Re-added null check. Removed bounds checks (not needed)

This commit is contained in:
high 2011-06-28 10:41:09 -04:00
parent ae1e16de10
commit 923aa66694

View file

@ -397,10 +397,10 @@ namespace TShockAPI
private static bool HandlePlayerDamage(GetDataHandlerArgs args)
{
byte playerid = args.Data.ReadInt8();
if (playerid >= 0 && playerid <= Main.maxPlayers)
return !TShock.Players[playerid].TPlayer.hostile;
else
if (TShock.Players[playerid] == null)
return true;
return !TShock.Players[playerid].TPlayer.hostile;
}
private static bool HandleLiquidSet(GetDataHandlerArgs args)