsRaptor && tsplr.Group.HasPermission(Permissions.managewarp) && tsplr != args.Player)
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