Merge branch 'general-devel' into fix-1907

This commit is contained in:
Lucas Nicodemus 2020-05-25 00:16:49 -07:00 committed by GitHub
commit 9020e2f43f
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@ -3128,7 +3128,7 @@ namespace TShockAPI
{ {
if (!args.Player.HasPermission(Permissions.journey_timefreeze)) if (!args.Player.HasPermission(Permissions.journey_timefreeze))
{ {
args.Player.SendErrorMessage("You have no permission to freeze the time of the server!"); args.Player.SendErrorMessage("You don't have permission to freeze the time of the server!");
return true; return true;
} }
break; break;
@ -3140,7 +3140,7 @@ namespace TShockAPI
{ {
if (!args.Player.HasPermission(Permissions.journey_timeset)) if (!args.Player.HasPermission(Permissions.journey_timeset))
{ {
args.Player.SendErrorMessage("You have no permission to modify the time of the server!"); args.Player.SendErrorMessage("You don't have permission to modify the time of the server!");
return true; return true;
} }
break; break;
@ -3149,7 +3149,7 @@ namespace TShockAPI
{ {
if (!args.Player.HasPermission(Permissions.journey_godmode)) if (!args.Player.HasPermission(Permissions.journey_godmode))
{ {
args.Player.SendErrorMessage("You have no permission to toggle godmode!"); args.Player.SendErrorMessage("You don't have permission to toggle godmode!");
return true; return true;
} }
break; break;
@ -3158,7 +3158,7 @@ namespace TShockAPI
{ {
if (!args.Player.HasPermission(Permissions.journey_windstrength)) if (!args.Player.HasPermission(Permissions.journey_windstrength))
{ {
args.Player.SendErrorMessage("You have no permission to modify the wind strength of the server!"); args.Player.SendErrorMessage("You don't have permission to modify the wind strength of the server!");
return true; return true;
} }
break; break;
@ -3167,7 +3167,7 @@ namespace TShockAPI
{ {
if (!args.Player.HasPermission(Permissions.journey_rainstrength)) if (!args.Player.HasPermission(Permissions.journey_rainstrength))
{ {
args.Player.SendErrorMessage("You have no permission to modify the rain strength of the server!"); args.Player.SendErrorMessage("You don't have permission to modify the rain strength of the server!");
return true; return true;
} }
break; break;
@ -3176,7 +3176,7 @@ namespace TShockAPI
{ {
if (!args.Player.HasPermission(Permissions.journey_timespeed)) if (!args.Player.HasPermission(Permissions.journey_timespeed))
{ {
args.Player.SendErrorMessage("You have no permission to modify the time speed of the server!"); args.Player.SendErrorMessage("You don't have permission to modify the time speed of the server!");
return true; return true;
} }
break; break;
@ -3185,7 +3185,7 @@ namespace TShockAPI
{ {
if (!args.Player.HasPermission(Permissions.journey_rainfreeze)) if (!args.Player.HasPermission(Permissions.journey_rainfreeze))
{ {
args.Player.SendErrorMessage("You have no permission to freeze the rain strength of the server!"); args.Player.SendErrorMessage("You don't have permission to freeze the rain strength of the server!");
return true; return true;
} }
break; break;
@ -3194,7 +3194,7 @@ namespace TShockAPI
{ {
if (!args.Player.HasPermission(Permissions.journey_windfreeze)) if (!args.Player.HasPermission(Permissions.journey_windfreeze))
{ {
args.Player.SendErrorMessage("You have no permission to freeze the wind strength of the server!"); args.Player.SendErrorMessage("You don't have permission to freeze the wind strength of the server!");
return true; return true;
} }
break; break;
@ -3203,7 +3203,7 @@ namespace TShockAPI
{ {
if (!args.Player.HasPermission(Permissions.journey_placementrange)) if (!args.Player.HasPermission(Permissions.journey_placementrange))
{ {
args.Player.SendErrorMessage("You have no permission to modify the tile placement range of your character!"); args.Player.SendErrorMessage("You don't have permission to modify the tile placement range of your character!");
return true; return true;
} }
break; break;
@ -3212,7 +3212,7 @@ namespace TShockAPI
{ {
if (!args.Player.HasPermission(Permissions.journey_setdifficulty)) if (!args.Player.HasPermission(Permissions.journey_setdifficulty))
{ {
args.Player.SendErrorMessage("You have no permission to modify the world dificulty of the server!"); args.Player.SendErrorMessage("You don't have permission to modify the world dificulty of the server!");
return true; return true;
} }
break; break;
@ -3221,7 +3221,7 @@ namespace TShockAPI
{ {
if (!args.Player.HasPermission(Permissions.journey_biomespreadfreeze)) if (!args.Player.HasPermission(Permissions.journey_biomespreadfreeze))
{ {
args.Player.SendErrorMessage("You have no permission to freeze the biome spread of server!"); args.Player.SendErrorMessage("You don't have permission to freeze the biome spread of server!");
return true; return true;
} }
break; break;
@ -3230,7 +3230,7 @@ namespace TShockAPI
{ {
if (!args.Player.HasPermission(Permissions.journey_setspawnrate)) if (!args.Player.HasPermission(Permissions.journey_setspawnrate))
{ {
args.Player.SendErrorMessage("You have no permission to modify the NPC spawn rate of server!"); args.Player.SendErrorMessage("You don't have permission to modify the NPC spawn rate of server!");
return true; return true;
} }
break; break;